Player Matchup

Morgan Le Fay
Morgan Le Fay
pandora_box317
Morgan Le Fay
Level 106
God Stats
13W - 16L
1,477 SR
Queue Stats
235W - 258L
1,362 Elo+
Solo
Cthulhu
Cthulhu
plisdon22
Cthulhu
Level 18
God Stats
17W - 6L
1,453 SR
Queue Stats
21W - 16L
1,286 Elo+
Party 2
Chiron
Chiron
shickelmypickle
Chiron
Level 76
God Stats
14W - 10L
1,543 SR
Queue Stats
58W - 55L
1,360 Elo+
Party 2
Team Averages
Level 67
1,491 SR
1,336 Elo+

VS

Team Averages
Level 33
1,526 SR
1,355 Elo+
King Arthur
King Arthur
Alduin660
King Arthur
Level 69
God Stats
38W - 31L
1,497 SR
Queue Stats
229W - 286L
1,354 Elo+
Party 1
Tiamat
Tiamat
NoGo_Ti9ht2212
Tiamat
Level 7
God Stats
5W - 6L
1,526 SR
Queue Stats
27W - 26L
1,377 Elo+
Party 1
Hachiman
Hachiman
o Anima 0
Hachiman
Level 22
God Stats
5W - 4L
1,555 SR
Queue Stats
22W - 31L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
pandora_box317
Morgan Le Fay
12
7 / 2 / 4
9,099
827
8,176
8,317
3,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
plisdon22
Cthulhu
11
1 / 3 / 10
8,467
770
5,084
8,685
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 2 / 6
8,615
783
11,103
6,726
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alduin660
King Arthur
10
3 / 3 / 4
7,241
658
3,757
10,100
6,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 4
6,857
623
2,376
8,464
4,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
o Anima 0
Hachiman
11
3 / 5 / 3
7,667
697
7,515
10,815
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
7
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alduin660
King Arthur
3
3
4
1.67
L
1
6
4
0.5
L
Hachiman
o Anima 0
Hachiman
3
5
3
0.9
W
Morgan Le Fay
pandora_box317
Morgan Le Fay
7
2
4
4.5
W
Cthulhu
plisdon22
Cthulhu
1
3
10
2
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
13,648
23,728
Taken
29,379
10,149
Mitigated
14,282
8,509
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alduin660
King Arthur
3,757
57
0
0
10,100
6,379
0
4,834
5,266
0
8,095
L
2,376
174
0
251
8,464
4,022
0
3,726
4,738
8,248
0
L
Hachiman
o Anima 0
Hachiman
7,515
1,925
0
1,607
10,815
3,881
0
4,700
6,115
0
30,557
W
Morgan Le Fay
pandora_box317
Morgan Le Fay
8,176
849
549
2,846
8,317
3,229
469
455
7,862
35,753
0
W
Cthulhu
plisdon22
Cthulhu
5,084
285
318
1,462
8,685
4,532
105
1,469
7,216
12,603
0
W
11,103
3,369
1,041
2,293
6,726
2,388
2,012
452
6,274
0
33,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
21,765
140
Minions Killed
73
0
Camps Cleared
0
573,948
Distance Traveled
513,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,241
658
9
1
0
199,956
3
L
Tiamat
6,857
623
16
1
0
134,828
0
L
Hachiman
7,667
697
48
4
0
178,313
2
W
Morgan Le Fay
9,099
827
52
5
0
199,208
0
W
Cthulhu
8,467
770
31
3
0
185,963
2
W
Chiron
8,615
783
57
5
0
188,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role