Player Matchup

Loki
Loki
Gold IV
ESLEITMIKE
Loki
Gold IV
Level 146
God Stats
4W - 8L
1,526 SR
Queue Stats
404W - 405L
1,402 MMR
Solo
Terra
Terra
Silver I
NikeEliteFront
Terra
Silver I
Level 69
God Stats
5W - 4L
1,686 SR
Queue Stats
72W - 84L
1,246 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Pharmokinetics
Sun Wukong
Gold V
Level 87
God Stats
28W - 28L
1,550 SR
Queue Stats
72W - 86L
1,305 MMR
Solo
Heimdallr
Heimdallr
Gold V
TuskedEagle
Heimdallr
Gold V
Level 108
God Stats
1W - 6L
1,677 SR
Queue Stats
256W - 261L
1,298 MMR
Solo
Nox
Nox
Silver IV
kingmetimegod
Nox
Silver IV
Level 148
God Stats
0W - 1L
1,474 SR
Queue Stats
84W - 83L
1,190 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,583 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,581 SR
1,288 MMR
Gilgamesh
Gilgamesh
Silver II
Acnxlxgia
Gilgamesh
Silver II
Level 101
God Stats
1W - 0L
1,491 SR
Queue Stats
26W - 28L
1,385 MMR
Solo
Scylla
Scylla
Gold V
RemissedThoughts
Scylla
Gold V
Level 106
God Stats
15W - 8L
1,575 SR
Queue Stats
106W - 111L
1,343 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
SnorlaxBret
Ah Muzen Cab
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,361 MMR
Solo
Ares
Ares
Silver II
van456456
Ares
Silver II
Level 149
God Stats
46W - 37L
1,569 SR
Queue Stats
1,276W - 1,284L
1,061 MMR
Solo
Ravana
Ravana
Gold IV
xDCx TH3 J0KER
Ravana
Gold IV
Level 134
God Stats
6W - 4L
1,769 SR
Queue Stats
104W - 104L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 6
12,559
465
11,313
22,165
12,630
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 7 / 3
11,061
410
8,034
20,464
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Pharmokinetics
Sun Wukong
19
5 / 3 / 5
13,048
483
13,510
25,608
21,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TuskedEagle
Heimdallr
16
0 / 7 / 5
10,460
387
12,922
19,639
10,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 8 / 6
12,120
449
11,691
16,383
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaDanzaburouTiamatKing ArthurSet

VS

Bans
TsukuyomiJanusTyrApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acnxlxgia
Gilgamesh
20
9 / 1 / 10
14,742
546
20,136
21,596
22,111
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 12
14,620
541
16,095
13,258
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SnorlaxBret
Ah Muzen Cab
20
6 / 3 / 10
14,666
543
13,528
22,928
12,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
2 / 6 / 10
11,455
424
9,021
27,058
27,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 4 / 8
16,735
620
19,243
17,340
10,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
15
Kills
33
33
Deaths
16
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Acnxlxgia
Gilgamesh
9
1
10
14
L
3
8
6
0.75
L
2
7
3
0.5
L
Sun Wukong
Pharmokinetics
Sun Wukong
5
3
5
2.5
W
4
2
12
5
W
Ah Muzen Cab
SnorlaxBret
Ah Muzen Cab
6
3
10
3.67
L
Heimdallr
TuskedEagle
Heimdallr
0
7
5
0.36
L
5
8
6
1
W
Ares
2
6
10
1.17
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
78,023
104,259
Taken
102,180
66,016
Mitigated
77,441
19,961
Healing
40,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Acnxlxgia
Gilgamesh
20,136
2,902
0
9,756
21,596
22,111
497
4,803
16,761
0
88,351
L
11,313
2,523
0
360
22,165
12,630
0
4,357
17,483
0
98,380
L
8,034
755
1,496
3,538
20,464
15,631
0
6,680
13,046
36,352
0
L
Sun Wukong
Pharmokinetics
Sun Wukong
13,510
2,339
0
9,862
25,608
21,051
446
3,670
20,412
0
72,372
W
16,095
1,969
0
3,859
13,258
5,413
2,813
3,125
10,031
118,132
0
W
Ah Muzen Cab
SnorlaxBret
Ah Muzen Cab
13,528
6,479
0
13,267
22,928
12,301
4,150
3,398
19,514
0
123,399
L
Heimdallr
TuskedEagle
Heimdallr
12,922
7,805
0
2,725
19,639
10,124
0
5,630
13,741
0
75,211
L
11,691
647
0
1,980
16,383
6,580
406
3,735
12,468
71,643
0
W
Ares
9,021
695
585
8,142
27,058
27,194
282
8,253
18,598
30,096
0
W
19,243
5,669
0
4,610
17,340
10,422
1,537
4,314
12,714
0
147,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
72,218
599
Minions Killed
694
0
Camps Cleared
0
2,359,684
Distance Traveled
2,666,420
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,742
546
117
4
0
540,395
1
L
Loki
12,559
465
159
6
0
477,672
0
L
Terra
11,061
410
48
2
0
508,750
15
L
Sun Wukong
13,048
483
133
5
0
523,807
1
W
Scylla
14,620
541
175
6
0
516,572
5
W
Ah Muzen Cab
14,666
543
155
6
0
531,041
3
L
Heimdallr
10,460
387
124
5
0
374,877
0
L
Nox
12,120
449
135
5
0
474,578
1
W
Ares
11,455
424
37
1
0
494,745
17
W
Ravana
16,735
620
210
8
0
583,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role