Player Matchup

Chiron
Chiron
Hail Insomniac
Chiron
Level 109
God Stats
17W - 7L
1,789 SR
Queue Stats
254W - 217L
1,548 Elo+
Party 1
Zeus
Zeus
Morphhheus
Zeus
Level 65
God Stats
2W - 1L
1,493 SR
Queue Stats
57W - 40L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
snaxgz
Cthulhu
Level 69
God Stats
50W - 14L
1,729 SR
Queue Stats
186W - 138L
1,591 Elo+
Party 1
Team Averages
Level 81
1,671 SR
1,567 Elo+

VS

Team Averages
Level 94
1,636 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
L0veIt0rSh0veIt
Kumbhakarna
Level 153
God Stats
1W - 2L
1,679 SR
Queue Stats
3W - 5L
1,684 Elo+
Solo
Achilles
Achilles
Lord Kamageto
Achilles
Level 84
God Stats
2W - 4L
1,510 SR
Queue Stats
58W - 70L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Snaves84
Baron Samedi
Level 45
God Stats
2W - 2L
1,720 SR
Queue Stats
15W - 25L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 11
14,556
856
31,456
15,776
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
14 / 3 / 14
14,003
824
28,939
13,016
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
snaxgz
Cthulhu
17
3 / 2 / 21
12,374
728
12,139
14,436
9,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
L0veIt0rSh0veIt
Kumbhakarna
14
3 / 10 / 3
11,224
660
7,855
28,764
20,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Lord Kamageto
Achilles
15
5 / 10 / 4
12,253
721
11,249
29,924
28,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Snaves84
Baron Samedi
13
1 / 15 / 4
10,171
598
14,071
23,911
10,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
35
Kills
9
9
Deaths
35
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
18
4
11
5.88
L
Kumbhakarna
L0veIt0rSh0veIt
Kumbhakarna
3
10
3
0.45
L
Achilles
Lord Kamageto
Achilles
5
10
4
0.7
W
14
3
14
7
L
Baron Samedi
Snaves84
Baron Samedi
1
15
4
0.2
W
Cthulhu
snaxgz
Cthulhu
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,534
Damage
33,175
43,228
Taken
82,599
21,530
Mitigated
59,846
13,294
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,456
17,094
1,664
3,137
15,776
6,412
1,548
8,512
7,264
0
69,866
L
Kumbhakarna
L0veIt0rSh0veIt
Kumbhakarna
7,855
440
477
3,201
28,764
20,764
0
9,963
18,348
29,349
0
L
Achilles
Lord Kamageto
Achilles
11,249
2,021
0
4,942
29,924
28,872
0
16,314
12,986
0
25,939
W
28,939
4,489
70
3,769
13,016
5,261
245
5,415
7,601
64,354
0
L
Baron Samedi
Snaves84
Baron Samedi
14,071
311
2,604
4,491
23,911
10,210
0
13,238
10,187
38,119
0
W
Cthulhu
snaxgz
Cthulhu
12,139
146
589
4,065
14,436
9,857
200
7,999
6,437
35,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
33,648
206
Minions Killed
99
0
Camps Cleared
0
850,595
Distance Traveled
805,500
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,556
856
68
4
0
292,315
2
L
Kumbhakarna
11,224
660
23
1
0
280,703
2
L
Achilles
12,253
721
24
1
0
284,909
0
W
Zeus
14,003
824
84
5
0
257,628
2
L
Baron Samedi
10,171
598
52
3
0
239,888
0
W
Cthulhu
12,374
728
54
3
0
300,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role