Player Matchup

Pele
Pele
II V6 II
Pele
Level 6
God Stats
2W - 4L
1,234 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Amaterasu
Amaterasu
PinkCutekk
Amaterasu
Level 86
God Stats
14W - 14L
1,512 SR
Queue Stats
71W - 77L
1,447 Elo+
Party 2
Chronos
Chronos
Smurffdecarton
Chronos
Level 16
God Stats
3W - 3L
1,651 SR
Queue Stats
45W - 36L
1,601 Elo+
Party 1
Anubis
Anubis
bry47
Anubis
Level 11
God Stats
6W - 7L
1,531 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 2
Yemoja
Yemoja
secluded_pill92
Yemoja
Level 6
God Stats
2W - 3L
1,502 SR
Queue Stats
27W - 29L
1,536 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,496 Elo+

VS

Team Averages
Level 18
1,409 SR
1,431 Elo+
Vulcan
Vulcan
Akumasenshi117
Vulcan
Level 24
God Stats
1W - 7L
1,328 SR
Queue Stats
164W - 150L
1,373 Elo+
Solo
King Arthur
King Arthur
Buttmuncher453
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,414 Elo+
Solo
Hachiman
Hachiman
IceStreak99
Hachiman
Level 29
God Stats
32W - 39L
1,441 SR
Queue Stats
172W - 160L
1,495 Elo+
Solo
Thanatos
Thanatos
TheGr8Gongoozler
Thanatos
Level 7
God Stats
7W - 10L
1,442 SR
Queue Stats
8W - 12L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
lennynator2010
Kumbhakarna
Level 18
God Stats
0W - 3L
1,336 SR
Queue Stats
17W - 21L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 2 / 5
7,920
528
2,510
9,486
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
PinkCutekk
Amaterasu
15
5 / 1 / 0
9,170
611
4,293
9,791
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 4
8,305
554
7,644
8,468
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
bry47
Anubis
15
6 / 1 / 2
8,891
593
10,851
9,604
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 4
8,001
533
4,077
5,613
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,066
471
10,206
7,821
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Buttmuncher453
King Arthur
3
0 / 1 / 0
4,601
307
728
1,961
405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
IceStreak99
Hachiman
11
1 / 6 / 0
6,399
427
5,424
8,210
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 1
7,085
472
2,584
12,125
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
lennynator2010
Kumbhakarna
8
0 / 5 / 0
5,774
385
2,487
12,250
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
5
5
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
King Arthur
Buttmuncher453
King Arthur
0
1
0
0
W
Pele
3
2
5
2.75
L
Hachiman
IceStreak99
Hachiman
1
6
0
0.17
W
Amaterasu
PinkCutekk
Amaterasu
5
1
0
5
W
3
0
4
5
L
3
6
1
0.58
W
Anubis
bry47
Anubis
6
1
2
7
L
Kumbhakarna
lennynator2010
Kumbhakarna
0
5
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
21,429
42,962
Taken
42,367
22,845
Mitigated
13,856
22,242
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,206
4,060
0
975
7,821
2,779
328
3,725
4,096
39,445
0
L
King Arthur
Buttmuncher453
King Arthur
728
355
0
500
1,961
405
0
0
1,961
0
3,837
W
Pele
2,510
775
0
2,824
9,486
5,291
420
3,685
5,801
0
37,341
L
Hachiman
IceStreak99
Hachiman
5,424
2,573
0
1,027
8,210
2,814
576
5,795
2,415
0
36,303
W
Amaterasu
PinkCutekk
Amaterasu
4,293
2,036
0
4,664
9,791
6,188
2,107
1,160
8,631
0
52,230
W
7,644
2,013
0
4,365
8,468
2,721
1,554
1,211
7,257
51,347
0
L
2,584
471
0
6,572
12,125
3,201
472
4,970
7,155
0
33,708
W
Anubis
bry47
Anubis
10,851
561
0
7,237
9,604
4,745
0
5,487
4,117
61,767
0
L
Kumbhakarna
lennynator2010
Kumbhakarna
2,487
296
0
1,647
12,250
4,657
0
8,082
4,168
19,985
0
W
4,077
504
1,228
1,924
5,613
3,900
532
1,150
4,463
23,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
30,925
453
Minions Killed
236
0
Camps Cleared
0
1,369,342
Distance Traveled
1,035,391
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,066
471
69
5
0
248,129
2
L
King Arthur
4,601
307
8
1
0
65,378
0
W
Pele
7,920
528
75
5
0
322,775
4
L
Hachiman
6,399
427
68
5
0
208,621
3
W
Amaterasu
9,170
611
105
7
0
293,939
3
W
Chronos
8,305
554
112
7
0
251,923
3
L
Thanatos
7,085
472
70
5
0
267,890
0
W
Anubis
8,891
593
124
8
0
243,727
0
L
Kumbhakarna
5,774
385
21
1
0
245,373
1
W
Yemoja
8,001
533
37
2
0
256,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role