Player Matchup

Rama
Rama
Platinum IV
Flarinbeast
Rama
Platinum IV
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
132W - 57L
2,009 MMR
Party 1
Ah Puch
Ah Puch
Diamond II
GÉNEN
Ah Puch
Diamond II
Level 160
God Stats
9W - 4L
1,700 SR
Queue Stats
356W - 160L
2,114 MMR
Party 1
Camazotz
Camazotz
Diamond III
SHRIQUI01
Camazotz
Diamond III
Level 148
God Stats
21W - 8L
1,805 SR
Queue Stats
357W - 172L
2,154 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,735 SR
2,092 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,566 SR
1,903 MMR
Xing Tian
Xing Tian
Gold IV
DaveHero
Xing Tian
Gold IV
Level 148
God Stats
2W - 4L
1,541 SR
Queue Stats
93W - 100L
1,798 MMR
Solo
Scylla
Scylla
Diamond IV
XhibannaX
Scylla
Diamond IV
Level 103
God Stats
13W - 16L
1,500 SR
Queue Stats
262W - 255L
2,247 MMR
Solo
Chaac
Chaac
Gold IV
yamiizureta
Chaac
Gold IV
Level 119
God Stats
4W - 3L
1,658 SR
Queue Stats
15W - 12L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,552
777
11,499
6,141
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GÉNEN
Ah Puch
11
0 / 1 / 6
7,657
696
7,024
4,411
1,434
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SHRIQUI01
Camazotz
12
3 / 1 / 3
7,881
716
6,201
10,779
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaTiamatPersephoneHou YiGilgamesh

VS

Bans
ThothDanzaburouGuan YuCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaveHero
Xing Tian
10
1 / 2 / 1
6,784
617
4,229
10,307
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
XhibannaX
Scylla
11
1 / 3 / 1
7,056
641
4,787
6,909
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
6,129
557
3,161
10,172
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DaveHero
Xing Tian
1
2
1
0.75
W
5
0
3
6.5
W
Ah Puch
GÉNEN
Ah Puch
0
1
6
3
W
Camazotz
SHRIQUI01
Camazotz
3
1
3
4.5
L
Scylla
XhibannaX
Scylla
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
12,177
21,331
Taken
27,388
9,234
Mitigated
17,998
7,624
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DaveHero
Xing Tian
4,229
964
0
1,834
10,307
7,707
0
1,905
8,132
13,649
0
W
11,499
8,787
0
361
6,141
2,476
1,487
2,387
3,474
0
35,116
W
Ah Puch
GÉNEN
Ah Puch
7,024
337
0
1,370
4,411
1,434
206
2,086
2,127
35,099
0
W
Camazotz
SHRIQUI01
Camazotz
6,201
2,310
0
5,893
10,779
5,324
1,426
4,176
6,273
0
21,404
L
Scylla
XhibannaX
Scylla
4,787
826
0
571
6,909
2,207
0
2,962
3,887
32,938
0
L
3,161
839
0
3,535
10,172
8,084
0
2,157
7,730
51
7,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
19,969
151
Minions Killed
99
0
Camps Cleared
0
579,281
Distance Traveled
625,090
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,784
617
22
2
0
220,408
4
W
Rama
8,552
777
54
5
0
198,519
0
W
Ah Puch
7,657
696
67
6
0
192,382
1
W
Camazotz
7,881
716
30
3
0
188,380
2
L
Scylla
7,056
641
62
6
0
193,729
3
L
Chaac
6,129
557
15
1
0
210,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role