Player Matchup

Fenrir
Fenrir
Arsky_Corgi
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Bigtombud
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,367 Elo+
Party 1
Sylvanus
Sylvanus
dendrophilias
Sylvanus
Level 108
God Stats
12W - 5L
1,639 SR
Queue Stats
174W - 195L
1,366 Elo+
Party 1
Team Averages
Level 46
1,546 SR
1,411 Elo+

VS

Team Averages
Level 69
1,640 SR
1,407 Elo+
Thanatos
Thanatos
Dinomacoroli
Thanatos
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 115L
1,469 Elo+
Party 2
Merlin
Merlin
EmberNoble
Merlin
Level 69
God Stats
4W - 3L
1,667 SR
Queue Stats
206W - 263L
1,272 Elo+
Party 2
Medusa
Medusa
Offbrand jarjar
Medusa
Level 18
God Stats
7W - 9L
1,752 SR
Queue Stats
27W - 28L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 7 / 4
6,464
588
901
5,367
1,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Bigtombud
Scylla
12
2 / 6 / 2
7,256
660
2,499
9,581
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
dendrophilias
Sylvanus
12
3 / 2 / 4
8,143
740
5,025
11,254
8,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dinomacoroli
Thanatos
13
9 / 3 / 3
9,307
846
7,256
8,347
3,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
EmberNoble
Merlin
12
2 / 4 / 11
8,393
763
9,649
7,539
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 6
7,981
726
3,685
3,504
1,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
14
15
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
4
0.29
L
Scylla
Bigtombud
Scylla
2
6
2
0.5
W
Thanatos
Dinomacoroli
Thanatos
9
3
3
3.5
W
Merlin
EmberNoble
Merlin
2
4
11
1.88
W
3
0
6
6
L
Sylvanus
dendrophilias
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,425
Damage
20,590
26,202
Taken
19,390
12,810
Mitigated
7,098
4,281
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
901
400
0
112
5,367
1,501
0
1,364
4,003
0
2,787
L
Scylla
Bigtombud
Scylla
2,499
314
0
694
9,581
2,569
0
4,408
5,173
22,270
0
W
Thanatos
Dinomacoroli
Thanatos
7,256
2,652
0
5,126
8,347
3,131
609
2,891
5,416
0
24,375
W
Merlin
EmberNoble
Merlin
9,649
792
0
805
7,539
2,789
123
2,373
5,078
36,734
0
W
3,685
1,715
684
1,552
3,504
1,178
1,519
2,000
1,372
0
15,480
L
Sylvanus
dendrophilias
Sylvanus
5,025
498
1,019
2,456
11,254
8,740
0
3,877
7,377
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
25,681
60
Minions Killed
109
0
Camps Cleared
0
431,592
Distance Traveled
573,237
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,464
588
3
0
0
81,516
1
L
Scylla
7,256
660
34
3
0
162,415
2
W
Thanatos
9,307
846
30
3
0
203,090
0
W
Merlin
8,393
763
57
5
0
181,369
1
W
Medusa
7,981
726
22
2
0
188,778
2
L
Sylvanus
8,143
740
23
2
0
187,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role