Player Matchup

Ymir
Ymir
PGresham13
Ymir
Level 96
God Stats
3W - 0L
1,456 SR
Queue Stats
31W - 27L
1,559 Elo+
Party 1
Eset
Eset
Sean The Greatt
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,564 Elo+
Party 1
Cupid
Cupid
roofdiggy
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 1
Team Averages
Level 114
1,485 SR
1,544 Elo+

VS

Team Averages
Level 104
1,687 SR
1,504 Elo+
Hades
Hades
KindredSlayerAli
Hades
Level 157
God Stats
13W - 3L
1,685 SR
Queue Stats
335W - 322L
1,484 Elo+
Party 2
Achilles
Achilles
Lord Kamageto
Achilles
Level 84
God Stats
2W - 4L
1,472 SR
Queue Stats
58W - 70L
1,419 Elo+
Solo
Fenrir
Fenrir
YazxDaxBaddest
Fenrir
Level 71
God Stats
1W - 2L
1,905 SR
Queue Stats
73W - 50L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
9,146
831
6,330
8,001
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
6 / 2 / 6
8,882
807
9,462
6,426
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
roofdiggy
Cupid
12
3 / 1 / 8
8,360
760
6,351
5,192
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,741
704
6,904
11,798
6,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Lord Kamageto
Achilles
9
1 / 4 / 2
6,799
618
4,357
7,262
2,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 5 / 1
6,891
626
1,070
11,089
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Achilles
Lord Kamageto
Achilles
1
4
2
0.5
W
3
0
8
7
W
6
2
6
4.5
L
0
5
1
0.1
W
Cupid
roofdiggy
Cupid
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
12,331
19,619
Taken
30,149
11,375
Mitigated
14,110
5,046
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,904
803
580
3,819
11,798
6,102
114
6,208
5,411
31,921
0
L
Achilles
Lord Kamageto
Achilles
4,357
953
0
695
7,262
2,826
0
3,899
3,035
0
11,808
W
6,330
868
0
1,123
8,001
6,860
748
3,260
4,741
20,079
0
W
9,462
1,628
884
2,516
6,426
2,304
639
1,628
4,798
38,784
0
L
1,070
175
0
1,068
11,089
5,182
266
4,982
5,911
0
11,533
W
Cupid
roofdiggy
Cupid
6,351
3,396
308
215
5,192
2,211
1,126
2,016
3,176
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
21,431
120
Minions Killed
93
0
Camps Cleared
0
599,298
Distance Traveled
488,526
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,741
704
58
5
0
185,459
2
L
Achilles
6,799
618
16
1
0
145,684
0
W
Ymir
9,146
831
28
3
0
203,601
0
W
Eset
8,882
807
56
5
0
205,902
3
L
Fenrir
6,891
626
19
2
0
157,383
1
W
Cupid
8,360
760
36
3
0
189,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role