Player Matchup

Bacchus
Bacchus
IAMVisionz
Bacchus
Level 122
God Stats
35W - 18L
1,768 SR
Queue Stats
483W - 475L
1,638 Elo+
Party 1
Yemoja
Yemoja
JeffSkorrEGO
Yemoja
Level 21
God Stats
3W - 1L
1,946 SR
Queue Stats
39W - 16L
1,658 Elo+
Party 1
Ullr
Ullr
TheGoldenTaurus
Ullr
Level 107
God Stats
35W - 30L
1,631 SR
Queue Stats
242W - 208L
1,615 Elo+
Party 1
Serqet
Serqet
WailordRider03
Serqet
Level 59
God Stats
5W - 3L
1,732 SR
Queue Stats
120W - 90L
1,667 Elo+
Party 1
Tiamat
Tiamat
XBarewolfX
Tiamat
Level 83
God Stats
31W - 37L
1,560 SR
Queue Stats
287W - 241L
1,665 Elo+
Party 1
Team Averages
Level 78
1,728 SR
1,649 Elo+

VS

Team Averages
Level 69
1,678 SR
1,693 Elo+
Nu Wa
Nu Wa
FancyTramp
Nu Wa
Level 122
God Stats
0W - 2L
1,941 SR
Queue Stats
40W - 14L
1,902 Elo+
Party 2
Anhur
Anhur
HalseyXIII
Anhur
Level 46
God Stats
110W - 86L
1,800 SR
Queue Stats
693W - 488L
1,747 Elo+
Party 2
Bakasura
Bakasura
VestaTheGod
Bakasura
Level 121
God Stats
2W - 2L
1,699 SR
Queue Stats
97W - 91L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
moral9support
Sylvanus
Level 29
God Stats
16W - 13L
1,616 SR
Queue Stats
85W - 73L
1,641 Elo+
Party 3
Gilgamesh
Gilgamesh
summoner1339
Gilgamesh
Level 27
God Stats
0W - 1L
1,336 SR
Queue Stats
65W - 55L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IAMVisionz
Bacchus
11
1 / 2 / 4
7,052
470
5,105
7,985
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
14
7 / 3 / 2
9,071
605
9,518
9,304
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 1
9,936
662
7,499
5,379
1,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 3
8,317
554
2,447
10,727
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
XBarewolfX
Tiamat
14
2 / 2 / 2
7,991
533
9,238
6,799
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 2 / 4
7,909
527
9,207
6,790
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
1 / 3 / 0
7,922
528
3,015
10,391
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
VestaTheGod
Bakasura
13
5 / 4 / 1
7,866
524
5,124
12,997
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
moral9support
Sylvanus
11
0 / 2 / 5
6,752
450
2,106
11,149
8,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
summoner1339
Gilgamesh
10
0 / 5 / 1
6,313
421
3,796
10,320
4,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
9
9
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
2
4
2.5
L
Anhur
1
3
0
0.33
W
Bacchus
IAMVisionz
Bacchus
1
2
4
1.5
W
Yemoja
7
3
2
2.67
W
4
0
1
4.5
L
Bakasura
VestaTheGod
Bakasura
5
4
1
1.38
W
2
2
3
1.75
W
Tiamat
XBarewolfX
Tiamat
2
2
2
1.5
L
Sylvanus
moral9support
Sylvanus
0
2
5
1.25
L
Gilgamesh
summoner1339
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
23,248
40,194
Taken
51,647
22,615
Mitigated
22,656
11,950
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,207
2,174
0
1,334
6,790
2,413
0
4,611
2,023
55,129
0
L
Anhur
3,015
2,231
0
3,965
10,391
3,025
0
530
9,843
0
62,705
W
Bacchus
IAMVisionz
Bacchus
5,105
130
0
2,169
7,985
6,239
0
2,956
4,653
15,554
0
W
Yemoja
9,518
1,943
20
1,591
9,304
6,548
1,611
2,031
7,008
46,921
0
W
7,499
3,110
0
1,036
5,379
1,896
0
986
4,393
0
86,646
L
Bakasura
VestaTheGod
Bakasura
5,124
3,906
0
4,224
12,997
4,610
26
4,550
7,815
0
36,131
W
2,447
232
0
4,616
10,727
3,874
0
2,301
8,081
0
47,563
W
Tiamat
XBarewolfX
Tiamat
9,238
601
0
2,518
6,799
4,058
121
3,039
3,709
50,898
0
L
Sylvanus
moral9support
Sylvanus
2,106
786
2,000
3,671
11,149
8,497
52
7,318
3,557
14,541
0
L
Gilgamesh
summoner1339
Gilgamesh
3,796
1,271
0
2,578
10,320
4,111
0
6,232
4,042
0
22,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
36,762
498
Minions Killed
398
0
Camps Cleared
0
1,394,341
Distance Traveled
1,192,720
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,909
527
96
6
0
261,984
5
L
Anhur
7,922
528
132
9
0
259,317
1
W
Bacchus
7,052
470
27
2
0
301,267
7
W
Yemoja
9,071
605
80
5
0
247,692
2
W
Ullr
9,936
662
160
11
0
276,212
10
L
Bakasura
7,866
524
93
6
0
234,548
1
W
Serqet
8,317
554
107
7
0
324,078
5
W
Tiamat
7,991
533
124
8
0
245,092
5
L
Sylvanus
6,752
450
25
2
0
246,725
4
L
Gilgamesh
6,313
421
52
3
0
190,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role