Player Matchup

Yemoja
Yemoja
CSparksGamingYT
Yemoja
Level 25
God Stats
44W - 34L
1,575 SR
Queue Stats
222W - 178L
1,449 Elo+
Solo
Guan Yu
Guan Yu
TropicJaguar155
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
Bellona
Bellona
faravaruti
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 1
Tsukuyomi
Tsukuyomi
unclegoz
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
我想上岸秋梨膏
Kukulkan
Level 4
God Stats
2W - 1L
1,716 SR
Queue Stats
11W - 12L
1,276 Elo+
Solo
Team Averages
Level 8
1,558 SR
1,365 Elo+

VS

Team Averages
Level 11
1,497 SR
1,362 Elo+
Cu Chulainn
Cu Chulainn
FrankSea
Cu Chulainn
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
186W - 177L
1,376 Elo+
Solo
Ymir
Ymir
Zdecay007
Ymir
Level 8
God Stats
4W - 1L
1,708 SR
Queue Stats
26W - 28L
1,354 Elo+
Solo
Zeus
Zeus
bangalo6969
Zeus
Level 3
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 2L
1,163 Elo+
Solo
Mercury
Mercury
dripzsama
Mercury
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
365W - 396L
1,415 Elo+
Solo
Apollo
Apollo
lokiprime69
Apollo
Level 0
God Stats
10W - 0L
1,500 SR
Queue Stats
48W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,860
442
1,981
7,115
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 0
4,526
411
3,075
8,111
4,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
faravaruti
Bellona
6
0 / 7 / 2
4,364
397
2,235
8,221
5,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
unclegoz
Tsukuyomi
8
1 / 5 / 2
5,161
469
1,437
6,707
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,373
579
4,731
3,407
1,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrankSea
Cu Chulainn
10
2 / 2 / 2
6,159
560
3,176
7,205
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
11
6 / 0 / 4
6,899
627
3,440
6,669
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 2 / 3
6,152
559
5,932
4,434
1,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
dripzsama
Mercury
11
5 / 1 / 4
6,702
609
3,707
6,681
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
13
6 / 0 / 1
8,004
728
6,003
5,688
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
22
22
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cu Chulainn
FrankSea
Cu Chulainn
2
2
2
1.5
L
0
6
0
0
W
Ymir
6
0
4
8
W
3
2
3
2.25
W
Mercury
dripzsama
Mercury
5
1
4
7
L
Bellona
faravaruti
Bellona
0
7
2
0.14
W
Apollo
6
0
1
6.5
L
Tsukuyomi
unclegoz
Tsukuyomi
1
5
2
0.4
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,459
Damage
22,258
33,561
Taken
30,677
15,059
Mitigated
13,582
4,055
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
755
83
854
7,115
2,989
0
1,020
6,095
13,859
0
W
Cu Chulainn
FrankSea
Cu Chulainn
3,176
348
0
2,116
7,205
4,467
142
2,822
4,383
0
20,943
L
3,075
1,301
360
1,180
8,111
4,026
194
4,180
3,931
0
16,965
W
Ymir
3,440
1,535
0
1,174
6,669
4,378
373
1,412
5,257
20,023
0
W
5,932
2,025
0
869
4,434
1,029
580
1,281
3,153
22,322
0
W
Mercury
dripzsama
Mercury
3,707
2,387
0
2,412
6,681
1,906
0
345
6,336
0
29,009
L
Bellona
faravaruti
Bellona
2,235
739
0
450
8,221
5,256
36
2,847
5,344
0
7,326
W
Apollo
6,003
4,601
0
705
5,688
1,802
2,971
852
4,836
0
57,280
L
Tsukuyomi
unclegoz
Tsukuyomi
1,437
406
0
878
6,707
1,759
0
1,325
5,352
0
19,897
L
4,731
240
0
250
3,407
1,029
0
0
3,137
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
33,916
170
Minions Killed
300
0
Camps Cleared
0
947,357
Distance Traveled
1,052,048
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,860
442
17
2
0
138,201
2
W
Cu Chulainn
6,159
560
36
3
0
198,659
4
L
Guan Yu
4,526
411
26
2
0
222,328
0
W
Ymir
6,899
627
44
4
0
220,643
1
W
Zeus
6,152
559
33
3
0
174,806
0
W
Mercury
6,702
609
77
7
0
248,133
1
L
Bellona
4,364
397
15
1
0
182,099
2
W
Apollo
8,004
728
110
10
0
209,807
7
L
Tsukuyomi
5,161
469
37
3
0
178,675
0
L
Kukulkan
6,373
579
75
7
0
226,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role