Player Matchup

Medusa
Medusa
Platinum IV
Godkermiit
Medusa
Platinum IV
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 33L
1,774 MMR
Party 1
Eset
Eset
Diamond III
Not iStoney
Eset
Diamond III
Level 126
God Stats
11W - 4L
1,766 SR
Queue Stats
87W - 82L
2,197 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Ranger Wrecked
Cu Chulainn
Diamond IV
Level 92
God Stats
29W - 24L
1,700 SR
Queue Stats
85W - 78L
2,180 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,655 SR
2,050 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,489 SR
1,883 MMR
Apollo
Apollo
Diamond II
Aoloa
Apollo
Diamond II
Level 124
God Stats
5W - 5L
1,691 SR
Queue Stats
306W - 237L
2,366 MMR
Solo
Bastet
Bastet
Gold IV
MENACE_30below1
Bastet
Gold IV
Level 152
God Stats
2W - 7L
1,470 SR
Queue Stats
17W - 31L
1,633 MMR
Solo
Chang'e
Chang'e
Gold IV
OhThatsGabe
Chang'e
Gold IV
Level 105
God Stats
1W - 3L
1,306 SR
Queue Stats
149W - 164L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godkermiit
Medusa
14
1 / 2 / 7
9,525
635
5,831
7,000
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 4 / 3
10,484
699
8,069
8,899
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Ranger Wrecked
Cu Chulainn
14
2 / 2 / 8
9,793
653
7,450
15,437
14,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ThothGilgameshSolAthenaScylla

VS

Bans
SobekCerberusCabrakanGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aoloa
Apollo
17
7 / 0 / 0
11,359
757
12,022
10,889
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 3
8,490
566
5,673
8,721
2,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
OhThatsGabe
Chang'e
13
1 / 6 / 6
9,515
634
4,377
10,978
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
8
8
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aoloa
Apollo
7
0
0
7
W
Medusa
Godkermiit
Medusa
1
2
7
2.25
L
0
6
3
0.25
W
8
4
3
2.38
L
Chang'e
OhThatsGabe
Chang'e
1
6
6
0.67
W
Cu Chulainn
Ranger Wrecked
Cu Chulainn
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
22,072
31,336
Taken
30,588
20,762
Mitigated
10,644
5,461
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aoloa
Apollo
12,022
7,367
0
2,854
10,889
4,548
1,422
2,830
7,885
0
57,807
W
Medusa
Godkermiit
Medusa
5,831
2,002
0
1,290
7,000
2,662
1,286
1,320
5,680
0
38,033
L
5,673
1,037
0
0
8,721
2,614
32
2,010
6,571
0
20,035
W
8,069
642
973
1,654
8,899
3,261
1,143
766
8,133
40,802
0
L
Chang'e
OhThatsGabe
Chang'e
4,377
323
1,152
2,162
10,978
3,482
406
2,747
8,063
27,289
0
W
Cu Chulainn
Ranger Wrecked
Cu Chulainn
7,450
926
0
1,544
15,437
14,839
362
2,291
13,146
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
29,364
191
Minions Killed
174
0
Camps Cleared
0
863,469
Distance Traveled
713,809
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,359
757
109
7
0
258,255
3
W
Medusa
9,525
635
64
4
0
304,682
3
L
Bastet
8,490
566
24
2
0
214,875
2
W
Eset
10,484
699
72
5
0
261,033
3
L
Chang'e
9,515
634
41
3
0
240,679
3
W
Cu Chulainn
9,793
653
55
4
0
297,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role