Player Matchup

Achilles
Achilles
A Wild ZW
Achilles
Level 147
God Stats
5W - 5L
1,568 SR
Queue Stats
649W - 522L
1,648 Elo+
Party 1
Ganesha
Ganesha
AshtenTheMan
Ganesha
Level 47
God Stats
46W - 15L
1,810 SR
Queue Stats
240W - 110L
1,757 Elo+
Party 1
Eset
Eset
RockyBalNoah
Eset
Level 160
God Stats
8W - 5L
1,643 SR
Queue Stats
664W - 478L
1,767 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShamblesBTW
Cu Chulainn
Level 160
God Stats
2W - 1L
1,634 SR
Queue Stats
152W - 156L
1,611 Elo+
Party 1
Hachiman
Hachiman
SuspecTAlive
Hachiman
Level 128
God Stats
20W - 10L
1,674 SR
Queue Stats
722W - 580L
1,754 Elo+
Party 1
Team Averages
Level 128
1,666 SR
1,708 Elo+

VS

Team Averages
Level 88
1,618 SR
1,565 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Champmaul
Gilgamesh
Level 122
God Stats
4W - 2L
2,011 SR
Queue Stats
134W - 125L
1,574 Elo+
Party 2
Chang'e
Chang'e
Magickmaan
Chang'e
Level 127
God Stats
6W - 6L
1,507 SR
Queue Stats
215W - 202L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
fyreboy75
Danzaburou
Level 17
God Stats
0W - 1L
1,572 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2
Bacchus
Bacchus
ttvchiefdonnyszn
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A Wild ZW
Achilles
13
5 / 1 / 9
7,827
489
4,667
10,902
10,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
AshtenTheMan
Ganesha
15
1 / 3 / 7
8,839
552
4,863
12,039
8,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 1 / 4
10,757
672
9,342
8,087
3,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ShamblesBTW
Cu Chulainn
15
2 / 3 / 5
8,917
557
6,663
12,269
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
SuspecTAlive
Hachiman
17
13 / 1 / 6
10,699
669
17,276
11,463
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 7 / 5
7,758
485
7,555
13,096
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Champmaul
Gilgamesh
13
1 / 4 / 4
8,190
512
9,237
10,691
5,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Magickmaan
Chang'e
14
2 / 5 / 2
8,396
525
6,334
11,825
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fyreboy75
Danzaburou
12
2 / 7 / 2
7,958
497
4,563
11,167
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 3
7,862
491
4,286
10,514
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
27
Kills
9
9
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
5
0.64
W
Achilles
A Wild ZW
Achilles
5
1
9
9.5
W
Ganesha
AshtenTheMan
Ganesha
1
3
7
1.5
L
Gilgamesh
Champmaul
Gilgamesh
1
4
4
0.75
L
Chang'e
Magickmaan
Chang'e
2
5
2
0.6
W
6
1
4
8
W
Cu Chulainn
ShamblesBTW
Cu Chulainn
2
3
5
1.5
W
Hachiman
SuspecTAlive
Hachiman
13
1
6
16
L
Danzaburou
fyreboy75
Danzaburou
2
7
2
0.43
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,811
Damage
31,975
54,760
Taken
57,293
33,727
Mitigated
22,212
16,601
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,555
2,484
0
2,967
13,096
3,674
0
3,035
9,817
0
38,837
W
Achilles
A Wild ZW
Achilles
4,667
213
447
1,803
10,902
10,289
170
2,119
8,783
0
14,507
W
Ganesha
AshtenTheMan
Ganesha
4,863
1,072
0
2,180
12,039
8,728
222
942
11,097
43,303
0
L
Gilgamesh
Champmaul
Gilgamesh
9,237
2,465
0
724
10,691
5,167
1,110
5,009
5,416
193
44,056
L
Chang'e
Magickmaan
Chang'e
6,334
306
463
5,266
11,825
3,407
705
4,420
7,405
45,551
0
W
9,342
1,763
828
4,789
8,087
3,782
600
2,433
5,654
88,779
0
W
Cu Chulainn
ShamblesBTW
Cu Chulainn
6,663
1,490
0
931
12,269
6,048
288
1,293
10,976
0
71,179
W
Hachiman
SuspecTAlive
Hachiman
17,276
9,025
0
5,623
11,463
4,880
1,564
3,994
7,469
0
84,855
L
Danzaburou
fyreboy75
Danzaburou
4,563
1,854
0
2,147
11,167
2,610
0
0
11,096
0
35,675
L
4,286
608
0
732
10,514
7,354
0
1,401
9,113
18,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
40,164
565
Minions Killed
365
0
Camps Cleared
0
1,609,019
Distance Traveled
1,489,797
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,758
485
76
5
0
329,378
7
W
Achilles
7,827
489
11
1
0
334,969
3
W
Ganesha
8,839
552
89
6
0
293,372
7
L
Gilgamesh
8,190
512
90
6
0
273,805
7
L
Chang'e
8,396
525
95
6
0
301,706
6
W
Eset
10,757
672
176
11
0
312,105
5
W
Cu Chulainn
8,917
557
142
9
0
375,239
0
W
Hachiman
10,699
669
147
9
0
293,334
4
L
Danzaburou
7,958
497
82
5
0
285,185
0
L
Bacchus
7,862
491
22
1
0
299,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role