Player Matchup

Osiris
Osiris
Depressed-IQ
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,525 Elo+
Solo
Neith
Neith
Moyobollo5311
Neith
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
45W - 43L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RagingPsycho692
Morgan Le Fay
Level 37
God Stats
54W - 60L
1,512 SR
Queue Stats
146W - 163L
1,437 Elo+
Party 2
Set
Set
TheTiredIsland
Set
Level 27
God Stats
2W - 4L
1,742 SR
Queue Stats
138W - 203L
1,332 Elo+
Solo
Hera
Hera
VisibleCrown81
Hera
Level 18
God Stats
19W - 20L
1,475 SR
Queue Stats
125W - 164L
1,415 Elo+
Party 2
Team Averages
Level 24
1,546 SR
1,437 Elo+

VS

Team Averages
Level 30
1,564 SR
1,444 Elo+
Fenrir
Fenrir
Ajax_137
Fenrir
Level 38
God Stats
12W - 7L
1,796 SR
Queue Stats
345W - 371L
1,399 Elo+
Party 1
Medusa
Medusa
Alchemylord87
Medusa
Level 50
God Stats
10W - 15L
1,423 SR
Queue Stats
287W - 300L
1,388 Elo+
Party 1
Ymir
Ymir
Blade21213
Ymir
Level 6
God Stats
4W - 7L
1,685 SR
Queue Stats
36W - 65L
1,664 Elo+
Party 1
Anubis
Anubis
Frostymarcus3287
Anubis
Level 27
God Stats
3W - 1L
1,643 SR
Queue Stats
585W - 625L
1,369 Elo+
Party 1
Bellona
Bellona
LnTcRanger
Bellona
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
75W - 81L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 5 / 2
8,781
399
5,370
10,552
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

18
5 / 8 / 7
11,662
530
12,321
16,135
6,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RagingPsycho692
Morgan Le Fay
13
3 / 8 / 3
8,823
401
9,666
13,719
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 3 / 1
8,890
404
4,497
7,788
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 3
8,225
374
6,193
9,141
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajax_137
Fenrir
20
8 / 0 / 4
13,407
609
6,365
16,310
9,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 4 / 4
11,860
539
8,788
13,045
4,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 5
9,552
434
1,195
13,155
8,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 4
12,061
548
12,959
15,575
7,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
LnTcRanger
Bellona
19
11 / 4 / 4
13,545
616
13,276
19,953
17,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
31
32
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ajax_137
Fenrir
8
0
4
10
W
5
4
4
1.75
W
1
4
5
0.88
L
Osiris
0
5
2
0.2
W
6
3
4
2.67
W
Bellona
LnTcRanger
Bellona
11
4
4
3.25
L
5
8
7
1.06
L
Morgan Le Fay
RagingPsycho692
Morgan Le Fay
3
8
3
0.56
L
5
3
1
1.83
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,047
Damage
42,583
57,335
Taken
78,038
23,438
Mitigated
47,260
7,287
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ajax_137
Fenrir
6,365
1,586
0
5,171
16,310
9,831
4,367
1,770
14,484
0
101,411
W
8,788
3,286
267
3,372
13,045
4,408
4,766
1,103
11,862
0
79,054
W
1,195
507
276
2,308
13,155
8,434
628
417
12,711
15,317
0
L
Osiris
5,370
1,555
0
1,385
10,552
7,062
0
2,506
8,046
4,223
36,486
W
12,959
478
258
9,352
15,575
7,230
2,068
8,640
6,679
67,540
0
W
Bellona
LnTcRanger
Bellona
13,276
7,160
0
7,178
19,953
17,357
5,881
3,962
15,921
194
74,575
L
12,321
5,474
0
4,095
16,135
6,708
658
1,927
14,208
0
58,745
L
Morgan Le Fay
RagingPsycho692
Morgan Le Fay
9,666
523
0
1,036
13,719
4,275
1,170
6,402
7,317
42,476
0
L
4,497
1,926
0
225
7,788
2,848
0
1,003
6,785
0
34,482
L
6,193
1,705
0
546
9,141
2,545
308
2,486
6,655
33,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
60,425
353
Minions Killed
569
0
Camps Cleared
0
1,610,622
Distance Traveled
1,881,886
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,407
609
161
7
0
450,052
0
W
Medusa
11,860
539
122
6
0
374,308
5
W
Ymir
9,552
434
23
1
0
306,250
0
L
Osiris
8,781
399
84
4
0
385,269
3
W
Anubis
12,061
548
111
5
0
373,406
8
W
Bellona
13,545
616
152
7
0
377,870
0
L
Neith
11,662
530
100
5
0
310,036
1
L
Morgan Le Fay
8,823
401
51
2
0
304,693
3
L
Set
8,890
404
48
2
0
299,921
0
L
Hera
8,225
374
70
3
0
310,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role