Player Matchup

Nemesis
Nemesis
CropCircleJerk
Nemesis
Level 154
God Stats
3W - 4L
1,404 SR
Queue Stats
408W - 410L
1,572 Elo+
Solo
Tiamat
Tiamat
Lord_Sanguinius
Tiamat
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 151L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
Morbidly_obeast3
Kuzenbo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,623 Elo+
Solo
Achilles
Achilles
VySDark
Achilles
Level 120
God Stats
0W - 2L
1,269 SR
Queue Stats
278W - 233L
1,491 Elo+
Solo
Cupid
Cupid
thatmichael19
Cupid
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
93W - 72L
1,632 Elo+
Solo
Team Averages
Level 79
1,475 SR
1,582 Elo+

VS

Team Averages
Level 61
1,536 SR
1,559 Elo+
Heimdallr
Heimdallr
Boostaholic09
Heimdallr
Level 99
God Stats
3W - 3L
1,679 SR
Queue Stats
109W - 67L
1,681 Elo+
Party 1
Cupid
Cupid
BuffThor
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Pele
Pele
BuffYmir
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Rama
Rama
EmeraldSlurp
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Sol
Sol
xGoner-
Sol
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 98L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
10,220
786
7,831
14,929
8,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 9
8,917
686
11,127
12,186
7,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 8
8,339
641
8,888
16,729
18,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
VySDark
Achilles
18
4 / 7 / 8
10,181
783
10,737
26,189
21,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 7
9,291
715
10,587
12,021
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boostaholic09
Heimdallr
19
9 / 2 / 19
11,314
870
18,319
11,377
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cupid
BuffThor
Cupid
18
3 / 2 / 20
10,300
792
16,937
11,336
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
17
6 / 6 / 16
10,826
833
17,405
18,478
7,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 17
9,892
761
7,564
9,715
3,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
19
8 / 1 / 17
11,076
852
15,171
11,233
4,611
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
16
Kills
29
30
Deaths
16
39
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boostaholic09
Heimdallr
9
2
19
9.25
W
Cupid
BuffThor
Cupid
3
2
20
6.5
W
Pele
6
6
16
2.33
L
4
7
7
1.07
W
3
5
17
2.3
L
2
5
9
1.3
L
2
6
8
1
L
Achilles
VySDark
Achilles
4
7
8
1.14
L
4
5
7
1.5
W
Sol
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,170
Damage
75,396
82,054
Taken
62,139
61,183
Mitigated
26,703
27,157
Healing
31,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boostaholic09
Heimdallr
18,319
8,822
757
2,498
11,377
5,912
1,295
3,877
7,440
0
43,283
W
Cupid
BuffThor
Cupid
16,937
10,569
7,284
4,146
11,336
4,852
1,220
2,581
8,703
0
30,331
W
Pele
17,405
2,225
928
5,894
18,478
7,900
0
6,240
11,958
0
33,698
L
7,831
3,636
343
3,859
14,929
8,795
0
1,877
13,052
0
16,635
W
7,564
4,898
1,020
442
9,715
3,428
437
3,057
6,524
0
14,164
L
11,127
1,084
1,545
3,256
12,186
7,183
0
1,756
10,430
25,180
0
L
8,888
2,600
287
3,386
16,729
18,489
0
3,770
12,959
15,277
0
L
Achilles
VySDark
Achilles
10,737
1,548
1,658
7,217
26,189
21,668
0
6,112
20,077
0
19,235
L
10,587
3,265
2,761
2,845
12,021
5,048
0
1,656
10,365
0
25,792
W
Sol
15,171
4,922
3,109
4,970
11,233
4,611
2,363
3,690
7,499
33,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
53,408
124
Minions Killed
179
0
Camps Cleared
0
1,241,746
Distance Traveled
1,116,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,314
870
39
3
0
239,314
0
W
Cupid
10,300
792
36
3
0
222,178
2
W
Pele
10,826
833
42
3
0
233,547
1
L
Nemesis
10,220
786
19
1
0
235,544
0
W
Rama
9,892
761
17
1
0
215,218
0
L
Tiamat
8,917
686
29
2
0
227,856
0
L
Kuzenbo
8,339
641
11
1
0
259,907
2
L
Achilles
10,181
783
20
2
0
292,513
2
L
Cupid
9,291
715
45
3
0
225,926
2
W
Sol
11,076
852
45
3
0
205,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role