Player Matchup

Terra
Terra
Fenster05
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 326L
1,373 Elo+
Solo
Hachiman
Hachiman
JackyllC
Hachiman
Level 18
God Stats
14W - 12L
1,561 SR
Queue Stats
54W - 74L
1,350 Elo+
Solo
Ra
Ra
Mûrdéršs
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 96L
1,419 Elo+
Solo
Bellona
Bellona
StrainedHeathen
Bellona
Level 7
God Stats
2W - 1L
1,513 SR
Queue Stats
9W - 13L
1,114 Elo+
Solo
Bastet
Bastet
TOXICLAB
Bastet
Level 26
God Stats
10W - 9L
1,518 SR
Queue Stats
121W - 139L
1,412 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,333 Elo+

VS

Team Averages
Level 20
1,598 SR
1,422 Elo+
Neith
Neith
Crazymgee
Neith
Level 5
God Stats
3W - 2L
1,601 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Thoth
Thoth
DirtyGriff
Thoth
Level 67
God Stats
0W - 1L
1,616 SR
Queue Stats
36W - 15L
1,606 Elo+
Party 1
Fenrir
Fenrir
KalebPlaysLeague
Fenrir
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
8W - 14L
1,431 Elo+
Solo
Guan Yu
Guan Yu
pothead4lyfe
Guan Yu
Level 8
God Stats
2W - 3L
1,577 SR
Queue Stats
26W - 32L
1,218 Elo+
Solo
Camazotz
Camazotz
uhicaba9
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fenster05
Terra
16
0 / 6 / 17
11,538
462
5,206
24,334
24,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
JackyllC
Hachiman
16
4 / 8 / 14
11,656
466
16,950
21,507
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 4 / 10
14,432
577
21,842
21,354
9,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 8
12,481
499
10,601
17,127
13,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
TOXICLAB
Bastet
20
14 / 1 / 11
13,618
545
16,110
15,052
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crazymgee
Neith
15
3 / 7 / 9
10,265
411
14,016
15,103
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
19
7 / 8 / 5
13,273
531
18,989
16,762
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 8 / 7
10,772
431
5,665
22,434
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
pothead4lyfe
Guan Yu
15
1 / 11 / 6
9,696
388
5,067
22,169
17,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
uhicaba9
Camazotz
16
8 / 7 / 7
10,606
424
19,239
23,611
17,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
39
Kills
21
21
Deaths
41
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Crazymgee
Neith
3
7
9
1.07
L
Thoth
7
8
5
1.19
W
Terra
Fenster05
Terra
0
6
17
1.42
W
Hachiman
JackyllC
Hachiman
4
8
14
1.38
L
2
8
7
0.69
W
14
4
10
4.75
W
7
2
8
5.5
W
Bastet
TOXICLAB
Bastet
14
1
11
19.5
L
Guan Yu
pothead4lyfe
Guan Yu
1
11
6
0.36
L
Camazotz
uhicaba9
Camazotz
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,709
Damage
62,976
99,374
Taken
100,079
61,175
Mitigated
54,895
32,829
Healing
25,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crazymgee
Neith
14,016
7,046
0
2,842
15,103
5,367
612
4,311
10,792
0
48,844
L
Thoth
18,989
1,730
0
1,197
16,762
5,157
123
6,055
10,707
74,737
0
W
Terra
Fenster05
Terra
5,206
2,417
4,654
9,409
24,334
24,861
804
2,749
21,243
17,635
0
W
Hachiman
JackyllC
Hachiman
16,950
12,428
0
5,194
21,507
7,188
2,722
6,133
15,374
0
64,110
L
5,665
1,341
0
7,327
22,434
9,560
0
3,073
19,361
0
62,912
W
21,842
1,227
2,794
7,154
21,354
9,526
3,580
5,215
16,139
121,597
0
W
10,601
3,938
0
1,793
17,127
13,362
2,863
763
16,364
326
59,678
W
Bastet
TOXICLAB
Bastet
16,110
4,948
0
1,831
15,052
6,238
945
4,129
10,923
0
76,989
L
Guan Yu
pothead4lyfe
Guan Yu
5,067
1,190
1,041
4,385
22,169
17,746
212
6,387
15,782
0
42,316
L
Camazotz
uhicaba9
Camazotz
19,239
6,051
0
8,604
23,611
17,065
168
7,469
16,142
0
49,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,725
Gold Earned
54,612
516
Minions Killed
419
0
Camps Cleared
0
2,285,641
Distance Traveled
2,143,405
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,265
411
85
3
0
405,483
0
L
Thoth
13,273
531
125
5
0
429,714
4
W
Terra
11,538
462
29
1
0
449,002
2
W
Hachiman
11,656
466
100
4
0
362,727
0
L
Fenrir
10,772
431
90
4
0
392,357
3
W
Ra
14,432
577
189
8
0
457,759
0
W
Bellona
12,481
499
102
4
0
464,238
2
W
Bastet
13,618
545
96
4
0
551,915
6
L
Guan Yu
9,696
388
73
3
0
457,847
0
L
Camazotz
10,606
424
46
2
0
458,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role