Player Matchup

Cthulhu
Cthulhu
Darkillxx
Cthulhu
Level 89
God Stats
1W - 1L
1,252 SR
Queue Stats
484W - 488L
1,506 Elo+
Party 1
Mulan
Mulan
Glizzzy_Guerilla
Mulan
Level 88
God Stats
50W - 44L
1,503 SR
Queue Stats
200W - 208L
1,436 Elo+
Solo
Skadi
Skadi
LiXander_56
Skadi
Level 59
God Stats
16W - 10L
1,667 SR
Queue Stats
402W - 498L
1,352 Elo+
Solo
Bastet
Bastet
boldor10000
Bastet
Level 64
God Stats
7W - 4L
1,820 SR
Queue Stats
117W - 109L
1,409 Elo+
Solo
Vulcan
Vulcan
sebasCR_3110
Vulcan
Level 121
God Stats
11W - 10L
1,652 SR
Queue Stats
421W - 414L
1,532 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,447 Elo+

VS

Team Averages
Level 79
1,532 SR
1,415 Elo+
Bacchus
Bacchus
JAGGED SUPERMAN
Bacchus
Level 78
God Stats
28W - 49L
1,347 SR
Queue Stats
420W - 659L
1,259 Elo+
Solo
Discordia
Discordia
JessyP4dgher_
Discordia
Level 65
God Stats
5W - 7L
1,469 SR
Queue Stats
508W - 552L
1,400 Elo+
Solo
Nike
Nike
Robin_SoloView
Nike
Level 116
God Stats
8W - 9L
1,883 SR
Queue Stats
479W - 424L
1,541 Elo+
Party 2
Chiron
Chiron
TankWithLegs
Chiron
Level 69
God Stats
3W - 1L
1,251 SR
Queue Stats
455W - 398L
1,536 Elo+
Party 2
Bakasura
Bakasura
demellokb
Bakasura
Level 66
God Stats
10W - 1L
1,712 SR
Queue Stats
45W - 51L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkillxx
Cthulhu
10
2 / 3 / 3
6,907
531
2,772
8,546
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 0
6,605
508
3,467
8,959
5,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 2
6,161
474
3,389
6,515
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
10
3 / 4 / 0
6,297
484
3,830
9,891
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
3 / 3 / 3
7,724
594
8,085
6,135
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,315
486
2,281
6,258
3,685
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JessyP4dgher_
Discordia
12
1 / 3 / 3
7,114
547
3,862
7,358
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 0 / 2
9,062
697
8,010
8,294
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
11
2 / 3 / 2
6,807
524
5,785
9,220
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
demellokb
Bakasura
15
5 / 2 / 1
8,829
679
4,442
10,757
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
18
19
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkillxx
Cthulhu
2
3
3
1.17
L
1
6
0
0.17
W
1
1
4
3
W
Discordia
JessyP4dgher_
Discordia
1
3
3
0.83
L
0
3
2
0.33
W
9
0
2
10
W
Chiron
2
3
2
1
L
Bastet
3
4
0
0.75
W
Bakasura
demellokb
Bakasura
5
2
1
2.75
L
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
24,380
40,046
Taken
41,887
18,715
Mitigated
20,897
6,356
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkillxx
Cthulhu
2,772
95
73
1,039
8,546
6,267
0
1,423
6,983
23,207
0
L
3,467
558
0
1,192
8,959
5,374
0
652
7,943
0
30,453
W
2,281
40
648
616
6,258
3,685
0
904
5,303
14,554
0
W
Discordia
JessyP4dgher_
Discordia
3,862
46
0
1,521
7,358
2,288
168
4,369
2,707
41,723
0
L
3,389
1,172
166
1,591
6,515
1,696
891
868
5,561
0
29,795
W
8,010
2,395
0
1,538
8,294
7,266
0
0
8,294
0
49,683
W
Chiron
5,785
1,747
784
2,789
9,220
2,617
1,030
1,450
7,728
0
44,838
L
Bastet
3,830
1,258
282
1,270
9,891
3,058
0
756
9,045
0
33,433
W
Bakasura
demellokb
Bakasura
4,442
3,612
0
4,210
10,757
5,041
0
3,615
6,998
0
55,038
L
Vulcan
8,085
1,936
0
743
6,135
2,320
0
1,908
3,683
51,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
38,127
356
Minions Killed
435
0
Camps Cleared
0
1,271,757
Distance Traveled
1,309,954
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,907
531
37
3
0
294,099
1
L
Mulan
6,605
508
72
6
0
223,659
4
W
Bacchus
6,315
486
29
2
0
249,639
3
W
Discordia
7,114
547
90
7
0
245,972
6
L
Skadi
6,161
474
72
6
0
244,304
0
W
Nike
9,062
697
99
8
0
284,668
0
W
Chiron
6,807
524
80
6
0
243,970
2
L
Bastet
6,297
484
60
5
0
259,621
1
W
Bakasura
8,829
679
137
11
0
285,705
1
L
Vulcan
7,724
594
115
9
0
250,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role