Player Matchup

Gilgamesh
Gilgamesh
Breakas
Gilgamesh
Level 126
God Stats
2W - 1L
1,519 SR
Queue Stats
42W - 39L
1,660 Elo+
Solo
Medusa
Medusa
Godkermiit
Medusa
Level 95
God Stats
6W - 6L
1,522 SR
Queue Stats
27W - 16L
1,695 Elo+
Party 2
Agni
Agni
Not iStoney
Agni
Level 126
God Stats
5W - 2L
1,390 SR
Queue Stats
67W - 39L
1,671 Elo+
Party 2
Team Averages
Level 116
1,477 SR
1,675 Elo+

VS

Team Averages
Level 101
1,550 SR
1,595 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Birdinho
Sun Wukong
Level 35
God Stats
1W - 3L
1,480 SR
Queue Stats
248W - 160L
1,639 Elo+
Party 1
Osiris
Osiris
CNC_PHANTOM
Osiris
Level 109
God Stats
81W - 46L
1,671 SR
Queue Stats
282W - 196L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breakas
Gilgamesh
11
2 / 6 / 12
7,795
780
6,158
9,327
6,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Godkermiit
Medusa
12
6 / 1 / 10
8,457
846
7,740
7,177
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
11 / 2 / 7
9,041
904
14,814
7,698
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 9 / 4
7,676
768
8,044
13,510
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Birdinho
Sun Wukong
11
3 / 5 / 5
7,820
782
4,878
13,377
10,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
11
3 / 5 / 5
7,276
728
6,010
8,679
3,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
9
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
9
4
0.56
L
Sun Wukong
Birdinho
Sun Wukong
3
5
5
1.1
W
Gilgamesh
Breakas
Gilgamesh
2
6
12
1.33
L
Osiris
3
5
5
1.1
W
Medusa
Godkermiit
Medusa
6
1
10
11
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
18,932
24,202
Taken
35,566
11,543
Mitigated
22,181
2,714
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,044
483
0
2,133
13,510
8,642
0
5,049
8,003
18,391
0
L
Sun Wukong
Birdinho
Sun Wukong
4,878
1,588
928
2,348
13,377
10,053
0
4,922
8,167
0
16,270
W
Gilgamesh
Breakas
Gilgamesh
6,158
1,326
0
263
9,327
6,387
212
2,723
6,604
0
23,564
L
Osiris
6,010
2,176
0
1,004
8,679
3,486
0
3,861
4,582
0
20,202
W
Medusa
Godkermiit
Medusa
7,740
3,778
0
1,254
7,177
2,489
1,385
2,990
4,187
0
19,387
W
14,814
1,294
0
1,197
7,698
2,667
925
2,331
5,367
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
22,772
102
Minions Killed
89
0
Camps Cleared
0
551,286
Distance Traveled
500,458
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,676
768
32
3
0
132,327
2
L
Sun Wukong
7,820
782
18
2
0
179,589
1
W
Gilgamesh
7,795
780
34
3
0
179,725
3
L
Osiris
7,276
728
39
4
0
188,542
1
W
Medusa
8,457
846
39
4
0
194,390
2
W
Agni
9,041
904
29
3
0
177,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role