Player Matchup

Nemesis
Nemesis
Ruusaan
Nemesis
Level 27
God Stats
12W - 8L
1,678 SR
Queue Stats
73W - 64L
1,496 Elo+
Solo
Discordia
Discordia
jeonheejin
Discordia
Level 12
God Stats
6W - 4L
1,503 SR
Queue Stats
34W - 17L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
muffin1245
Kukulkan
Level 26
God Stats
10W - 8L
1,509 SR
Queue Stats
64W - 49L
1,532 Elo+
Solo
Ares
Ares
nanofruit
Ares
Level 22
God Stats
3W - 4L
1,814 SR
Queue Stats
87W - 85L
1,473 Elo+
Solo
Aphrodite
Aphrodite
vepps
Aphrodite
Level 21
God Stats
7W - 5L
1,574 SR
Queue Stats
19W - 18L
1,541 Elo+
Party 2
Team Averages
Level 22
1,616 SR
1,543 Elo+

VS

Team Averages
Level 39
1,404 SR
1,326 Elo+
Bellona
Bellona
Daamnitdavis
Bellona
Level 3
God Stats
1W - 6L
1,523 SR
Queue Stats
1W - 6L
1,431 Elo+
Party 1
Tyr
Tyr
Jkard
Tyr
Level 17
God Stats
0W - 3L
1,243 SR
Queue Stats
27W - 56L
1,258 Elo+
Party 1
Merlin
Merlin
KingOtakuTV
Merlin
Level 13
God Stats
10W - 19L
1,345 SR
Queue Stats
16W - 53L
1,163 Elo+
Party 1
Baron Samedi
Baron Samedi
MissZombieFAIL
Baron Samedi
Level 145
God Stats
1W - 1L
1,387 SR
Queue Stats
12W - 22L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
SagePandy
Hun Batz
Level 15
God Stats
1W - 3L
1,523 SR
Queue Stats
32W - 72L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ruusaan
Nemesis
17
19 / 0 / 16
10,910
1,212
14,625
6,791
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
jeonheejin
Discordia
18
10 / 0 / 35
10,928
1,214
18,905
10,571
5,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
muffin1245
Kukulkan
18
13 / 0 / 31
11,376
1,264
20,746
5,105
2,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
4 / 1 / 35
10,207
1,134
9,631
12,454
11,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
vepps
Aphrodite
17
5 / 0 / 37
10,257
1,140
12,321
8,609
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daamnitdavis
Bellona
13
0 / 19 / 1
7,713
857
7,132
27,425
14,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
Jkard
Tyr
14
0 / 8 / 1
8,013
890
3,569
20,689
15,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 4 / 1
8,123
903
8,052
9,531
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MissZombieFAIL
Baron Samedi
14
1 / 4 / 0
8,582
954
14,329
10,717
5,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
SagePandy
Hun Batz
13
0 / 16 / 1
7,668
852
5,901
20,156
7,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
5
51
Kills
1
1
Deaths
51
154
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Daamnitdavis
Bellona
0
19
1
0.03
L
Tyr
Jkard
Tyr
0
8
1
0.06
L
Merlin
0
4
1
0.13
L
Baron Samedi
MissZombieFAIL
Baron Samedi
1
4
0
0.25
W
Nemesis
Ruusaan
Nemesis
19
0
16
27
L
Hun Batz
SagePandy
Hun Batz
0
16
1
0.03
W
Discordia
jeonheejin
Discordia
10
0
35
27.5
W
Kukulkan
muffin1245
Kukulkan
13
0
31
28.5
W
Ares
4
1
35
21.5
W
Aphrodite
vepps
Aphrodite
5
0
37
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,228
Damage
38,983
43,530
Taken
88,518
29,601
Mitigated
46,154
14,253
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Daamnitdavis
Bellona
7,132
2,510
0
25
27,425
14,271
0
19,094
8,331
0
14,616
L
Tyr
Jkard
Tyr
3,569
208
0
1,471
20,689
15,282
0
13,616
7,073
0
19,954
L
Merlin
8,052
872
0
0
9,531
3,583
0
8,010
1,521
25,742
0
L
Baron Samedi
MissZombieFAIL
Baron Samedi
14,329
583
3,424
2,288
10,717
5,081
0
7,806
2,911
43,998
0
W
Nemesis
Ruusaan
Nemesis
14,625
9,467
0
1,304
6,791
3,729
0
3,279
3,512
0
21,648
L
Hun Batz
SagePandy
Hun Batz
5,901
2,273
0
0
20,156
7,937
0
13,077
7,079
0
13,225
W
Discordia
jeonheejin
Discordia
18,905
5,166
347
2,175
10,571
5,594
0
6,239
4,332
40,699
0
W
Kukulkan
muffin1245
Kukulkan
20,746
2,370
0
0
5,105
2,357
0
2,400
2,705
44,394
0
W
Ares
9,631
1,252
0
220
12,454
11,742
0
5,824
6,630
19,516
0
W
Aphrodite
vepps
Aphrodite
12,321
1,719
4,764
5,443
8,609
6,179
0
4,639
3,970
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
40,099
181
Minions Killed
162
7
Camps Cleared
3
909,259
Distance Traveled
775,496
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,713
857
6
1
2
144,543
0
L
Tyr
8,013
890
33
4
1
153,432
0
L
Merlin
8,123
903
34
4
0
138,195
0
L
Baron Samedi
8,582
954
84
9
0
164,475
1
W
Nemesis
10,910
1,212
11
1
1
205,557
0
L
Hun Batz
7,668
852
5
1
0
174,851
0
W
Discordia
10,928
1,214
61
7
1
166,878
0
W
Kukulkan
11,376
1,264
65
7
0
184,402
0
W
Ares
10,207
1,134
18
2
3
176,967
1
W
Aphrodite
10,257
1,140
26
3
2
175,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role