Player Matchup

Osiris
Osiris
Celestial500
Osiris
Level 26
God Stats
1W - 0L
1,830 SR
Queue Stats
4W - 6L
1,671 Elo+
Party 2
Sylvanus
Sylvanus
Racketman
Sylvanus
Level 108
God Stats
1W - 0L
1,380 SR
Queue Stats
4W - 2L
1,622 Elo+
Party 2
Hachiman
Hachiman
RealBregg
Hachiman
Level 88
God Stats
1W - 0L
1,642 SR
Queue Stats
13W - 12L
1,831 Elo+
Party 2
Hel
Hel
ThatsNeatBro
Hel
Level 118
God Stats
1W - 0L
1,555 SR
Queue Stats
13W - 10L
1,818 Elo+
Party 2
Team Averages
Level 85
1,602 SR
1,736 Elo+

VS

Team Averages
Level 29
1,491 SR
1,419 Elo+
Yemoja
Yemoja
I111199990000
Yemoja
Level 29
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 15L
1,153 Elo+
Solo
Horus
Horus
Ireadmangas
Horus
Level 44
God Stats
0W - 1L
1,479 SR
Queue Stats
20W - 18L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
NoxiiouS_1
Danzaburou
Level 27
God Stats
1W - 1L
1,787 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 1
Ares
Ares
UncleNastee
Ares
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 1 / 8
8,409
934
4,494
7,451
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Racketman
Sylvanus
14
5 / 2 / 5
9,216
1,024
6,490
9,556
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
RealBregg
Hachiman
14
5 / 0 / 7
9,119
1,013
10,209
5,334
2,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 4
10,145
1,127
10,499
9,918
4,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,955
773
3,533
9,642
6,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 0
7,409
823
5,666
10,566
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NoxiiouS_1
Danzaburou
13
1 / 5 / 2
8,026
892
3,358
8,503
3,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 1
6,540
727
4,267
11,697
6,988
Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
8
6
L
1
6
0
0.17
L
2
5
0
0.4
L
Danzaburou
NoxiiouS_1
Danzaburou
1
5
2
0.4
W
Sylvanus
Racketman
Sylvanus
5
2
5
3.75
W
Hachiman
RealBregg
Hachiman
5
0
7
8.5
W
9
1
4
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
16,824
32,259
Taken
40,408
17,853
Mitigated
22,651
16,566
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,494
1,490
0
0
7,451
6,583
1,014
856
6,595
0
14,919
L
3,533
1,081
221
0
9,642
6,668
0
6,529
3,113
20,108
0
L
5,666
3,185
489
972
10,566
5,572
0
4,871
5,695
0
13,006
L
Danzaburou
NoxiiouS_1
Danzaburou
3,358
1,022
123
1,814
8,503
3,423
0
2,848
5,655
0
24,297
W
Sylvanus
Racketman
Sylvanus
6,490
1,612
1,836
3,971
9,556
4,748
1,571
2,939
6,617
22,462
0
W
Hachiman
RealBregg
Hachiman
10,209
5,242
0
1,203
5,334
2,197
4,319
1,971
3,363
0
30,686
W
10,499
2,355
3,189
6,367
9,918
4,325
1,433
2,505
7,413
41,565
0
L
4,267
213
247
1,233
11,697
6,988
0
3,181
8,516
13,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
28,930
176
Minions Killed
97
8
Camps Cleared
7
736,883
Distance Traveled
563,948
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,409
934
13
1
1
200,025
0
L
Yemoja
6,955
773
33
4
1
111,728
0
L
Horus
7,409
823
8
1
0
165,848
0
L
Danzaburou
8,026
892
44
5
4
137,089
1
W
Sylvanus
9,216
1,024
37
4
2
164,824
2
W
Hachiman
9,119
1,013
53
6
2
188,276
0
W
Hel
10,145
1,127
73
8
3
183,758
3
L
Ares
6,540
727
12
1
2
149,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role