Player Matchup

Janus
Janus
HealingAqua
Janus
Level 127
God Stats
2W - 0L
1,816 SR
Queue Stats
181W - 117L
1,592 Elo+
Party 1
Thor
Thor
MaxiPadds
Thor
Level 107
God Stats
1W - 0L
1,745 SR
Queue Stats
69W - 42L
1,609 Elo+
Party 1
Nike
Nike
OldFrag10
Nike
Level 118
God Stats
10W - 4L
1,636 SR
Queue Stats
257W - 155L
1,610 Elo+
Party 1
Team Averages
Level 117
1,732 SR
1,604 Elo+

VS

Team Averages
Level 50
1,379 SR
1,465 Elo+
Hades
Hades
ChipsAhoyRoy
Hades
Level 103
God Stats
0W - 1L
1,687 SR
Queue Stats
27W - 35L
1,562 Elo+
Solo
Thor
Thor
GroovyToons
Thor
Level 21
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
MoneyMovesAce
Chaac
Level 25
God Stats
5W - 4L
1,119 SR
Queue Stats
69W - 69L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 18
11,378
813
17,082
7,255
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
14
8 / 4 / 13
10,993
785
11,161
10,825
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
15
10 / 2 / 15
11,577
827
11,692
14,808
12,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 2
9,629
688
11,469
20,289
10,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 7 / 2
8,326
595
3,081
13,016
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 9 / 3
9,461
676
6,672
15,206
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
26
Kills
6
6
Deaths
26
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
1
7
2
0.29
W
8
0
18
17
W
Thor
8
4
13
3.63
L
2
9
3
0.39
W
Nike
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
21,222
32,888
Taken
48,511
20,160
Mitigated
22,643
5,270
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,469
381
360
3,978
20,289
10,351
450
6,137
13,783
35,115
0
L
3,081
361
155
2,098
13,016
4,240
530
3,485
9,411
0
18,848
W
17,082
1,456
0
1,663
7,255
2,096
376
3,585
3,670
49,089
0
W
Thor
11,161
2,624
0
2,107
10,825
6,051
487
2,452
8,373
0
33,843
L
6,672
1,439
147
669
15,206
8,052
880
7,460
7,580
0
24,802
W
Nike
11,692
2,372
0
1,500
14,808
12,013
689
5,432
9,376
0
34,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
27,416
143
Minions Killed
120
0
Camps Cleared
0
772,066
Distance Traveled
664,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,629
688
48
3
0
209,645
1
L
Thor
8,326
595
30
2
0
234,351
0
W
Janus
11,378
813
70
5
0
260,709
0
W
Thor
10,993
785
38
3
0
251,162
0
L
Chaac
9,461
676
42
3
0
220,832
0
W
Nike
11,577
827
35
3
0
260,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role