Player Matchup

Chiron
Chiron
CeIlJr
Chiron
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 74L
1,427 Elo+
Party 1
Fenrir
Fenrir
Stroke-Mehoff
Fenrir
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
28W - 30L
1,405 Elo+
Party 1
Awilix
Awilix
THEJHoll2443
Awilix
Level 42
God Stats
3W - 9L
1,199 SR
Queue Stats
12W - 24L
1,294 Elo+
Solo
Ares
Ares
Wozzles-
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,449 Elo+
Party 1
Ymir
Ymir
YRNHenok
Ymir
Level 69
God Stats
36W - 54L
1,520 SR
Queue Stats
58W - 78L
1,451 Elo+
Party 1
Team Averages
Level 56
1,410 SR
1,405 Elo+

VS

Team Averages
Level 66
1,642 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
KineticBean163
Chronos
Level 40
God Stats
5W - 4L
1,519 SR
Queue Stats
121W - 131L
1,401 Elo+
Solo
Arachne
Arachne
LuvOffIine
Arachne
Level 76
God Stats
42W - 18L
1,621 SR
Queue Stats
350W - 301L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MysticEmu23
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,879 SR
Queue Stats
69W - 57L
1,594 Elo+
Party 2
Odin
Odin
YaMiguelitoHere
Odin
Level 25
God Stats
14W - 4L
1,693 SR
Queue Stats
101W - 63L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CeIlJr
Chiron
7
2 / 4 / 3
4,928
493
4,323
6,743
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 3 / 2
5,709
571
3,179
5,772
2,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
9
0 / 3 / 0
5,081
508
1,669
7,905
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
0 / 1 / 0
4,797
480
2,183
5,951
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
7
0 / 4 / 2
4,750
475
2,539
8,625
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 0
6,589
659
4,084
4,403
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 4
5,273
527
4,766
5,321
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
LuvOffIine
Arachne
9
2 / 0 / 4
6,007
601
4,467
5,287
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
MysticEmu23
Morgan Le Fay
11
9 / 1 / 2
7,138
714
8,588
4,639
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 3
5,257
526
2,193
5,702
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Chiron
CeIlJr
Chiron
2
4
3
0.88
W
1
3
4
1
W
Arachne
LuvOffIine
Arachne
2
0
4
4
W
Morgan Le Fay
MysticEmu23
Morgan Le Fay
9
1
2
10
L
4
3
2
1.67
L
Awilix
0
3
0
0
L
Ares
0
1
0
0
L
Ymir
0
4
2
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
24,098
34,996
Taken
25,352
14,965
Mitigated
9,532
9,706
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,084
1,572
0
2,965
4,403
1,249
3,028
895
3,508
39,879
0
L
Chiron
CeIlJr
Chiron
4,323
1,377
367
1,451
6,743
2,511
32
3,719
3,016
0
17,929
W
4,766
640
0
1,069
5,321
1,484
200
1,080
4,241
20,343
0
W
Arachne
LuvOffIine
Arachne
4,467
2,758
0
1,861
5,287
1,960
0
1,454
3,833
0
25,000
W
Morgan Le Fay
MysticEmu23
Morgan Le Fay
8,588
531
0
2,209
4,639
1,700
68
338
4,301
38,108
0
L
3,179
483
0
87
5,772
2,033
0
2,856
2,916
0
10,514
L
Awilix
1,669
909
0
2,874
7,905
2,560
0
2,635
5,270
0
24,556
L
Ares
2,183
79
0
1,550
5,951
3,995
0
3,845
2,106
14,277
0
L
Ymir
2,539
72
258
3,119
8,625
3,866
0
4,375
4,250
17,862
0
W
2,193
324
318
1,167
5,702
3,139
104
955
4,747
0
9,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
30,264
185
Minions Killed
249
0
Camps Cleared
0
989,878
Distance Traveled
979,435
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,589
659
89
9
0
165,660
4
L
Chiron
4,928
493
37
4
0
197,995
0
W
Chronos
5,273
527
34
3
0
184,091
0
W
Arachne
6,007
601
49
5
0
241,321
1
W
Morgan Le Fay
7,138
714
65
7
0
184,834
0
L
Fenrir
5,709
571
23
2
0
198,539
0
L
Awilix
5,081
508
65
7
0
207,946
1
L
Ares
4,797
480
30
3
0
191,196
1
L
Ymir
4,750
475
30
3
0
194,202
4
W
Odin
5,257
526
12
1
0
203,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role