Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Metsäsauna
Ne Zha
Level 101
God Stats
14W - 5L
1,702 SR
Queue Stats
390W - 362L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Sanya1312
Danzaburou
Level 87
God Stats
17W - 12L
1,589 SR
Queue Stats
391W - 409L
1,479 Elo+
Party 1
Merlin
Merlin
TGLA
Merlin
Level 83
God Stats
103W - 83L
1,580 SR
Queue Stats
381W - 376L
1,516 Elo+
Solo
Chang'e
Chang'e
xBadWolff
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 456L
1,561 Elo+
Solo
Team Averages
Level 112
1,574 SR
1,519 Elo+

VS

Team Averages
Level 126
1,481 SR
1,520 Elo+
Vamana
Vamana
BlueFlamé
Vamana
Level 157
God Stats
3W - 6L
1,428 SR
Queue Stats
276W - 252L
1,604 Elo+
Solo
Izanami
Izanami
Nyrih
Izanami
Level 144
God Stats
25W - 22L
1,548 SR
Queue Stats
234W - 249L
1,480 Elo+
Solo
Fenrir
Fenrir
ZapMouse
Fenrir
Level 106
God Stats
48W - 44L
1,570 SR
Queue Stats
600W - 528L
1,581 Elo+
Solo
Fafnir
Fafnir
makentos
Fafnir
Level 159
God Stats
3W - 6L
1,429 SR
Queue Stats
341W - 345L
1,452 Elo+
Solo
Persephone
Persephone
Саруман55
Persephone
Level 65
God Stats
18W - 15L
1,429 SR
Queue Stats
134W - 133L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 17
8,658
481
8,267
22,721
15,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
17
8 / 3 / 10
10,706
595
8,073
13,194
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sanya1312
Danzaburou
17
6 / 2 / 4
11,008
612
8,627
9,953
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TGLA
Merlin
17
7 / 2 / 7
11,110
617
13,107
8,830
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xBadWolff
Chang'e
18
3 / 2 / 9
11,120
618
13,594
14,052
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BlueFlamé
Vamana
16
4 / 4 / 2
9,775
543
9,062
18,206
16,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nyrih
Izanami
14
0 / 7 / 4
8,053
447
8,994
11,967
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ZapMouse
Fenrir
15
4 / 3 / 3
9,376
521
8,221
13,990
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
makentos
Fafnir
13
2 / 4 / 3
8,891
494
6,330
14,904
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Саруман55
Persephone
12
1 / 7 / 2
8,126
451
7,346
10,540
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
25
Kills
11
11
Deaths
25
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
17
4.75
L
Vamana
BlueFlamé
Vamana
4
4
2
1.25
W
Ne Zha
8
3
10
4.33
L
Izanami
Nyrih
Izanami
0
7
4
0.29
W
Danzaburou
Sanya1312
Danzaburou
6
2
4
4
W
Merlin
TGLA
Merlin
7
2
7
5.25
L
Fenrir
ZapMouse
Fenrir
4
3
3
1.83
L
Fafnir
makentos
Fafnir
2
4
3
0.88
W
Chang'e
xBadWolff
Chang'e
3
2
9
3.75
L
Persephone
Саруман55
Persephone
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
39,953
68,750
Taken
69,607
36,726
Mitigated
45,446
28,313
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,267
2,554
633
6,717
22,721
15,088
122
4,793
17,438
22,096
0
L
Vamana
BlueFlamé
Vamana
9,062
4,110
0
6,358
18,206
16,360
70
11,644
6,562
0
58,521
W
Ne Zha
8,073
3,058
0
1,678
13,194
6,648
0
3,458
9,605
0
74,384
L
Izanami
Nyrih
Izanami
8,994
4,575
0
1,410
11,967
4,011
0
3,290
8,677
0
58,134
W
Danzaburou
Sanya1312
Danzaburou
8,627
4,763
0
5,444
9,953
4,356
2,199
1,903
7,982
0
78,224
W
Merlin
TGLA
Merlin
13,107
901
352
2,005
8,830
3,686
0
2,184
6,496
80,372
0
L
Fenrir
ZapMouse
Fenrir
8,221
2,951
0
2,288
13,990
7,274
0
5,097
8,893
0
65,253
L
Fafnir
makentos
Fafnir
6,330
1,628
0
2,345
14,904
14,360
0
9,072
5,832
22,702
0
W
Chang'e
xBadWolff
Chang'e
13,594
938
2,006
9,478
14,052
6,948
174
777
13,069
85,103
0
L
Persephone
Саруман55
Persephone
7,346
766
0
585
10,540
3,441
68
5,863
4,670
40,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
44,221
595
Minions Killed
443
0
Camps Cleared
0
1,767,602
Distance Traveled
1,658,970
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,658
481
33
2
0
361,606
10
L
Vamana
9,775
543
107
6
0
355,606
0
W
Ne Zha
10,706
595
115
6
0
364,220
3
L
Izanami
8,053
447
111
6
0
272,223
6
W
Danzaburou
11,008
612
135
8
0
323,839
5
W
Merlin
11,110
617
146
8
0
359,243
8
L
Fenrir
9,376
521
109
6
0
388,700
4
L
Fafnir
8,891
494
28
2
0
334,134
3
W
Chang'e
11,120
618
166
9
0
358,694
6
L
Persephone
8,126
451
88
5
0
308,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role