Player Matchup

Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Aurelius MD
Jormungandr
Level 159
God Stats
15W - 8L
1,551 SR
Queue Stats
730W - 698L
1,557 Elo+
Party 2
Tiamat
Tiamat
Sspazz MD
Tiamat
Level 156
God Stats
2W - 8L
1,260 SR
Queue Stats
245W - 228L
1,542 Elo+
Party 2
Apollo
Apollo
iSlyoungT MD
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Ðaily
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,449 Elo+
Solo
Team Averages
Level 94
1,462 SR
1,505 Elo+

VS

Team Averages
Level 81
1,477 SR
1,470 Elo+
Cerberus
Cerberus
ChrisForClarity
Cerberus
Level 143
God Stats
4W - 1L
1,557 SR
Queue Stats
125W - 121L
1,564 Elo+
Party 1
Izanami
Izanami
Dragonfly1226
Izanami
Level 28
God Stats
2W - 1L
1,329 SR
Queue Stats
116W - 111L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
Prineis
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SaberKingOFAll
Chiron
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,500 Elo+
Party 1
Geb
Geb
Spacemarine1995
Geb
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 51L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 8 / 9
11,387
712
17,394
17,319
7,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Aurelius MD
Jormungandr
18
2 / 8 / 11
11,701
731
16,905
25,467
22,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Sspazz MD
Tiamat
18
4 / 8 / 8
11,796
737
20,286
15,157
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
2 / 11 / 7
10,131
633
4,684
17,973
12,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Ðaily
Danzaburou
20
12 / 7 / 6
14,159
885
20,682
20,422
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
11 / 3 / 21
13,411
838
19,216
20,993
27,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
9 / 5 / 21
12,425
777
26,777
17,791
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Prineis
Kumbhakarna
19
4 / 4 / 26
11,407
713
7,774
17,624
26,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 5 / 22
12,743
796
18,024
14,284
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 25
12,603
788
9,161
18,918
23,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
22
Kills
41
42
Deaths
22
41
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
8
9
0.81
L
Jormungandr
Aurelius MD
Jormungandr
2
8
11
0.94
W
Cerberus
11
3
21
7.17
W
Izanami
9
5
21
3.9
W
Kumbhakarna
Prineis
Kumbhakarna
4
4
26
4.25
W
9
5
22
4
W
8
5
25
4.1
L
Tiamat
Sspazz MD
Tiamat
4
8
8
1
L
Apollo
2
11
7
0.5
L
Danzaburou
Ðaily
Danzaburou
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,951
Damage
80,952
96,338
Taken
89,610
62,721
Mitigated
93,831
20,825
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,394
7,134
1,347
4,526
17,319
7,135
1,555
9,830
7,266
0
30,055
L
Jormungandr
Aurelius MD
Jormungandr
16,905
2,975
1,646
3,009
25,467
22,911
564
4,348
20,681
33,400
0
W
Cerberus
19,216
2,081
1,201
6,795
20,993
27,268
558
7,518
13,475
43,820
0
W
Izanami
26,777
18,142
0
4,274
17,791
9,199
1,983
11,876
5,915
0
38,649
W
Kumbhakarna
Prineis
Kumbhakarna
7,774
1,459
0
0
17,624
26,769
366
5,884
11,740
18,381
0
W
18,024
10,215
1,807
3,558
14,284
6,691
1,578
4,889
9,394
0
31,608
W
9,161
1,417
1,661
1,674
18,918
23,904
699
7,024
11,894
21,204
0
L
Tiamat
Sspazz MD
Tiamat
20,286
854
0
1,828
15,157
11,100
33
5,339
9,669
37,734
0
L
Apollo
4,684
1,372
819
958
17,973
12,787
0
7,551
10,152
0
7,904
L
Danzaburou
Ðaily
Danzaburou
20,682
5,690
958
5,734
20,422
8,788
999
7,762
12,419
0
44,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,174
Gold Earned
62,589
147
Minions Killed
183
0
Camps Cleared
0
1,282,564
Distance Traveled
1,340,928
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,387
712
28
2
0
238,837
0
L
Jormungandr
11,701
731
35
2
0
261,596
3
W
Cerberus
13,411
838
73
5
0
274,987
0
W
Izanami
12,425
777
36
2
0
250,872
0
W
Kumbhakarna
11,407
713
23
1
0
276,892
1
W
Chiron
12,743
796
36
2
0
246,496
1
W
Geb
12,603
788
15
1
0
291,681
1
L
Tiamat
11,796
737
32
2
0
262,423
1
L
Apollo
10,131
633
6
0
0
249,128
3
L
Danzaburou
14,159
885
46
3
0
270,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role