Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrVazelin4ik
Scylla
Level 153
God Stats
31W - 10L
1,744 SR
Queue Stats
953W - 354L
1,791 Elo+
Party 1
Neith
Neith
Zagrajmy
Neith
Level 4
God Stats
2W - 1L
1,643 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 106
1,629 SR
1,597 Elo+

VS

Team Averages
Level 42
1,500 SR
1,577 Elo+
Freya
Freya
CookieDough39
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ShadowLaxr
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,730 Elo+
Party 2
Bellona
Bellona
xCrinz2
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
10 / 1 / 16
9,681
880
8,847
10,567
10,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
11 / 1 / 13
9,665
879
11,949
5,636
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zagrajmy
Neith
12
6 / 2 / 16
8,974
816
8,780
6,054
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,498
591
2,091
10,916
3,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ShadowLaxr
Danzaburou
9
0 / 9 / 1
6,327
575
3,611
10,505
2,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xCrinz2
Bellona
11
3 / 8 / 1
8,440
767
5,424
12,210
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
27
Kills
3
4
Deaths
27
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
16
18
L
0
10
2
0.1
W
Scylla
11
1
13
17.5
L
Danzaburou
ShadowLaxr
Danzaburou
0
9
1
0.06
W
Neith
Zagrajmy
Neith
6
2
16
7
L
Bellona
xCrinz2
Bellona
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
11,126
22,257
Taken
33,631
14,117
Mitigated
13,977
7,633
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,847
3,001
0
3,431
10,567
10,144
361
1,129
9,438
0
21,798
L
2,091
864
0
1,067
10,916
3,780
0
4,171
6,745
11,621
0
W
Scylla
11,949
1,010
0
2,429
5,636
1,878
1,103
926
4,710
43,908
0
L
Danzaburou
ShadowLaxr
Danzaburou
3,611
1,231
0
565
10,505
2,672
0
3,289
7,042
0
15,423
W
Neith
Zagrajmy
Neith
8,780
3,931
0
1,773
6,054
2,095
877
36
6,018
0
27,209
L
Bellona
xCrinz2
Bellona
5,424
1,794
0
762
12,210
7,525
0
4,489
7,721
0
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
21,265
141
Minions Killed
64
0
Camps Cleared
0
545,314
Distance Traveled
425,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,681
880
22
2
0
198,556
0
L
Freya
6,498
591
17
2
0
126,349
0
W
Scylla
9,665
879
77
7
0
187,513
1
L
Danzaburou
6,327
575
28
3
0
138,863
0
W
Neith
8,974
816
42
4
0
159,245
0
L
Bellona
8,440
767
19
2
0
160,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role