Player Matchup

Medusa
Medusa
Godkermiit
Medusa
Level 94
God Stats
6W - 6L
1,615 SR
Queue Stats
27W - 16L
1,740 Elo+
Party 1
Olorun
Olorun
Not iStoney
Olorun
Level 126
God Stats
9W - 2L
1,830 SR
Queue Stats
67W - 39L
1,704 Elo+
Party 1
Tyr
Tyr
headlobo
Tyr
Level 143
God Stats
10W - 10L
1,590 SR
Queue Stats
774W - 903L
1,535 Elo+
Solo
Team Averages
Level 121
1,678 SR
1,660 Elo+

VS

Team Averages
Level 150
1,482 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aiuri
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,535 SR
Queue Stats
543W - 573L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
BILLYTHEKID TLL
Sylvanus
Level 158
God Stats
9W - 7L
1,336 SR
Queue Stats
385W - 413L
1,498 Elo+
Party 2
Raijin
Raijin
stefi_dragus
Raijin
Level 143
God Stats
6W - 4L
1,575 SR
Queue Stats
137W - 131L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godkermiit
Medusa
14
1 / 3 / 2
9,531
561
8,530
12,293
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
13
0 / 3 / 3
9,354
550
9,501
14,061
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 1
9,413
554
5,446
16,471
9,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aiuri
Ah Muzen Cab
16
5 / 1 / 5
11,102
653
15,407
8,050
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
1 / 2 / 9
10,277
605
4,985
16,842
19,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
17
5 / 0 / 5
11,679
687
17,222
11,233
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aiuri
Ah Muzen Cab
5
1
5
7.5
W
Sylvanus
1
2
9
2.75
L
Medusa
Godkermiit
Medusa
1
3
2
0.67
L
Olorun
0
3
3
0.5
L
2
5
1
0.5
W
Raijin
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
37,614
42,825
Taken
36,125
17,314
Mitigated
29,178
12,268
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aiuri
Ah Muzen Cab
15,407
2,041
0
1,420
8,050
3,930
2,614
1,689
6,361
0
54,342
W
Sylvanus
4,985
355
4,020
4,469
16,842
19,997
205
3,745
13,097
12,240
0
L
Medusa
Godkermiit
Medusa
8,530
3,000
0
1,831
12,293
3,581
0
4,610
7,469
0
49,245
L
Olorun
9,501
4,388
2,236
5,850
14,061
3,857
0
9,043
4,690
42,404
0
L
5,446
265
0
2,351
16,471
9,876
0
7,554
8,459
0
17,681
W
Raijin
17,222
689
0
1,400
11,233
5,251
126
4,067
7,166
74,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
33,058
236
Minions Killed
213
0
Camps Cleared
0
872,851
Distance Traveled
924,643
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,102
653
76
4
0
327,337
0
W
Sylvanus
10,277
605
7
0
0
295,477
3
L
Medusa
9,531
561
103
6
0
332,446
5
L
Olorun
9,354
550
103
6
0
282,644
0
L
Tyr
9,413
554
30
2
0
257,761
2
W
Raijin
11,679
687
130
8
0
301,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role