Player Matchup

Ymir
Ymir
Dozenkobrega
Ymir
Level 105
God Stats
3W - 5L
1,545 SR
Queue Stats
38W - 54L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
ElKpash2-0
Cernunnos
Level 114
God Stats
1W - 1L
1,322 SR
Queue Stats
47W - 42L
1,494 Elo+
Party 1
Loki
Loki
Obverse
Loki
Level 144
God Stats
6W - 2L
1,707 SR
Queue Stats
415W - 393L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
RetiredGraph857
Gilgamesh
Level 108
God Stats
15W - 7L
1,636 SR
Queue Stats
487W - 465L
1,484 Elo+
Solo
Hera
Hera
iambaileynycole
Hera
Level 108
God Stats
18W - 19L
1,578 SR
Queue Stats
464W - 465L
1,501 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,491 Elo+

VS

Team Averages
Level 106
1,546 SR
1,463 Elo+
He Bo
He Bo
DafitoDido
He Bo
Level 134
God Stats
1W - 2L
1,303 SR
Queue Stats
127W - 136L
1,508 Elo+
Party 3
Ravana
Ravana
Liljay_all_day
Ravana
Level 129
God Stats
2W - 2L
1,895 SR
Queue Stats
121W - 141L
1,486 Elo+
Solo
The Morrigan
The Morrigan
XxFelipe89xX
The Morrigan
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 93L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
Yodasjr
Guan Yu
Level 151
God Stats
3W - 4L
1,511 SR
Queue Stats
345W - 337L
1,487 Elo+
Solo
Apollo
Apollo
eXoTic_JVT456
Apollo
Level 59
God Stats
2W - 4L
1,522 SR
Queue Stats
90W - 136L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
11,396
518
5,297
17,679
16,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
ElKpash2-0
Cernunnos
19
11 / 1 / 9
12,281
558
20,837
16,072
7,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Obverse
Loki
20
7 / 1 / 7
12,800
582
9,777
14,317
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
RetiredGraph857
Gilgamesh
18
5 / 4 / 4
11,935
543
10,597
17,552
12,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 3 / 10
11,485
522
11,719
8,722
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
5 / 3 / 3
11,130
506
11,691
12,663
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 2
10,881
495
11,279
12,680
8,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
XxFelipe89xX
The Morrigan
16
1 / 8 / 2
9,987
454
6,783
14,603
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Yodasjr
Guan Yu
14
1 / 7 / 0
9,075
413
4,251
20,758
15,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 8 / 3
8,595
391
8,186
14,541
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
31
Kills
10
10
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
3
3
2.17
W
3
1
18
12
W
Cernunnos
ElKpash2-0
Cernunnos
11
1
9
15.5
L
3
5
2
0.8
W
Loki
Obverse
Loki
7
1
7
10.5
W
Gilgamesh
RetiredGraph857
Gilgamesh
5
4
4
1.75
L
The Morrigan
XxFelipe89xX
The Morrigan
1
8
2
0.25
L
Guan Yu
Yodasjr
Guan Yu
1
7
0
0.14
L
0
8
3
0.19
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,227
Damage
42,190
74,342
Taken
75,245
45,116
Mitigated
39,230
28,590
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,691
637
146
3,224
12,663
4,427
61
2,763
9,782
75,747
0
W
5,297
1,704
638
3,053
17,679
16,745
493
5,099
12,410
23,408
0
W
Cernunnos
ElKpash2-0
Cernunnos
20,837
11,605
0
10,314
16,072
7,083
2,489
3,640
12,372
0
95,359
L
11,279
1,655
0
2,958
12,680
8,731
550
1,038
11,426
5,845
57,015
W
Loki
Obverse
Loki
9,777
2,159
0
5,880
14,317
5,825
2,246
2,286
11,978
0
88,430
W
Gilgamesh
RetiredGraph857
Gilgamesh
10,597
3,645
0
5,510
17,552
12,187
793
4,990
12,532
0
71,865
L
The Morrigan
XxFelipe89xX
The Morrigan
6,783
1,133
0
1,677
14,603
5,565
715
4,265
9,984
57,554
1,414
L
Guan Yu
Yodasjr
Guan Yu
4,251
1,218
1,944
5,476
20,758
15,902
242
5,157
15,331
0
37,513
L
8,186
5,151
0
2,066
14,541
4,605
674
3,090
11,381
0
46,610
W
11,719
1,811
365
2,830
8,722
3,276
1,338
2,978
5,522
68,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,897
Gold Earned
49,668
577
Minions Killed
525
0
Camps Cleared
0
2,075,490
Distance Traveled
1,983,754
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,130
506
114
5
0
423,792
3
W
Ymir
11,396
518
31
1
0
434,142
1
W
Cernunnos
12,281
558
143
7
0
372,921
5
L
Ravana
10,881
495
136
6
0
405,417
4
W
Loki
12,800
582
161
7
0
469,660
8
W
Gilgamesh
11,935
543
140
6
0
395,888
8
L
The Morrigan
9,987
454
131
6
0
357,056
3
L
Guan Yu
9,075
413
64
3
0
385,866
7
L
Apollo
8,595
391
80
4
0
411,623
3
W
Hera
11,485
522
102
5
0
402,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role