Player Matchup

Gilgamesh
Gilgamesh
BlowMyBoxOut
Gilgamesh
Level 27
God Stats
7W - 1L
1,796 SR
Queue Stats
72W - 21L
1,649 Elo+
Party 2
Janus
Janus
SaltySharkSussy
Janus
Level 14
God Stats
2W - 1L
1,255 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
kojuh
Danzaburou
Level 87
God Stats
41W - 5L
2,114 SR
Queue Stats
69W - 7L
2,110 Elo+
Party 2
Team Averages
Level 43
1,721 SR
1,764 Elo+

VS

Team Averages
Level 41
1,695 SR
1,425 Elo+
Baron Samedi
Baron Samedi
AlphaDedman
Baron Samedi
Level 18
God Stats
14W - 20L
1,502 SR
Queue Stats
60W - 115L
1,386 Elo+
Solo
Apollo
Apollo
Tobis Sacrifice
Apollo
Level 77
God Stats
1W - 1L
1,903 SR
Queue Stats
234W - 189L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
XxCondor3400xX
Sun Wukong
Level 28
God Stats
0W - 1L
1,681 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlowMyBoxOut
Gilgamesh
13
12 / 4 / 12
9,889
989
11,457
12,270
4,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 19
8,735
874
13,509
8,029
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kojuh
Danzaburou
13
11 / 3 / 13
10,286
1,029
10,548
9,643
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaDedman
Baron Samedi
12
3 / 13 / 4
8,110
811
4,698
15,841
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 8
7,325
733
1,265
10,373
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
XxCondor3400xX
Sun Wukong
12
3 / 6 / 4
8,601
860
4,821
12,482
6,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
26
Kills
6
10
Deaths
26
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlphaDedman
Baron Samedi
3
13
4
0.38
W
Gilgamesh
BlowMyBoxOut
Gilgamesh
12
4
12
4.5
W
3
3
19
4.17
L
0
7
8
0.57
L
Sun Wukong
XxCondor3400xX
Sun Wukong
3
6
4
0.83
W
Danzaburou
kojuh
Danzaburou
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
10,784
29,942
Taken
38,696
9,550
Mitigated
17,214
5,665
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlphaDedman
Baron Samedi
4,698
420
307
685
15,841
6,815
0
5,543
10,016
15,960
0
W
Gilgamesh
BlowMyBoxOut
Gilgamesh
11,457
2,474
0
890
12,270
4,117
92
1,048
7,368
0
22,778
W
13,509
962
148
2,061
8,029
2,352
297
1,359
6,301
39,014
0
L
1,265
900
0
0
10,373
3,482
0
4,306
5,818
0
2,446
L
Sun Wukong
XxCondor3400xX
Sun Wukong
4,821
892
0
803
12,482
6,917
0
2,967
9,353
0
18,325
W
Danzaburou
kojuh
Danzaburou
10,548
4,465
0
2,566
9,643
3,081
2,026
1,911
6,924
0
28,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
24,036
120
Minions Killed
43
0
Camps Cleared
0
582,374
Distance Traveled
333,642
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,110
811
16
2
0
122,159
1
W
Gilgamesh
9,889
989
17
2
0
204,709
3
W
Janus
8,735
874
53
5
0
197,007
1
L
Apollo
7,325
733
3
0
0
63,733
1
L
Sun Wukong
8,601
860
24
2
0
147,750
1
W
Danzaburou
10,286
1,029
50
5
0
180,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role