Player Matchup

Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Momz420 559
Hades
Level 5
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,550 Elo+
Solo
Danzaburou
Danzaburou
SmitePoejoe
Danzaburou
Level 21
God Stats
15W - 7L
1,500 SR
Queue Stats
100W - 82L
1,536 Elo+
Solo
Ymir
Ymir
bionkl
Ymir
Level 28
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 4L
1,289 Elo+
Solo
Nu Wa
Nu Wa
来去无影
Nu Wa
Level 10
God Stats
4W - 4L
1,536 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,488 Elo+

VS

Team Averages
Level 29
1,547 SR
1,563 Elo+
Serqet
Serqet
FallAngel96
Serqet
Level 23
God Stats
9W - 6L
1,524 SR
Queue Stats
155W - 121L
1,613 Elo+
Solo
Neith
Neith
GatooFe
Neith
Level 25
God Stats
59W - 78L
1,535 SR
Queue Stats
217W - 281L
1,497 Elo+
Party 1
Ymir
Ymir
Roco_Morales
Ymir
Level 24
God Stats
123W - 142L
1,536 SR
Queue Stats
162W - 225L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Y4E-Goose
Morgan Le Fay
Level 45
God Stats
18W - 10L
1,498 SR
Queue Stats
141W - 159L
1,532 Elo+
Party 1
Vulcan
Vulcan
perniemack
Vulcan
Level 30
God Stats
2W - 1L
1,640 SR
Queue Stats
15W - 8L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
2 / 8 / 3
12,377
458
12,485
27,794
18,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 9 / 4
13,622
505
27,275
30,382
20,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
SmitePoejoe
Danzaburou
20
8 / 9 / 4
12,964
480
15,761
22,477
8,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
bionkl
Ymir
16
1 / 6 / 5
10,797
400
6,476
26,444
22,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 5 / 0
7,227
268
251
5,294
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
15 / 1 / 13
18,071
669
24,376
23,183
12,367
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
GatooFe
Neith
16
1 / 6 / 7
12,017
445
5,034
16,876
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 10
11,662
432
4,632
27,562
26,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Y4E-Goose
Morgan Le Fay
20
21 / 1 / 10
18,162
673
37,926
18,098
10,453
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
perniemack
Vulcan
20
0 / 7 / 8
15,566
577
15,074
14,236
5,547
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
20
Kills
37
37
Deaths
21
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
3
0.44
W
Serqet
15
1
13
21.5
W
Neith
GatooFe
Neith
1
6
7
0.75
L
9
9
4
1.22
W
0
6
10
0.83
L
Danzaburou
SmitePoejoe
Danzaburou
8
9
4
1.11
W
Morgan Le Fay
Y4E-Goose
Morgan Le Fay
21
1
10
26
L
Ymir
bionkl
Ymir
1
6
5
0.58
W
Vulcan
perniemack
Vulcan
0
7
8
0.57
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,248
Damage
87,042
112,391
Taken
99,955
72,155
Mitigated
64,701
22,066
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,485
4,860
0
5,220
27,794
18,523
0
9,284
17,147
0
96,161
W
Serqet
24,376
9,111
0
4,046
23,183
12,367
5,080
3,744
19,439
0
160,423
W
Neith
GatooFe
Neith
5,034
1,616
0
3,755
16,876
9,438
4,060
7,359
9,517
42
49,581
L
27,275
1,369
400
10,152
30,382
20,715
701
17,846
11,129
95,810
0
W
4,632
600
662
5,447
27,562
26,896
984
12,020
15,542
30,331
0
L
Danzaburou
SmitePoejoe
Danzaburou
15,761
8,836
0
4,672
22,477
8,655
243
12,004
9,569
0
63,552
W
Morgan Le Fay
Y4E-Goose
Morgan Le Fay
37,926
4,033
786
8,123
18,098
10,453
2,653
5,112
12,764
134,529
0
L
Ymir
bionkl
Ymir
6,476
314
0
1,042
26,444
22,794
0
14,769
11,365
49,639
0
W
Vulcan
perniemack
Vulcan
15,074
8,285
360
1,247
14,236
5,547
1,975
9,086
5,150
102,148
0
L
251
68
0
580
5,294
1,468
0
3,940
1,354
6,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
75,478
494
Minions Killed
696
0
Camps Cleared
0
1,908,408
Distance Traveled
2,415,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,377
458
141
5
0
488,637
0
W
Serqet
18,071
669
186
7
0
654,076
6
W
Neith
12,017
445
86
3
0
385,733
1
L
Hades
13,622
505
160
6
0
405,480
1
W
Ymir
11,662
432
48
2
0
421,144
1
L
Danzaburou
12,964
480
106
4
0
445,130
0
W
Morgan Le Fay
18,162
673
200
7
0
540,751
0
L
Ymir
10,797
400
80
3
0
480,314
3
W
Vulcan
15,566
577
176
7
0
413,714
1
L
Nu Wa
7,227
268
7
0
0
88,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role