Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AuntDani
Ah Muzen Cab
Level 160
God Stats
26W - 14L
1,609 SR
Queue Stats
813W - 673L
1,612 Elo+
Party 1
Thanatos
Thanatos
FullMetalCoats
Thanatos
Level 139
God Stats
8W - 5L
1,665 SR
Queue Stats
151W - 130L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
Imlostagainz
Jing Wei
Level 158
God Stats
1W - 2L
1,576 SR
Queue Stats
314W - 248L
1,640 Elo+
Party 1
Discordia
Discordia
K9KHEP
Discordia
Level 159
God Stats
3W - 2L
1,868 SR
Queue Stats
626W - 508L
1,590 Elo+
Party 1
Ganesha
Ganesha
UpToSnuff
Ganesha
Level 159
God Stats
4W - 4L
1,567 SR
Queue Stats
461W - 391L
1,544 Elo+
Party 1
Team Averages
Level 155
1,657 SR
1,604 Elo+

VS

Team Averages
Level 85
1,443 SR
1,560 Elo+
Neith
Neith
FatesFortune
Neith
Level 61
God Stats
9W - 10L
1,690 SR
Queue Stats
333W - 301L
1,533 Elo+
Party 2
Cerberus
Cerberus
FlamingH3ll
Cerberus
Level 137
God Stats
5W - 13L
1,297 SR
Queue Stats
720W - 741L
1,476 Elo+
Solo
Raijin
Raijin
JmDeleon
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,662 Elo+
Solo
Hercules
Hercules
NyxRamen
Hercules
Level 67
God Stats
1W - 3L
1,226 SR
Queue Stats
443W - 420L
1,531 Elo+
Party 2
Bastet
Bastet
TheSpiderCat
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AuntDani
Ah Muzen Cab
20
4 / 5 / 5
12,414
690
24,551
20,875
10,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
8 / 7 / 7
12,035
669
14,165
16,921
8,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Imlostagainz
Jing Wei
17
2 / 5 / 5
10,872
604
12,545
17,401
7,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
K9KHEP
Discordia
20
3 / 4 / 11
12,267
682
23,413
11,983
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
UpToSnuff
Ganesha
16
1 / 8 / 11
10,388
577
9,420
26,142
26,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
10,988
610
14,051
14,999
7,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
FlamingH3ll
Cerberus
20
6 / 2 / 20
13,430
746
14,089
25,517
34,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
JmDeleon
Raijin
20
8 / 4 / 18
13,565
754
22,826
18,162
9,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
NyxRamen
Hercules
20
4 / 3 / 19
12,998
722
11,713
26,839
36,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
19
8 / 5 / 14
12,599
700
20,877
16,953
9,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
18
Kills
29
29
Deaths
18
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AuntDani
Ah Muzen Cab
4
5
5
1.3
W
3
4
15
2.63
W
Cerberus
FlamingH3ll
Cerberus
6
2
20
8
L
Thanatos
8
7
7
1.64
L
Jing Wei
Imlostagainz
Jing Wei
2
5
5
0.9
W
Raijin
JmDeleon
Raijin
8
4
18
4.25
L
Discordia
K9KHEP
Discordia
3
4
11
2.13
W
Hercules
NyxRamen
Hercules
4
3
19
4.5
W
Bastet
8
5
14
3
L
Ganesha
UpToSnuff
Ganesha
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,094
Damage
83,556
93,322
Taken
102,470
56,610
Mitigated
97,427
33,222
Healing
40,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AuntDani
Ah Muzen Cab
24,551
6,119
4,289
5,175
20,875
10,214
834
7,702
13,173
0
64,992
W
14,051
4,204
3,652
3,065
14,999
7,306
1,801
6,902
8,097
0
23,809
W
Cerberus
FlamingH3ll
Cerberus
14,089
127
466
6,291
25,517
34,564
447
6,937
18,580
38,018
0
L
Thanatos
14,165
2,421
2,167
7,371
16,921
8,050
830
4,439
12,482
0
19,600
L
Jing Wei
Imlostagainz
Jing Wei
12,545
9,264
2,828
3,505
17,401
7,105
1,236
9,629
7,772
0
22,165
W
Raijin
JmDeleon
Raijin
22,826
905
3,618
4,299
18,162
9,528
1,050
7,187
10,975
58,503
0
L
Discordia
K9KHEP
Discordia
23,413
947
2,703
1,564
11,983
5,080
455
6,485
5,498
38,492
0
W
Hercules
NyxRamen
Hercules
11,713
3,462
3,736
9,886
26,839
36,546
667
6,883
19,956
0
20,739
W
Bastet
20,877
5,765
3,285
2,148
16,953
9,483
1,575
4,924
12,029
0
32,899
L
Ganesha
UpToSnuff
Ganesha
9,420
540
1,623
1,997
26,142
26,161
0
8,660
17,482
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
63,580
209
Minions Killed
254
0
Camps Cleared
0
1,529,728
Distance Traveled
1,593,741
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,414
690
99
6
0
335,120
1
W
Neith
10,988
610
40
2
0
301,192
0
W
Cerberus
13,430
746
70
4
0
331,130
6
L
Thanatos
12,035
669
20
1
0
322,331
0
L
Jing Wei
10,872
604
43
2
0
290,744
1
W
Raijin
13,565
754
79
4
0
293,777
0
L
Discordia
12,267
682
47
3
0
305,886
2
W
Hercules
12,998
722
22
1
0
307,521
0
W
Bastet
12,599
700
43
2
0
360,121
4
L
Ganesha
10,388
577
0
0
0
275,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role