Player Matchup

Cthulhu
Cthulhu
Czar17
Cthulhu
Level 44
God Stats
18W - 36L
1,416 SR
Queue Stats
165W - 221L
1,439 Elo+
Party 3
Ares
Ares
Danielboon
Ares
Level 36
God Stats
9W - 12L
1,472 SR
Queue Stats
33W - 38L
1,425 Elo+
Party 1
Set
Set
GmoneyTunech
Set
Level 88
God Stats
11W - 9L
1,636 SR
Queue Stats
519W - 537L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
SpaztasticXD
Danzaburou
Level 29
God Stats
1W - 3L
1,553 SR
Queue Stats
36W - 33L
1,471 Elo+
Party 1
Olorun
Olorun
ThePeyPey
Olorun
Level 67
God Stats
26W - 19L
1,581 SR
Queue Stats
337W - 350L
1,483 Elo+
Party 3
Team Averages
Level 53
1,532 SR
1,455 Elo+

VS

Team Averages
Level 65
1,667 SR
1,451 Elo+
Izanami
Izanami
GetBopped16
Izanami
Level 105
God Stats
9W - 5L
1,705 SR
Queue Stats
81W - 98L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
JimmytheDog21
Sylvanus
Level 40
God Stats
20W - 13L
1,627 SR
Queue Stats
98W - 122L
1,419 Elo+
Party 2
Chaac
Chaac
Landfishies
Chaac
Level 27
God Stats
3W - 2L
1,662 SR
Queue Stats
71W - 99L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StolenFun
Morgan Le Fay
Level 28
God Stats
8W - 2L
1,641 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
yeigibe
Erlang Shen
Level 123
God Stats
4W - 1L
1,701 SR
Queue Stats
123W - 101L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Czar17
Cthulhu
8
0 / 2 / 1
4,828
483
1,846
3,596
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 8 / 1
4,372
437
3,191
9,783
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 4 / 1
4,990
499
3,477
5,666
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
SpaztasticXD
Danzaburou
7
0 / 4 / 1
4,484
448
4,098
5,217
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Olorun
ThePeyPey
Olorun
10
1 / 3 / 0
5,772
577
3,078
4,537
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GetBopped16
Izanami
11
8 / 1 / 4
7,136
714
9,991
5,529
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
JimmytheDog21
Sylvanus
10
4 / 0 / 8
6,469
647
3,735
8,690
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 4
5,920
592
2,648
3,698
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
StolenFun
Morgan Le Fay
11
4 / 0 / 2
6,434
643
3,418
4,693
1,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
yeigibe
Erlang Shen
10
3 / 1 / 1
5,828
583
2,230
5,443
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
20
21
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Czar17
Cthulhu
0
2
1
0.25
L
0
8
1
0.06
W
Izanami
GetBopped16
Izanami
8
1
4
10
L
2
4
1
0.63
W
Sylvanus
JimmytheDog21
Sylvanus
4
0
8
8
W
1
1
4
3
L
Danzaburou
SpaztasticXD
Danzaburou
0
4
1
0.13
W
Morgan Le Fay
StolenFun
Morgan Le Fay
4
0
2
5
L
Olorun
ThePeyPey
Olorun
1
3
0
0.33
W
Erlang Shen
yeigibe
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
22,022
28,799
Taken
28,053
11,575
Mitigated
12,619
4,088
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Czar17
Cthulhu
1,846
61
65
627
3,596
1,660
0
953
2,379
15,508
0
L
3,191
341
0
504
9,783
5,105
0
1,003
8,780
11,956
0
W
Izanami
GetBopped16
Izanami
9,991
7,072
489
979
5,529
1,692
841
1,198
4,331
0
49,041
L
3,477
1,284
0
830
5,666
1,989
0
1,941
3,665
0
16,767
W
Sylvanus
JimmytheDog21
Sylvanus
3,735
964
2,447
5,578
8,690
4,933
116
1,993
6,697
10,523
0
W
2,648
256
0
1,246
3,698
2,027
462
1,697
1,731
0
21,558
L
Danzaburou
SpaztasticXD
Danzaburou
4,098
1,625
0
555
5,217
1,418
0
1,471
3,746
0
18,798
W
Morgan Le Fay
StolenFun
Morgan Le Fay
3,418
534
195
2,460
4,693
1,794
0
1,927
2,736
38,389
0
L
Olorun
ThePeyPey
Olorun
3,078
1,290
0
1,507
4,537
1,403
0
1,785
2,722
34,016
0
W
Erlang Shen
yeigibe
Erlang Shen
2,230
1,157
0
1,821
5,443
2,173
0
970
4,443
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
31,787
198
Minions Killed
305
0
Camps Cleared
0
951,292
Distance Traveled
947,697
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,828
483
35
4
0
196,444
4
L
Ares
4,372
437
14
1
0
189,832
0
W
Izanami
7,136
714
104
10
0
160,818
0
L
Set
4,990
499
39
4
0
212,127
2
W
Sylvanus
6,469
647
21
2
0
167,882
1
W
Chaac
5,920
592
49
5
0
204,728
3
L
Danzaburou
4,484
448
31
3
0
171,203
2
W
Morgan Le Fay
6,434
643
69
7
0
197,803
1
L
Olorun
5,772
577
79
8
0
181,686
4
W
Erlang Shen
5,828
583
62
6
0
216,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role