Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
RandomBearPig
Susano
Level 27
God Stats
2W - 2L
1,274 SR
Queue Stats
32W - 50L
1,309 Elo+
Party 1
Odin
Odin
vI Gl1tch Iv
Odin
Level 23
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 13L
1,218 Elo+
Solo
Team Averages
Level 53
1,357 SR
1,342 Elo+

VS

Team Averages
Level 45
1,608 SR
1,331 Elo+
Chiron
Chiron
BudgetToast670
Chiron
Level 89
God Stats
8W - 7L
1,595 SR
Queue Stats
236W - 286L
1,452 Elo+
Party 2
Merlin
Merlin
LiLST3VI3 626
Merlin
Level 18
God Stats
1W - 4L
1,379 SR
Queue Stats
33W - 47L
1,380 Elo+
Party 2
Horus
Horus
eldosis1
Horus
Level 28
God Stats
0W - 1L
1,848 SR
Queue Stats
8W - 16L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 2 / 1
10,878
837
11,485
13,314
6,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 2
9,017
694
2,726
9,536
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 3 / 2
7,311
562
2,333
6,402
2,871
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,408
724
12,773
11,676
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 2
8,795
677
6,555
8,923
3,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
eldosis1
Horus
3
0 / 0 / 0
6,402
492
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
9
9
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
1
3.75
L
5
4
3
1.63
L
4
5
2
1
W
2
4
2
0.75
L
Horus
eldosis1
Horus
0
0
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
19,328
29,252
Taken
20,599
12,532
Mitigated
6,998
9,046
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,485
1,092
773
6,194
13,314
6,458
198
2,826
10,488
43,722
0
L
12,773
4,212
494
2,530
11,676
3,812
268
6,866
4,759
0
51,582
L
6,555
388
0
833
8,923
3,186
152
4,568
4,355
25,606
0
W
2,726
1,461
0
1,560
9,536
3,203
777
1,407
8,129
0
14,759
L
Horus
eldosis1
Horus
0
0
0
0
0
0
0
0
0
0
0
W
2,333
616
0
519
6,402
2,871
288
2,322
4,080
0
7,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
24,605
113
Minions Killed
127
0
Camps Cleared
0
627,414
Distance Traveled
437,052
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,878
837
75
6
0
241,559
0
L
Chiron
9,408
724
82
6
0
218,839
1
L
Merlin
8,795
677
45
3
0
218,213
0
W
Susano
9,017
694
27
2
0
240,497
0
L
Horus
6,402
492
0
0
0
0
0
W
Odin
7,311
562
11
1
0
145,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role