Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alexmata16
Cernunnos
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 32L
1,571 Elo+
Solo
Da Ji
Da Ji
DzMono
Da Ji
Level 29
God Stats
6W - 10L
1,586 SR
Queue Stats
57W - 49L
1,543 Elo+
Solo
Achilles
Achilles
Forgotmybuild
Achilles
Level 7
God Stats
4W - 5L
1,543 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
Level 29
God Stats
27W - 22L
1,598 SR
Queue Stats
100W - 82L
1,567 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,523 Elo+

VS

Team Averages
Level 22
1,572 SR
1,514 Elo+
Janus
Janus
Clever77
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
GECO MASTER
Zhong Kui
Level 28
God Stats
39W - 21L
1,703 SR
Queue Stats
212W - 215L
1,496 Elo+
Solo
Arachne
Arachne
Isac24siete
Arachne
Level 20
God Stats
7W - 4L
1,765 SR
Queue Stats
152W - 121L
1,553 Elo+
Solo
Cthulhu
Cthulhu
MarcoRB22
Cthulhu
Level 8
God Stats
2W - 4L
1,416 SR
Queue Stats
3W - 4L
1,516 Elo+
Solo
Neith
Neith
dieselzombie
Neith
Level 25
God Stats
19W - 22L
1,473 SR
Queue Stats
193W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 5 / 2
8,817
420
3,955
8,547
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Alexmata16
Cernunnos
20
11 / 1 / 2
13,080
623
26,370
17,921
8,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
DzMono
Da Ji
18
8 / 5 / 6
11,988
571
13,929
15,562
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Forgotmybuild
Achilles
18
10 / 1 / 9
11,771
561
18,419
20,007
19,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
18
8 / 3 / 8
11,460
546
15,878
11,636
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Clever77
Janus
14
2 / 12 / 3
9,111
434
3,774
17,516
8,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GECO MASTER
Zhong Kui
15
5 / 6 / 1
9,750
464
15,042
22,768
19,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Isac24siete
Arachne
17
7 / 6 / 3
11,079
528
11,754
22,041
10,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MarcoRB22
Cthulhu
13
0 / 8 / 2
7,737
368
3,491
14,334
11,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
9,792
466
7,381
16,516
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
38
Kills
15
15
Deaths
38
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
5
2
0.4
W
Cernunnos
Alexmata16
Cernunnos
11
1
2
12
L
Janus
Clever77
Janus
2
12
3
0.29
W
Da Ji
DzMono
Da Ji
8
5
6
2.2
W
Achilles
Forgotmybuild
Achilles
10
1
9
14.5
L
Zhong Kui
GECO MASTER
Zhong Kui
5
6
1
0.92
L
Arachne
Isac24siete
Arachne
7
6
3
1.42
W
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
8
3
8
4
L
Cthulhu
MarcoRB22
Cthulhu
0
8
2
0.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,551
Damage
41,442
73,673
Taken
93,175
41,821
Mitigated
54,803
26,025
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,955
849
0
1,532
8,547
2,635
306
2,423
6,124
0
33,893
W
Cernunnos
Alexmata16
Cernunnos
26,370
16,347
0
12,955
17,921
8,023
3,238
4,393
13,348
0
99,232
L
Janus
Clever77
Janus
3,774
106
0
1,870
17,516
8,083
270
4,225
12,965
43,589
0
W
Da Ji
DzMono
Da Ji
13,929
4,081
0
2,122
15,562
6,757
3,069
2,651
12,731
0
73,292
W
Achilles
Forgotmybuild
Achilles
18,419
7,131
0
7,631
20,007
19,439
312
8,465
11,002
0
55,768
L
Zhong Kui
GECO MASTER
Zhong Kui
15,042
2,468
72
9,490
22,768
19,137
297
2,511
20,039
44,123
0
L
Arachne
Isac24siete
Arachne
11,754
8,396
0
4,680
22,041
10,812
1,421
3,872
17,869
0
67,112
W
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
15,878
521
0
1,785
11,636
4,967
378
3,325
8,161
68,729
0
L
Cthulhu
MarcoRB22
Cthulhu
3,491
1,030
0
417
14,334
11,223
425
2,714
11,386
31,628
0
L
7,381
4,288
0
6,625
16,516
5,548
930
1,444
15,038
0
50,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
47,469
544
Minions Killed
425
0
Camps Cleared
0
1,763,624
Distance Traveled
1,695,901
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,817
420
64
3
0
286,651
0
W
Cernunnos
13,080
623
157
7
0
343,864
1
L
Janus
9,111
434
89
4
0
319,712
1
W
Da Ji
11,988
571
122
6
0
343,311
0
W
Achilles
11,771
561
92
4
0
398,815
2
L
Zhong Kui
9,750
464
77
4
0
334,038
2
L
Arachne
11,079
528
113
5
0
405,416
0
W
Morgan Le Fay
11,460
546
109
5
0
390,983
5
L
Cthulhu
7,737
368
48
2
0
350,195
0
L
Neith
9,792
466
98
5
0
286,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role