Player Matchup

Izanami
Izanami
LordWubzalot
Izanami
Level 15
God Stats
9W - 8L
1,418 SR
Queue Stats
32W - 18L
1,212 Elo+
Party 2
Ra
Ra
YukikoHeart
Ra
Level 11
God Stats
1W - 1L
1,813 SR
Queue Stats
11W - 12L
1,523 Elo+
Party 1
Bakasura
Bakasura
xCrashen
Bakasura
Level 105
God Stats
3W - 4L
1,753 SR
Queue Stats
11W - 10L
1,595 Elo+
Party 1
Kali
Kali
zDirecT-Lungz
Kali
Level 15
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
zDirecT-Shark
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,396 Elo+
Party 2
Team Averages
Level 33
1,569 SR
1,445 Elo+

VS

Team Averages
Level 23
1,574 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ghost1172785
Arachne
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 14L
1,499 Elo+
Party 3
Skadi
Skadi
Nugget103er
Skadi
Level 29
God Stats
14W - 1L
1,844 SR
Queue Stats
43W - 24L
1,594 Elo+
Solo
Medusa
Medusa
Starr243803
Medusa
Level 28
God Stats
3W - 6L
1,319 SR
Queue Stats
101W - 144L
1,311 Elo+
Party 3
Kukulkan
Kukulkan
feliciaamorioo
Kukulkan
Level 28
God Stats
35W - 54L
1,489 SR
Queue Stats
122W - 169L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordWubzalot
Izanami
13
4 / 9 / 2
8,649
509
9,167
14,887
4,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 9 / 0
7,520
442
6,935
11,166
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
xCrashen
Bakasura
10
0 / 5 / 1
6,711
395
5,612
14,177
4,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 10 / 0
6,768
398
3,159
13,297
4,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 10 / 0
6,089
358
785
15,933
6,630
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 5 / 10
9,675
569
6,312
12,766
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Ghost1172785
Arachne
16
12 / 0 / 6
10,790
635
9,253
16,161
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
14 / 0 / 2
12,434
731
15,479
7,421
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
6 / 3 / 3
10,026
590
8,529
9,818
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
16
6 / 0 / 2
10,285
605
8,843
5,630
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
8
Kills
40
43
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
5
10
1.4
W
Arachne
Ghost1172785
Arachne
12
0
6
15
L
Izanami
LordWubzalot
Izanami
4
9
2
0.56
W
14
0
2
15
W
Medusa
6
3
3
2.5
L
3
9
0
0.33
W
Kukulkan
6
0
2
7
L
Bakasura
xCrashen
Bakasura
0
5
1
0.1
L
1
10
0
0.1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
48,416
69,460
Taken
51,796
23,742
Mitigated
24,537
7,726
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,312
712
0
1,126
12,766
9,835
640
1,732
10,819
32,946
0
W
Arachne
Ghost1172785
Arachne
9,253
6,273
0
9,613
16,161
6,042
40
1,860
13,767
0
52,997
L
Izanami
LordWubzalot
Izanami
9,167
7,488
147
1,617
14,887
4,989
1,637
3,002
11,777
0
50,389
W
15,479
7,472
0
3,886
7,421
2,750
3,944
1,259
6,106
0
114,986
W
Medusa
8,529
5,096
0
1,940
9,818
3,825
1,478
850
8,928
0
48,053
L
6,935
609
216
720
11,166
3,568
0
3,932
6,784
32,874
0
W
Kukulkan
8,843
613
117
1,259
5,630
2,085
847
1,573
3,766
63,054
0
L
Bakasura
xCrashen
Bakasura
5,612
3,695
195
3,393
14,177
4,447
0
3,210
10,807
0
28,444
L
3,159
2,280
0
1,438
13,297
4,108
0
1,879
11,418
0
25,610
L
785
234
0
0
15,933
6,630
0
2,350
13,519
13,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
53,210
310
Minions Killed
544
0
Camps Cleared
0
1,391,908
Distance Traveled
1,618,332
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,675
569
48
3
0
328,767
3
W
Arachne
10,790
635
93
5
0
377,002
4
L
Izanami
8,649
509
100
6
0
274,349
4
W
Skadi
12,434
731
172
10
0
287,486
5
W
Medusa
10,026
590
87
5
0
267,221
0
L
Ra
7,520
442
58
3
0
262,065
2
W
Kukulkan
10,285
605
144
8
0
357,856
3
L
Bakasura
6,711
395
87
5
0
354,533
1
L
Kali
6,768
398
42
2
0
260,199
0
L
Ymir
6,089
358
23
1
0
240,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role