Player Matchup

Bellona
Bellona
Dar267
Bellona
Level 22
God Stats
8W - 10L
1,478 SR
Queue Stats
112W - 96L
1,505 Elo+
Solo
Neith
Neith
PresidentBarf
Neith
Level 8
God Stats
6W - 9L
1,384 SR
Queue Stats
7W - 10L
1,433 Elo+
Party 1
Anubis
Anubis
StupdRetrd
Anubis
Level 15
God Stats
33W - 25L
1,537 SR
Queue Stats
37W - 33L
1,490 Elo+
Party 1
Nemesis
Nemesis
WarLord87xx
Nemesis
Level 16
God Stats
4W - 4L
1,522 SR
Queue Stats
17W - 11L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
tjparis4
Heimdallr
Level 15
God Stats
7W - 7L
1,441 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,480 Elo+

VS

Team Averages
Level 16
1,428 SR
1,505 Elo+
Thoth
Thoth
JohnoSmitho
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 2
Thor
Thor
SendFeet
Thor
Level 8
God Stats
0W - 3L
1,198 SR
Queue Stats
7W - 4L
1,658 Elo+
Party 2
Fenrir
Fenrir
dripzsama
Fenrir
Level 28
God Stats
17W - 32L
1,443 SR
Queue Stats
365W - 396L
1,433 Elo+
Solo
Hel
Hel
jjmaster990
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 233L
1,455 Elo+
Solo
Artemis
Artemis
我想上岸秋梨膏
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dar267
Bellona
16
2 / 1 / 0
8,782
585
9,064
8,893
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,199
413
1,546
3,684
1,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
StupdRetrd
Anubis
16
8 / 6 / 3
9,800
653
11,964
11,842
5,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WarLord87xx
Nemesis
15
7 / 1 / 3
9,030
602
5,968
8,192
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
tjparis4
Heimdallr
12
1 / 4 / 4
6,582
439
3,168
8,680
2,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,314
488
5,027
8,548
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
15
8 / 4 / 2
9,167
611
8,688
12,015
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
dripzsama
Fenrir
12
0 / 2 / 0
6,798
453
3,502
11,820
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 2
6,567
438
7,139
6,109
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 1
6,726
448
3,924
7,479
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
12
13
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dar267
Bellona
2
1
0
2
L
1
7
4
0.43
W
1
1
2
2
L
Thor
8
4
2
2.25
W
Anubis
StupdRetrd
Anubis
8
6
3
1.58
W
Nemesis
WarLord87xx
Nemesis
7
1
3
8.5
L
Fenrir
dripzsama
Fenrir
0
2
0
0
L
1
3
2
0.67
W
Heimdallr
tjparis4
Heimdallr
1
4
4
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
28,280
41,291
Taken
45,971
21,290
Mitigated
15,469
9,083
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dar267
Bellona
9,064
2,207
0
640
8,893
8,601
386
969
7,858
0
61,516
L
5,027
388
0
607
8,548
1,934
724
6,207
2,341
30,335
0
W
1,546
46
0
524
3,684
1,149
204
609
3,005
0
23,194
L
Thor
8,688
2,711
0
660
12,015
4,298
0
4,194
7,821
0
58,553
W
Anubis
StupdRetrd
Anubis
11,964
1,638
0
5,561
11,842
5,581
108
4,169
7,673
56,366
0
W
Nemesis
WarLord87xx
Nemesis
5,968
2,729
0
698
8,192
3,334
0
1,879
6,229
0
40,803
L
Fenrir
dripzsama
Fenrir
3,502
599
0
3,342
11,820
5,070
0
0
11,820
0
32,223
L
7,139
510
1,563
2,249
6,109
1,895
443
643
5,466
36,207
0
W
Heimdallr
tjparis4
Heimdallr
3,168
1,180
0
1,660
8,680
2,625
459
3,808
4,360
0
30,805
L
3,924
1,051
0
828
7,479
2,272
421
920
6,559
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
36,572
414
Minions Killed
363
0
Camps Cleared
0
1,391,377
Distance Traveled
1,331,547
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,782
585
122
8
0
295,127
2
L
Thoth
7,314
488
55
4
0
228,875
1
W
Neith
6,199
413
48
3
0
258,961
3
L
Thor
9,167
611
110
7
0
263,579
0
W
Anubis
9,800
653
106
7
0
248,012
4
W
Nemesis
9,030
602
74
5
0
326,299
3
L
Fenrir
6,798
453
77
5
0
268,517
1
L
Hel
6,567
438
71
5
0
263,199
0
W
Heimdallr
6,582
439
64
4
0
262,978
0
L
Artemis
6,726
448
50
3
0
307,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role