Player Matchup

Cu Chulainn
Cu Chulainn
BlazeWebster19
Cu Chulainn
Level 8
God Stats
24W - 24L
1,482 SR
Queue Stats
71W - 79L
1,244 Elo+
Party 2
Jing Wei
Jing Wei
BrandTM
Jing Wei
Level 23
God Stats
25W - 33L
1,406 SR
Queue Stats
59W - 78L
1,319 Elo+
Party 2
Ymir
Ymir
JellyJigglers
Ymir
Level 28
God Stats
44W - 35L
1,613 SR
Queue Stats
243W - 244L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
nickinator64
Tsukuyomi
Level 20
God Stats
15W - 26L
1,312 SR
Queue Stats
43W - 53L
1,332 Elo+
Party 2
Merlin
Merlin
theminger1
Merlin
Level 49
God Stats
8W - 15L
1,355 SR
Queue Stats
178W - 214L
1,340 Elo+
Party 2
Team Averages
Level 26
1,434 SR
1,327 Elo+

VS

Team Averages
Level 15
1,394 SR
1,305 Elo+
Anubis
Anubis
ERIDANY31
Anubis
Level 13
God Stats
4W - 5L
1,480 SR
Queue Stats
5W - 6L
1,398 Elo+
Solo
Bellona
Bellona
Immortal_Dxaddy
Bellona
Level 14
God Stats
12W - 17L
1,365 SR
Queue Stats
16W - 29L
1,209 Elo+
Party 1
Hel
Hel
NataTx2
Hel
Level 13
God Stats
3W - 15L
1,314 SR
Queue Stats
10W - 31L
1,251 Elo+
Solo
Heimdallr
Heimdallr
NeitoSumisu
Heimdallr
Level 30
God Stats
5W - 7L
1,312 SR
Queue Stats
59W - 66L
1,345 Elo+
Party 1
Nemesis
Nemesis
Zdecay007
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlazeWebster19
Cu Chulainn
20
2 / 2 / 2
14,138
505
6,751
27,753
22,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
BrandTM
Jing Wei
20
12 / 1 / 9
15,804
564
17,201
8,161
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 15
13,803
493
13,151
26,374
31,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
nickinator64
Tsukuyomi
20
7 / 2 / 6
15,276
546
11,678
20,864
8,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
theminger1
Merlin
20
3 / 3 / 10
13,724
490
17,871
11,517
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ERIDANY31
Anubis
20
9 / 3 / 2
14,187
507
23,472
24,650
12,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 1
8,889
317
2,424
20,331
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
17
0 / 9 / 1
11,329
405
3,266
13,661
7,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
NeitoSumisu
Heimdallr
15
1 / 7 / 3
10,548
377
9,787
18,599
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Zdecay007
Nemesis
17
1 / 4 / 3
11,469
410
6,360
20,736
10,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
29
Kills
11
11
Deaths
31
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlazeWebster19
Cu Chulainn
2
2
2
1.5
W
Jing Wei
BrandTM
Jing Wei
12
1
9
16.5
L
Anubis
ERIDANY31
Anubis
9
3
2
3.33
L
0
8
1
0.06
W
5
3
15
4.17
L
Hel
0
9
1
0.06
L
Heimdallr
NeitoSumisu
Heimdallr
1
7
3
0.36
L
Nemesis
Zdecay007
Nemesis
1
4
3
0.63
W
Tsukuyomi
nickinator64
Tsukuyomi
7
2
6
5
W
Merlin
theminger1
Merlin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,652
Damage
45,309
94,669
Taken
97,977
68,592
Mitigated
46,254
36,162
Healing
30,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlazeWebster19
Cu Chulainn
6,751
1,209
0
12,211
27,753
22,217
2,424
10,282
17,471
1,924
72,986
W
Jing Wei
BrandTM
Jing Wei
17,201
14,876
0
2,147
8,161
2,864
8,690
2,850
5,311
0
88,173
L
Anubis
ERIDANY31
Anubis
23,472
858
944
15,939
24,650
12,726
1,060
10,762
13,888
109,114
0
L
2,424
770
0
1,640
20,331
8,320
695
9,543
10,788
0
31,161
W
13,151
2,342
1,107
6,165
26,374
31,533
772
8,545
17,829
40,217
0
L
Hel
3,266
776
1,255
2,772
13,661
7,937
447
2,593
11,068
57,190
0
L
Heimdallr
NeitoSumisu
Heimdallr
9,787
4,222
0
3,684
18,599
6,315
1,525
6,352
12,247
0
53,472
L
Nemesis
Zdecay007
Nemesis
6,360
2,613
0
4,673
20,736
10,956
1,042
6,294
14,442
0
75,578
W
Tsukuyomi
nickinator64
Tsukuyomi
11,678
3,395
0
10,652
20,864
8,645
2,233
4,801
16,063
0
119,456
W
Merlin
theminger1
Merlin
17,871
949
0
3,880
11,517
3,333
3,578
7,740
3,777
104,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,745
Gold Earned
56,422
677
Minions Killed
550
0
Camps Cleared
0
2,648,814
Distance Traveled
2,331,432
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,138
505
145
5
0
499,527
0
W
Jing Wei
15,804
564
137
5
0
579,193
3
L
Anubis
14,187
507
204
7
0
440,843
0
L
Bellona
8,889
317
57
2
0
442,083
2
W
Ymir
13,803
493
48
2
0
549,409
2
L
Hel
11,329
405
103
4
0
439,206
3
L
Heimdallr
10,548
377
78
3
0
469,324
0
L
Nemesis
11,469
410
108
4
0
539,976
1
W
Tsukuyomi
15,276
546
187
7
0
528,741
0
W
Merlin
13,724
490
160
6
0
491,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role