Player Matchup

Odin
Odin
Fisherman987
Odin
Level 14
God Stats
21W - 19L
1,646 SR
Queue Stats
25W - 21L
1,636 Elo+
Party 1
Olorun
Olorun
Maеko
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,509 Elo+
Party 1
Anubis
Anubis
StupdRetrd
Anubis
Level 16
God Stats
33W - 25L
1,549 SR
Queue Stats
37W - 33L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Wolfzuv
Nu Wa
Level 67
God Stats
4W - 5L
1,131 SR
Queue Stats
324W - 300L
1,559 Elo+
Party 1
Nike
Nike
izeran
Nike
Level 27
God Stats
42W - 34L
1,638 SR
Queue Stats
70W - 71L
1,537 Elo+
Party 1
Team Averages
Level 30
1,493 SR
1,547 Elo+

VS

Team Averages
Level 18
1,533 SR
1,472 Elo+
Odin
Odin
NeroooNerooo
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo
Persephone
Persephone
Patchiiii
Persephone
Level 5
God Stats
13W - 9L
1,470 SR
Queue Stats
14W - 13L
1,543 Elo+
Party 2
Ymir
Ymir
Ulrard
Ymir
Level 21
God Stats
8W - 5L
1,644 SR
Queue Stats
83W - 78L
1,435 Elo+
Party 2
Fenrir
Fenrir
cartareus
Fenrir
Level 18
God Stats
2W - 1L
1,850 SR
Queue Stats
47W - 62L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
llParkerll
Heimdallr
Level 43
God Stats
1W - 2L
1,200 SR
Queue Stats
357W - 349L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
15,258
587
18,392
16,252
22,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Maеko
Olorun
20
7 / 3 / 9
13,956
537
9,493
17,249
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
StupdRetrd
Anubis
20
14 / 2 / 6
15,824
609
25,693
28,003
15,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Wolfzuv
Nu Wa
20
12 / 3 / 14
14,003
539
26,590
11,792
5,499
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
izeran
Nike
17
0 / 2 / 18
12,488
480
4,790
12,387
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,937
421
3,510
22,592
13,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
Patchiiii
Persephone
14
1 / 6 / 4
9,234
355
5,187
9,967
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Ulrard
Ymir
18
5 / 8 / 4
11,793
454
13,854
24,473
23,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
cartareus
Fenrir
14
1 / 14 / 1
9,324
359
8,726
26,899
15,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
llParkerll
Heimdallr
18
3 / 10 / 8
12,113
466
11,436
22,389
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
43
Kills
13
14
Deaths
44
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
W
Olorun
Maеko
Olorun
7
3
9
3.83
L
3
6
4
0.83
L
Persephone
Patchiiii
Persephone
1
6
4
0.5
W
Anubis
StupdRetrd
Anubis
14
2
6
8.5
L
Ymir
Ulrard
Ymir
5
8
4
0.88
W
Nu Wa
Wolfzuv
Nu Wa
12
3
14
6.33
L
Fenrir
cartareus
Fenrir
1
14
1
0.11
W
Nike
izeran
Nike
0
2
18
4.5
L
Heimdallr
llParkerll
Heimdallr
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,958
Damage
42,713
85,683
Taken
106,320
65,371
Mitigated
64,280
32,222
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,392
2,490
0
2,166
16,252
22,165
361
2,531
13,545
0
89,807
W
Olorun
Maеko
Olorun
9,493
5,562
15
4,042
17,249
8,041
1,026
1,577
15,672
116,531
0
L
3,510
997
0
2,124
22,592
13,986
170
13,634
8,958
0
36,415
L
Persephone
Patchiiii
Persephone
5,187
256
0
1,074
9,967
3,004
0
5,921
4,040
19,425
0
W
Anubis
StupdRetrd
Anubis
25,693
2,665
0
20,899
28,003
15,691
4,181
7,520
20,073
132,541
0
L
Ymir
Ulrard
Ymir
13,854
4,685
523
639
24,473
23,977
0
14,240
10,233
37,875
0
W
Nu Wa
Wolfzuv
Nu Wa
26,590
7,015
0
3,350
11,792
5,499
2,752
3,419
8,337
104,336
4,871
L
Fenrir
cartareus
Fenrir
8,726
2,905
0
6,110
26,899
15,591
0
12,937
13,962
0
60,320
W
Nike
izeran
Nike
4,790
310
0
1,750
12,387
13,975
203
3,302
9,015
0
23,919
L
Heimdallr
llParkerll
Heimdallr
11,436
5,856
0
3,562
22,389
7,722
462
14,404
7,985
0
87,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,529
Gold Earned
53,401
706
Minions Killed
376
0
Camps Cleared
0
2,363,454
Distance Traveled
1,960,022
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,258
587
188
7
0
475,408
0
W
Olorun
13,956
537
152
6
0
499,404
1
L
Odin
10,937
421
69
3
0
405,218
1
L
Persephone
9,234
355
37
1
0
345,982
4
W
Anubis
15,824
609
203
8
0
432,109
5
L
Ymir
11,793
454
34
1
0
423,264
0
W
Nu Wa
14,003
539
126
5
0
453,059
6
L
Fenrir
9,324
359
95
4
0
417,724
3
W
Nike
12,488
480
37
1
0
503,474
2
L
Heimdallr
12,113
466
141
5
0
367,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role