Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Drehlen
Chaac
Level 79
God Stats
2W - 4L
1,524 SR
Queue Stats
13W - 22L
1,469 Elo+
Solo
Arachne
Arachne
chipitychop-_-
Arachne
Level 104
God Stats
19W - 11L
1,545 SR
Queue Stats
130W - 122L
1,492 Elo+
Party 1
Rama
Rama
hamstercash
Rama
Level 127
God Stats
7W - 4L
1,658 SR
Queue Stats
369W - 375L
1,516 Elo+
Party 1
Ganesha
Ganesha
thatcookieboy
Ganesha
Level 128
God Stats
10W - 11L
1,539 SR
Queue Stats
370W - 372L
1,470 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,490 Elo+

VS

Team Averages
Level 100
1,467 SR
1,444 Elo+
Sylvanus
Sylvanus
DSeuu
Sylvanus
Level 97
God Stats
28W - 20L
1,687 SR
Queue Stats
161W - 141L
1,562 Elo+
Party 2
Chang'e
Chang'e
Jamanjello
Chang'e
Level 109
God Stats
2W - 2L
1,613 SR
Queue Stats
225W - 226L
1,423 Elo+
Party 3
Ne Zha
Ne Zha
Kyoct
Ne Zha
Level 108
God Stats
1W - 4L
1,312 SR
Queue Stats
95W - 88L
1,490 Elo+
Party 2
Artemis
Artemis
V2N3WKiD
Artemis
Level 109
God Stats
2W - 2L
1,199 SR
Queue Stats
108W - 118L
1,364 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
v2jules
Morgan Le Fay
Level 75
God Stats
9W - 12L
1,525 SR
Queue Stats
23W - 40L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 4 / 6
8,566
476
8,893
7,846
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Drehlen
Chaac
15
1 / 6 / 3
8,857
492
6,320
18,912
9,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
8 / 4 / 4
10,476
582
12,163
17,466
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 3 / 4
10,048
558
6,644
10,992
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
13
0 / 4 / 11
8,606
478
6,751
12,470
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DSeuu
Sylvanus
14
1 / 2 / 4
9,230
513
2,741
11,199
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Jamanjello
Chang'e
16
5 / 3 / 3
10,107
562
9,151
12,857
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Kyoct
Ne Zha
17
8 / 6 / 2
10,745
597
8,099
15,385
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
V2N3WKiD
Artemis
9
0 / 3 / 3
7,007
389
6,003
5,728
1,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
v2jules
Morgan Le Fay
16
6 / 3 / 4
10,447
580
17,903
14,685
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
16
Kills
20
21
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
4
6
1
L
Sylvanus
DSeuu
Sylvanus
1
2
4
1.5
W
Chaac
Drehlen
Chaac
1
6
3
0.42
L
Chang'e
Jamanjello
Chang'e
5
3
3
2.17
L
Ne Zha
Kyoct
Ne Zha
8
6
2
1.5
L
Artemis
V2N3WKiD
Artemis
0
3
3
0.5
W
8
4
4
2.5
W
6
3
4
2.67
W
Ganesha
0
4
11
1.38
L
Morgan Le Fay
v2jules
Morgan Le Fay
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
43,897
67,686
Taken
59,854
31,463
Mitigated
23,259
18,570
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,893
738
0
1,134
7,846
2,401
783
2,742
5,104
48,153
0
L
Sylvanus
DSeuu
Sylvanus
2,741
755
1,011
3,877
11,199
5,091
911
4,659
6,540
36,701
0
W
Chaac
Drehlen
Chaac
6,320
1,063
17
7,069
18,912
9,930
301
11,943
6,969
0
48,535
L
Chang'e
Jamanjello
Chang'e
9,151
272
1,082
5,569
12,857
4,186
448
5,704
7,153
67,797
0
L
Ne Zha
Kyoct
Ne Zha
8,099
3,453
0
6,231
15,385
6,084
0
2,425
12,960
0
61,071
L
Artemis
V2N3WKiD
Artemis
6,003
1,744
0
1,081
5,728
1,354
472
1,357
4,371
0
25,261
W
12,163
9,256
0
4,133
17,466
6,413
478
7,339
10,127
0
67,050
W
6,644
4,771
0
3,607
10,992
3,175
3,407
4,554
6,438
0
46,790
W
Ganesha
6,751
571
0
2,610
12,470
9,544
1,029
3,217
9,253
28,969
0
L
Morgan Le Fay
v2jules
Morgan Le Fay
17,903
2,132
0
5,043
14,685
6,544
2,078
1,499
13,186
67,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
47,536
409
Minions Killed
476
0
Camps Cleared
0
1,621,245
Distance Traveled
1,464,436
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,566
476
78
4
0
299,078
0
L
Sylvanus
9,230
513
66
4
0
310,092
2
W
Chaac
8,857
492
92
5
0
282,136
1
L
Chang'e
10,107
562
138
8
0
341,318
5
L
Ne Zha
10,745
597
118
7
0
343,510
3
L
Artemis
7,007
389
45
3
0
200,945
2
W
Arachne
10,476
582
105
6
0
387,514
1
W
Rama
10,048
558
126
7
0
306,743
0
W
Ganesha
8,606
478
8
0
0
345,774
7
L
Morgan Le Fay
10,447
580
109
6
0
268,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role