Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FuttBucker42
Apollo
Level 4
God Stats
4W - 2L
1,452 SR
Queue Stats
5W - 2L
1,504 Elo+
Party 2
Zeus
Zeus
SSword69
Zeus
Level 28
God Stats
3W - 2L
1,599 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 2
Agni
Agni
TheNormalBob
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 2
Izanami
Izanami
TousakaSimp
Izanami
Level 4
God Stats
1W - 4L
1,332 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Team Averages
Level 31
1,477 SR
1,438 Elo+

VS

Team Averages
Level 35
1,562 SR
1,565 Elo+
Scylla
Scylla
AC1TV
Scylla
Level 14
God Stats
5W - 0L
1,849 SR
Queue Stats
26W - 15L
1,485 Elo+
Party 3
Ymir
Ymir
BUDDYBEUHLER
Ymir
Level 6
God Stats
13W - 12L
1,139 SR
Queue Stats
26W - 21L
1,594 Elo+
Party 1
Thor
Thor
Bipkons
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,780 Elo+
Party 1
Danzaburou
Danzaburou
Ripkons
Danzaburou
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
chickensniper05
Guan Yu
Level 21
God Stats
2W - 1L
1,820 SR
Queue Stats
212W - 186L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 14 / 0
6,928
330
5,642
16,696
4,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
11
0 / 8 / 2
7,059
336
4,847
11,271
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
3 / 9 / 0
9,031
430
10,757
15,665
5,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 10 / 0
7,907
377
11,252
12,483
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
TousakaSimp
Izanami
9
0 / 8 / 1
6,941
331
3,430
10,674
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AC1TV
Scylla
18
9 / 4 / 8
11,583
552
13,063
14,668
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 13
10,626
506
1,150
15,094
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Bipkons
Thor
20
23 / 0 / 9
14,443
688
19,898
15,908
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Ripkons
Danzaburou
20
10 / 0 / 5
12,892
614
10,335
15,968
6,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 12
10,839
516
10,764
16,242
13,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
4
Kills
49
49
Deaths
6
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
14
0
0.07
W
Scylla
AC1TV
Scylla
9
4
8
3.25
W
0
1
13
6.5
W
Thor
Bipkons
Thor
23
0
9
27.5
L
Apollo
0
8
2
0.13
W
Danzaburou
Ripkons
Danzaburou
10
0
5
12.5
L
Zeus
3
9
0
0.33
L
0
10
0
0
L
Izanami
TousakaSimp
Izanami
0
8
1
0.06
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
55,210
66,789
Taken
77,880
22,626
Mitigated
54,013
7,330
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,642
2,940
0
735
16,696
4,628
577
3,001
13,695
0
27,419
W
Scylla
AC1TV
Scylla
13,063
790
0
5,973
14,668
5,963
706
8,102
6,251
71,091
0
W
1,150
283
0
3,542
15,094
15,414
1,770
3,856
11,012
42,458
0
W
Thor
Bipkons
Thor
19,898
5,326
0
3,592
15,908
12,011
2,454
3,478
12,290
0
122,063
L
Apollo
4,847
1,824
0
305
11,271
4,036
252
3,088
8,183
0
22,374
W
Danzaburou
Ripkons
Danzaburou
10,335
5,494
0
11,095
15,968
6,932
772
3,288
12,452
0
119,721
L
Zeus
10,757
2,033
272
3,517
15,665
5,507
396
5,230
10,435
52,924
0
L
11,252
553
0
1,032
12,483
5,534
0
1,490
10,993
45,976
0
L
Izanami
TousakaSimp
Izanami
3,430
2,580
0
1,469
10,674
2,921
0
1,794
8,880
0
21,839
W
10,764
2,805
1,665
7,970
16,242
13,693
1,780
5,930
10,137
0
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
60,383
300
Minions Killed
589
0
Camps Cleared
0
1,520,857
Distance Traveled
1,911,952
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,928
330
34
2
0
306,693
0
W
Scylla
11,583
552
122
6
0
320,662
3
W
Ymir
10,626
506
72
3
0
302,926
0
W
Thor
14,443
688
151
7
0
469,534
6
L
Apollo
7,059
336
43
2
0
317,345
4
W
Danzaburou
12,892
614
167
8
0
392,287
4
L
Zeus
9,031
430
91
4
0
296,201
3
L
Agni
7,907
377
79
4
0
349,678
0
L
Izanami
6,941
331
53
3
0
250,940
0
W
Guan Yu
10,839
516
77
4
0
426,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role