Player Matchup

Gilgamesh
Gilgamesh
Daddy Warschmuk
Gilgamesh
Level 25
God Stats
3W - 5L
1,469 SR
Queue Stats
157W - 162L
1,425 Elo+
Solo
Thanatos
Thanatos
ESASNIPERELITE
Thanatos
Level 7
God Stats
2W - 2L
1,621 SR
Queue Stats
8W - 9L
1,288 Elo+
Party 1
Zeus
Zeus
I-Hiraeth-I
Zeus
Level 27
God Stats
1W - 3L
1,474 SR
Queue Stats
31W - 42L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
ScottPilgrim67
Danzaburou
Level 20
God Stats
5W - 6L
1,559 SR
Queue Stats
23W - 37L
1,224 Elo+
Solo
Anhur
Anhur
SmockingGunz
Anhur
Level 26
God Stats
7W - 8L
1,323 SR
Queue Stats
125W - 157L
1,224 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,284 Elo+

VS

Team Averages
Level 20
1,490 SR
1,334 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DoYouPlayDefense
Cu Chulainn
Level 13
God Stats
5W - 3L
1,587 SR
Queue Stats
207W - 198L
1,286 Elo+
Solo
Bacchus
Bacchus
Earthlegend
Bacchus
Level 17
God Stats
11W - 3L
1,500 SR
Queue Stats
22W - 20L
1,265 Elo+
Party 2
Ao Kuang
Ao Kuang
FertileCanine84
Ao Kuang
Level 26
God Stats
5W - 7L
1,363 SR
Queue Stats
48W - 54L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
onisplat
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddy Warschmuk
Gilgamesh
14
4 / 6 / 0
9,649
420
3,837
13,290
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
16
4 / 14 / 10
11,156
485
9,264
19,173
6,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 8 / 3
13,447
585
22,159
14,524
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ScottPilgrim67
Danzaburou
18
4 / 4 / 4
12,148
528
8,638
18,848
8,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 7
9,072
394
10,235
12,829
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 3 / 7
12,045
524
9,278
14,599
5,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
DoYouPlayDefense
Cu Chulainn
19
5 / 7 / 1
12,581
547
8,994
17,479
22,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Earthlegend
Bacchus
17
4 / 3 / 8
11,573
503
7,442
14,848
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
20
12 / 3 / 3
13,027
566
11,356
21,264
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
onisplat
Morgan Le Fay
19
11 / 7 / 9
13,287
578
17,713
16,854
6,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
23
Kills
38
40
Deaths
23
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
7
3.17
L
Gilgamesh
Daddy Warschmuk
Gilgamesh
4
6
0
0.67
W
Cu Chulainn
DoYouPlayDefense
Cu Chulainn
5
7
1
0.79
L
Thanatos
4
14
10
0.64
W
Bacchus
Earthlegend
Bacchus
4
3
8
2.67
W
Ao Kuang
12
3
3
4.5
L
10
8
3
1.44
L
Danzaburou
ScottPilgrim67
Danzaburou
4
4
4
1.5
L
1
8
7
0.56
W
Morgan Le Fay
onisplat
Morgan Le Fay
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,133
Damage
54,783
78,664
Taken
85,044
31,763
Mitigated
56,206
16,690
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,278
4,696
0
6,992
14,599
5,125
5,320
4,499
10,100
0
68,772
L
Gilgamesh
Daddy Warschmuk
Gilgamesh
3,837
1,201
0
2,113
13,290
7,206
270
3,100
10,019
0
27,636
W
Cu Chulainn
DoYouPlayDefense
Cu Chulainn
8,994
1,828
0
2,123
17,479
22,038
718
2,546
14,528
10,800
67,300
L
Thanatos
9,264
3,637
404
6,468
19,173
6,829
0
10,523
8,650
0
35,861
W
Bacchus
Earthlegend
Bacchus
7,442
1,802
0
4,376
14,848
14,230
1,615
4,164
10,684
25,742
0
W
Ao Kuang
11,356
3,357
0
5,133
21,264
8,342
1,987
5,576
15,688
104,520
0
L
22,159
2,749
303
1,918
14,524
4,978
616
10,833
3,691
76,701
0
L
Danzaburou
ScottPilgrim67
Danzaburou
8,638
3,768
0
2,978
18,848
8,851
4,538
6,173
12,675
0
87,236
L
10,235
5,558
434
2,072
12,829
3,899
0
7,449
5,380
0
28,801
W
Morgan Le Fay
onisplat
Morgan Le Fay
17,713
2,393
128
4,067
16,854
6,471
3,036
5,374
11,450
73,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
62,513
419
Minions Killed
552
0
Camps Cleared
0
1,714,112
Distance Traveled
1,860,129
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,045
524
121
5
0
362,758
1
L
Gilgamesh
9,649
420
57
2
0
291,438
1
W
Cu Chulainn
12,581
547
149
6
0
311,610
0
L
Thanatos
11,156
485
53
2
0
390,763
2
W
Bacchus
11,573
503
44
2
0
377,049
1
W
Ao Kuang
13,027
566
133
6
0
434,346
0
L
Zeus
13,447
585
128
6
0
362,655
3
L
Danzaburou
12,148
528
141
6
0
356,110
3
L
Anhur
9,072
394
40
2
0
313,146
2
W
Morgan Le Fay
13,287
578
105
5
0
374,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role