Player Matchup

Cu Chulainn
Cu Chulainn
Emerging9000
Cu Chulainn
Level 84
God Stats
6W - 3L
1,687 SR
Queue Stats
21W - 15L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Obtain Sneed
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,737 SR
Queue Stats
21W - 15L
1,624 Elo+
Party 1
Odin
Odin
OrbitalTrike
Odin
Level 69
God Stats
7W - 3L
1,933 SR
Queue Stats
21W - 13L
1,664 Elo+
Party 1
Hades
Hades
Poggodemon
Hades
Level 75
God Stats
1W - 1L
1,505 SR
Queue Stats
21W - 13L
1,664 Elo+
Party 1
Team Averages
Level 78
1,716 SR
1,644 Elo+

VS

Team Averages
Level 118
1,524 SR
1,651 Elo+
Cabrakan
Cabrakan
Grimmy411
Cabrakan
Level 142
God Stats
1W - 2L
1,520 SR
Queue Stats
46W - 27L
1,650 Elo+
Party 2
Chiron
Chiron
JesusGirth
Chiron
Level 86
God Stats
4W - 4L
1,374 SR
Queue Stats
158W - 83L
1,695 Elo+
Party 2
Janus
Janus
MrBLACKOPXD
Janus
Level 103
God Stats
18W - 17L
1,516 SR
Queue Stats
199W - 130L
1,630 Elo+
Party 2
Mulan
Mulan
Tubbre
Mulan
Level 139
God Stats
3W - 2L
1,685 SR
Queue Stats
184W - 110L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emerging9000
Cu Chulainn
18
2 / 3 / 10
11,355
757
9,840
12,711
11,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Obtain Sneed
Morgan Le Fay
19
6 / 4 / 3
12,298
820
12,797
13,585
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 8
11,325
755
5,901
14,762
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
19
6 / 5 / 5
12,245
816
12,850
19,392
12,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Grimmy411
Cabrakan
16
4 / 5 / 3
11,098
740
12,918
16,699
17,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
JesusGirth
Chiron
18
5 / 3 / 4
12,029
802
14,959
12,423
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 6
11,422
761
9,004
8,022
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Tubbre
Mulan
18
4 / 4 / 5
11,488
766
12,295
15,689
9,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
15
Kills
15
15
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Emerging9000
Cu Chulainn
2
3
10
2.33
L
Cabrakan
Grimmy411
Cabrakan
4
5
3
1.1
L
Chiron
JesusGirth
Chiron
5
3
4
2.33
L
2
3
6
1.67
W
Morgan Le Fay
Obtain Sneed
Morgan Le Fay
6
4
3
1.88
W
1
3
8
1.67
W
Hades
6
5
5
1.7
L
Mulan
Tubbre
Mulan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,388
Damage
49,176
60,450
Taken
52,833
45,508
Mitigated
35,609
18,246
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Emerging9000
Cu Chulainn
9,840
743
0
2,985
12,711
11,048
181
6,106
6,605
2,538
29,136
L
Cabrakan
Grimmy411
Cabrakan
12,918
1,075
0
3,466
16,699
17,836
461
7,807
8,892
30,058
0
L
Chiron
JesusGirth
Chiron
14,959
6,635
461
2,937
12,423
5,374
947
6,994
5,346
0
52,034
L
9,004
876
0
588
8,022
2,875
427
4,244
3,778
50,555
0
W
Morgan Le Fay
Obtain Sneed
Morgan Le Fay
12,797
708
318
3,492
13,585
6,829
1,950
1,885
11,700
54,089
0
W
5,901
565
0
4,051
14,762
14,645
234
5,825
8,937
0
27,163
W
Hades
12,850
605
923
6,477
19,392
12,986
758
8,492
10,900
40,985
0
L
Mulan
Tubbre
Mulan
12,295
1,933
0
4,148
15,689
9,524
385
7,809
7,783
0
40,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
46,037
270
Minions Killed
292
9
Camps Cleared
14
1,054,602
Distance Traveled
1,108,331
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,355
757
60
4
3
267,984
0
L
Cabrakan
11,098
740
38
3
4
288,070
2
L
Chiron
12,029
802
93
6
3
277,037
3
L
Janus
11,422
761
95
6
4
287,811
1
W
Morgan Le Fay
12,298
820
97
6
1
272,318
0
W
Odin
11,325
755
57
4
3
275,370
2
W
Hades
12,245
816
56
4
2
238,930
1
L
Mulan
11,488
766
66
4
3
255,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role