Player Matchup

Neith
Neith
Khardi B
Neith
Level 4
God Stats
10W - 6L
1,640 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 3
Freya
Freya
Mage iMystogan
Freya
Level 128
God Stats
4W - 0L
1,877 SR
Queue Stats
24W - 12L
1,561 Elo+
Party 3
Vamana
Vamana
Marshmarsh12
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,506 Elo+
Solo
Thor
Thor
Stan Fleta
Thor
Level 13
God Stats
12W - 5L
1,635 SR
Queue Stats
17W - 13L
1,446 Elo+
Party 3
Zeus
Zeus
r0b0 k1d
Zeus
Level 118
God Stats
2W - 1L
1,251 SR
Queue Stats
20W - 11L
1,532 Elo+
Party 3
Team Averages
Level 58
1,581 SR
1,512 Elo+

VS

Team Averages
Level 32
1,494 SR
1,454 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ChangedThunder4
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
Enmanuel-_-23
Gilgamesh
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 180L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kylie_Seawind
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 4L
1,645 Elo+
Party 2
Jormungandr
Jormungandr
skyykiddd
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Khardi B
Neith
15
2 / 1 / 14
8,885
987
7,433
3,248
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

18
16 / 1 / 10
11,717
1,302
17,462
9,714
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
17
4 / 2 / 23
10,207
1,134
9,222
11,446
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 3 / 23
10,754
1,195
10,715
8,516
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
13 / 2 / 17
11,934
1,326
16,398
4,917
1,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 3 / 1
11,078
1,231
15,267
9,316
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 11 / 3
8,821
980
3,312
15,268
5,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Enmanuel-_-23
Gilgamesh
14
0 / 9 / 5
8,405
934
4,524
14,880
6,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Kylie_Seawind
Morgan Le Fay
14
0 / 11 / 5
8,363
929
1,966
14,272
8,810
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
skyykiddd
Jormungandr
14
0 / 10 / 4
8,234
915
6,572
16,891
17,536
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
43
Kills
9
9
Deaths
44
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
3
1
2.83
L
1
11
3
0.23
L
Gilgamesh
Enmanuel-_-23
Gilgamesh
0
9
5
0.28
W
Neith
Khardi B
Neith
2
1
14
9
L
Morgan Le Fay
Kylie_Seawind
Morgan Le Fay
0
11
5
0.23
W
16
1
10
21
W
Vamana
4
2
23
7.75
W
8
3
23
6.5
W
Zeus
13
2
17
10.75
L
Jormungandr
skyykiddd
Jormungandr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
31,641
37,841
Taken
70,627
13,227
Mitigated
42,191
10,758
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,267
9,670
0
1,585
9,316
3,728
0
4,840
4,476
0
27,204
L
3,312
1,466
216
627
15,268
5,818
0
6,573
8,695
9,832
0
L
Gilgamesh
Enmanuel-_-23
Gilgamesh
4,524
1,603
0
219
14,880
6,299
0
8,721
6,159
0
16,415
W
Neith
Khardi B
Neith
7,433
6,842
0
462
3,248
936
0
1,575
1,673
0
10,438
L
Morgan Le Fay
Kylie_Seawind
Morgan Le Fay
1,966
642
0
345
14,272
8,810
0
5,864
8,408
15,593
0
W
17,462
5,707
0
5,866
9,714
3,387
0
2,770
6,944
43,982
0
W
Vamana
9,222
4,983
115
4,175
11,446
4,560
0
3,792
7,654
0
22,206
W
10,715
1,523
0
0
8,516
2,636
0
1,716
6,800
0
21,114
W
Zeus
16,398
3,299
0
140
4,917
1,708
0
1,997
2,920
34,577
0
L
Jormungandr
skyykiddd
Jormungandr
6,572
1,596
0
4
16,891
17,536
0
7,862
9,029
22,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
44,901
178
Minions Killed
111
9
Camps Cleared
2
690,970
Distance Traveled
571,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,078
1,231
23
3
2
100,711
0
L
Olorun
8,821
980
16
2
0
131,479
0
L
Gilgamesh
8,405
934
20
2
0
154,368
0
W
Neith
8,885
987
10
1
0
63,856
0
L
Morgan Le Fay
8,363
929
32
4
0
80,302
0
W
Freya
11,717
1,302
59
7
8
158,372
3
W
Vamana
10,207
1,134
29
3
1
181,283
0
W
Thor
10,754
1,195
23
3
0
156,676
0
W
Zeus
11,934
1,326
57
6
0
130,783
0
L
Jormungandr
8,234
915
20
2
0
104,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role