Player Matchup

Scylla
Scylla
HowIwanT
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,493 Elo+
Solo
Ganesha
Ganesha
SarabiVelour
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,460 Elo+
Solo
Hera
Hera
eGuynagini
Hera
Level 12
God Stats
16W - 16L
1,314 SR
Queue Stats
39W - 42L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
servil1720
Ah Muzen Cab
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 34L
1,557 Elo+
Solo
Neith
Neith
市中区第一夹子
Neith
Level 7
God Stats
5W - 1L
1,480 SR
Queue Stats
7W - 7L
1,356 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,456 Elo+

VS

Team Averages
Level 21
1,722 SR
1,486 Elo+
King Arthur
King Arthur
DarkJester-Sama
King Arthur
Level 10
God Stats
22W - 21L
1,562 SR
Queue Stats
58W - 73L
1,458 Elo+
Solo
Anubis
Anubis
HirokiBolt
Anubis
Level 29
God Stats
6W - 4L
1,965 SR
Queue Stats
101W - 112L
1,386 Elo+
Solo
Athena
Athena
LiquorJim
Athena
Level 20
God Stats
6W - 5L
1,506 SR
Queue Stats
36W - 25L
1,620 Elo+
Solo
Serqet
Serqet
Mystic_Lumen
Serqet
Level 27
God Stats
3W - 4L
1,725 SR
Queue Stats
46W - 33L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
bidee22
Ao Kuang
Level 18
God Stats
3W - 2L
1,854 SR
Queue Stats
21W - 24L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HowIwanT
Scylla
19
12 / 4 / 9
12,918
1,077
14,713
10,830
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SarabiVelour
Ganesha
20
1 / 3 / 30
14,167
1,181
17,017
18,172
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 20
12,484
1,040
14,434
9,624
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
servil1720
Ah Muzen Cab
20
7 / 2 / 26
13,566
1,131
25,447
13,641
5,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
14 / 1 / 12
13,727
1,144
23,409
13,607
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkJester-Sama
King Arthur
18
1 / 10 / 9
11,565
964
9,300
22,052
8,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HirokiBolt
Anubis
17
0 / 11 / 9
10,944
912
5,439
20,905
9,033
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
LiquorJim
Athena
19
7 / 2 / 9
13,533
1,128
24,706
23,134
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
16
4 / 3 / 2
11,269
939
5,245
7,638
2,901
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
bidee22
Ao Kuang
19
4 / 13 / 7
12,605
1,050
18,614
30,837
11,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
39
Kills
16
16
Deaths
39
97
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkJester-Sama
King Arthur
1
10
9
0.55
L
Anubis
HirokiBolt
Anubis
0
11
9
0.41
W
Scylla
HowIwanT
Scylla
12
4
9
4.13
L
Athena
LiquorJim
Athena
7
2
9
5.75
L
Serqet
4
3
2
1.67
W
Ganesha
SarabiVelour
Ganesha
1
3
30
5.33
L
Ao Kuang
bidee22
Ao Kuang
4
13
7
0.58
W
5
6
20
2.5
W
Ah Muzen Cab
servil1720
Ah Muzen Cab
7
2
26
10
W
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,020
Damage
63,304
65,874
Taken
104,566
35,244
Mitigated
49,332
6,935
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkJester-Sama
King Arthur
9,300
454
0
991
22,052
8,474
0
8,969
13,083
0
36,651
L
Anubis
HirokiBolt
Anubis
5,439
815
0
1,497
20,905
9,033
0
10,503
10,402
21,204
0
W
Scylla
HowIwanT
Scylla
14,713
1,902
0
0
10,830
3,981
0
7,974
2,527
34,590
0
L
Athena
LiquorJim
Athena
24,706
6,600
0
1,045
23,134
17,217
0
10,485
12,649
57,383
0
L
Serqet
5,245
109
0
32
7,638
2,901
0
3,058
4,580
0
7,333
W
Ganesha
SarabiVelour
Ganesha
17,017
1,560
0
1,812
18,172
16,480
0
11,742
5,956
28,367
0
L
Ao Kuang
bidee22
Ao Kuang
18,614
6,246
0
8,517
30,837
11,707
0
13,149
17,688
38,699
0
W
14,434
5,258
0
90
9,624
3,636
0
7,939
1,149
31,451
0
W
Ah Muzen Cab
servil1720
Ah Muzen Cab
25,447
10,024
0
3,481
13,641
5,423
0
10,478
2,863
0
45,341
W
23,409
13,788
0
1,552
13,607
5,724
0
9,334
3,283
0
47,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,862
Gold Earned
59,916
241
Minions Killed
240
4
Camps Cleared
6
1,051,752
Distance Traveled
962,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,565
964
62
5
0
222,828
0
L
Anubis
10,944
912
38
3
1
128,237
1
W
Scylla
12,918
1,077
65
5
4
219,080
2
L
Athena
13,533
1,128
92
8
1
284,161
2
L
Serqet
11,269
939
9
1
1
141,738
1
W
Ganesha
14,167
1,181
0
0
0
242,900
0
L
Ao Kuang
12,605
1,050
39
3
3
186,019
2
W
Hera
12,484
1,040
40
3
0
185,254
2
W
Ah Muzen Cab
13,566
1,131
53
4
0
204,543
0
W
Neith
13,727
1,144
83
7
0
199,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role