Player Matchup

Neith
Neith
BLKDMN
Neith
Level 6
God Stats
1W - 4L
1,226 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Izanami
Izanami
Haloboy1215
Izanami
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,636 Elo+
Solo
Sylvanus
Sylvanus
HumboldtCrane
Sylvanus
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 54L
1,254 Elo+
Solo
Janus
Janus
josthinb10
Janus
Level 20
God Stats
3W - 2L
1,464 SR
Queue Stats
22W - 24L
1,493 Elo+
Solo
Hel
Hel
lirico670frio
Hel
Level 13
God Stats
16W - 13L
1,414 SR
Queue Stats
38W - 38L
1,336 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,394 Elo+

VS

Team Averages
Level 14
1,469 SR
1,243 Elo+
Sobek
Sobek
D-GIBBO-77
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 67L
1,249 Elo+
Party 1
Skadi
Skadi
HypnoticAir00
Skadi
Level 18
God Stats
115W - 127L
1,449 SR
Queue Stats
123W - 144L
1,329 Elo+
Solo
Chang'e
Chang'e
JJSinegal
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
981 Elo+
Solo
Cernunnos
Cernunnos
cmaes92
Cernunnos
Level 12
God Stats
8W - 12L
1,610 SR
Queue Stats
28W - 44L
1,387 Elo+
Solo
Poseidon
Poseidon
oldgtagamer1
Poseidon
Level 10
God Stats
7W - 19L
1,287 SR
Queue Stats
17W - 30L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLKDMN
Neith
20
15 / 0 / 16
17,115
1,141
44,012
12,020
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Haloboy1215
Izanami
20
2 / 7 / 24
13,612
907
16,679
21,996
15,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
HumboldtCrane
Sylvanus
20
1 / 2 / 30
15,588
1,039
8,528
19,319
26,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
20
17 / 1 / 15
16,751
1,117
23,367
12,828
5,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 2 / 25
13,359
891
10,673
18,705
9,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
0 / 9 / 8
12,975
865
13,982
31,469
50,624
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 7 / 6
13,611
907
19,497
33,565
23,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
JJSinegal
Chang'e
15
0 / 1 / 0
10,900
727
301
2,332
585
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
cmaes92
Cernunnos
20
2 / 12 / 6
13,222
881
18,840
28,341
12,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
oldgtagamer1
Poseidon
20
7 / 7 / 3
14,946
996
25,148
16,365
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
36
Kills
12
12
Deaths
36
110
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
BLKDMN
Neith
15
0
16
23
L
Sobek
0
9
8
0.44
W
Izanami
Haloboy1215
Izanami
2
7
24
2
W
Sylvanus
HumboldtCrane
Sylvanus
1
2
30
8
L
3
7
6
0.86
L
Chang'e
JJSinegal
Chang'e
0
1
0
0
L
Cernunnos
cmaes92
Cernunnos
2
12
6
0.42
W
Janus
17
1
15
24.5
W
1
2
25
6.75
L
Poseidon
oldgtagamer1
Poseidon
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,259
Damage
77,768
84,868
Taken
112,072
62,821
Mitigated
92,765
50,166
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BLKDMN
Neith
44,012
23,788
0
3,457
12,020
5,957
0
4,223
7,797
0
97,345
L
Sobek
13,982
1,360
488
4,052
31,469
50,624
0
12,392
19,077
37,830
0
W
Izanami
Haloboy1215
Izanami
16,679
12,914
0
2,872
21,996
15,870
0
11,676
10,320
0
45,567
W
Sylvanus
HumboldtCrane
Sylvanus
8,528
5,067
6,943
5,678
19,319
26,242
0
9,995
9,324
20,855
0
L
19,497
11,650
0
2,734
33,565
23,731
0
9,951
23,614
0
50,246
L
Chang'e
JJSinegal
Chang'e
301
89
0
56
2,332
585
0
1,966
366
301
0
L
Cernunnos
cmaes92
Cernunnos
18,840
8,189
0
1,598
28,341
12,172
0
11,302
17,039
0
51,419
W
Janus
23,367
2,903
0
1,710
12,828
5,443
0
4,832
7,996
42,210
0
W
10,673
3,013
17,668
11,838
18,705
9,309
0
8,705
10,000
15,788
0
L
Poseidon
oldgtagamer1
Poseidon
25,148
674
198
430
16,365
5,653
0
6,957
9,408
64,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,425
Gold Earned
65,654
270
Minions Killed
282
10
Camps Cleared
3
1,220,698
Distance Traveled
964,908
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,115
1,141
115
8
7
264,928
2
L
Sobek
12,975
865
51
3
2
238,708
3
W
Izanami
13,612
907
73
5
0
208,885
0
W
Sylvanus
15,588
1,039
27
2
0
235,502
0
L
Skadi
13,611
907
54
4
0
222,794
0
L
Chang'e
10,900
727
0
0
0
11,397
1
L
Cernunnos
13,222
881
81
5
0
228,624
0
W
Janus
16,751
1,117
38
3
2
285,154
0
W
Hel
13,359
891
17
1
1
226,229
0
L
Poseidon
14,946
996
96
6
1
263,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role