Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Natestar148
Erlang Shen
Level 62
God Stats
3W - 2L
1,273 SR
Queue Stats
226W - 254L
1,455 Elo+
Solo
Artemis
Artemis
Thegoras
Artemis
Level 159
God Stats
30W - 9L
1,861 SR
Queue Stats
627W - 415L
1,685 Elo+
Party 1
Artio
Artio
VarunaLashiec
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,651 Elo+
Party 1
Horus
Horus
Woofin
Horus
Level 147
God Stats
3W - 1L
1,858 SR
Queue Stats
227W - 135L
1,705 Elo+
Party 1
Team Averages
Level 134
1,598 SR
1,599 Elo+

VS

Team Averages
Level 106
1,514 SR
1,500 Elo+
Loki
Loki
AuLion
Loki
Level 70
God Stats
0W - 3L
1,411 SR
Queue Stats
103W - 114L
1,489 Elo+
Solo
Osiris
Osiris
Cptnofriends
Osiris
Level 83
God Stats
5W - 6L
1,581 SR
Queue Stats
246W - 289L
1,480 Elo+
Solo
Bacchus
Bacchus
FaintCalf259609
Bacchus
Level 127
God Stats
8W - 12L
1,523 SR
Queue Stats
381W - 449L
1,560 Elo+
Solo
Jing Wei
Jing Wei
Imbued_
Jing Wei
Level 139
God Stats
7W - 7L
1,561 SR
Queue Stats
316W - 328L
1,468 Elo+
Solo
Eset
Eset
Matthewpag5
Eset
Level 112
God Stats
2W - 3L
1,494 SR
Queue Stats
268W - 316L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 6 / 2
7,694
550
6,137
10,907
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Natestar148
Erlang Shen
13
2 / 2 / 4
7,886
563
2,230
8,033
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Thegoras
Artemis
17
11 / 0 / 1
10,183
727
12,158
7,519
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 4
9,118
651
8,533
11,184
11,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
Woofin
Horus
13
3 / 1 / 11
8,083
577
6,703
10,401
5,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AuLion
Loki
13
4 / 1 / 2
7,714
551
6,583
9,164
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
11
0 / 5 / 0
6,404
457
3,706
10,804
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 3
6,332
452
3,755
11,127
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Imbued_
Jing Wei
12
0 / 4 / 0
6,950
496
2,147
8,154
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 5
7,401
529
9,414
9,926
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
23
Kills
9
9
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
2
0.67
L
Loki
AuLion
Loki
4
1
2
5
L
Osiris
0
5
0
0
L
2
6
3
0.58
L
Jing Wei
Imbued_
Jing Wei
0
4
0
0
L
3
7
5
0.79
W
Erlang Shen
Natestar148
Erlang Shen
2
2
4
2
W
Artemis
Thegoras
Artemis
11
0
1
11.5
W
4
0
4
6
W
Horus
Woofin
Horus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
25,605
48,044
Taken
49,175
28,758
Mitigated
19,396
22,545
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,137
431
328
4,678
10,907
4,244
118
6,404
4,503
37,162
0
L
Loki
AuLion
Loki
6,583
2,061
0
3,636
9,164
2,935
0
2,250
6,788
0
52,938
L
Osiris
3,706
1,211
0
2,260
10,804
6,229
0
5,941
4,863
0
34,078
L
3,755
478
0
960
11,127
5,860
0
3,061
7,952
13,232
0
L
Jing Wei
Imbued_
Jing Wei
2,147
1,661
0
1,572
8,154
1,712
0
0
8,154
0
39,472
L
9,414
1,111
328
1,791
9,926
2,660
0
3,016
6,748
44,789
0
W
Erlang Shen
Natestar148
Erlang Shen
2,230
1,008
0
3,100
8,033
4,303
535
1,380
6,653
0
40,351
W
Artemis
Thegoras
Artemis
12,158
6,908
0
3,935
7,519
2,800
2,681
689
6,830
0
76,014
W
8,533
710
389
6,627
11,184
11,690
247
1,207
9,977
51,916
0
W
Horus
Woofin
Horus
6,703
1,776
488
3,000
10,401
5,721
39
3,489
6,912
0
33,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
34,801
452
Minions Killed
359
0
Camps Cleared
0
1,380,397
Distance Traveled
1,343,111
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,694
550
67
5
0
250,211
5
L
Loki
7,714
551
97
7
0
295,414
3
L
Osiris
6,404
457
73
5
0
263,227
3
L
Bacchus
6,332
452
16
1
0
270,676
5
L
Jing Wei
6,950
496
87
6
0
270,855
6
L
Eset
7,401
529
86
6
0
242,939
5
W
Erlang Shen
7,886
563
88
6
0
303,981
0
W
Artemis
10,183
727
136
10
0
262,155
3
W
Artio
9,118
651
104
7
0
279,910
2
W
Horus
8,083
577
57
4
0
284,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role