Player Matchup

Hun Batz
Hun Batz
Balkins
Hun Batz
Level 105
God Stats
23W - 19L
1,638 SR
Queue Stats
370W - 397L
1,437 Elo+
Solo
Ymir
Ymir
GrottyGecko
Ymir
Level 44
God Stats
37W - 28L
1,585 SR
Queue Stats
39W - 29L
1,531 Elo+
Solo
Chang'e
Chang'e
JorgeAMF91
Chang'e
Level 146
God Stats
17W - 24L
1,397 SR
Queue Stats
494W - 529L
1,478 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,482 Elo+

VS

Team Averages
Level 35
1,409 SR
1,296 Elo+
Mercury
Mercury
AllThingsDank
Mercury
Level 59
God Stats
2W - 3L
1,533 SR
Queue Stats
103W - 99L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Labierk
Gilgamesh
Level 18
God Stats
1W - 4L
1,195 SR
Queue Stats
12W - 23L
1,244 Elo+
Party 1
Hera
Hera
boingoo
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balkins
Hun Batz
15
12 / 3 / 5
11,409
815
15,255
22,369
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 3 / 14
10,649
761
6,052
19,042
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
JorgeAMF91
Chang'e
14
2 / 3 / 11
9,644
689
6,597
11,341
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
4 / 7 / 4
10,126
723
11,109
11,607
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Labierk
Gilgamesh
13
4 / 4 / 2
9,509
679
11,821
13,933
9,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
boingoo
Hera
12
1 / 7 / 7
8,935
638
15,389
9,555
3,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
16
Kills
9
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
7
4
0.86
W
Hun Batz
Balkins
Hun Batz
12
3
5
4.83
W
2
3
14
3
W
Chang'e
JorgeAMF91
Chang'e
2
3
11
2.5
L
Gilgamesh
Labierk
Gilgamesh
4
4
2
1.25
L
Hera
boingoo
Hera
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
38,319
52,752
Taken
35,095
33,398
Mitigated
17,061
24,430
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
11,109
3,722
170
377
11,607
4,492
0
4,222
7,073
0
37,331
W
Hun Batz
Balkins
Hun Batz
15,255
4,514
1,087
8,323
22,369
11,810
1,392
6,762
15,607
0
50,449
W
6,052
316
815
3,570
19,042
17,797
182
6,066
12,976
28,266
0
W
Chang'e
JorgeAMF91
Chang'e
6,597
496
6,601
4,034
11,341
3,791
788
3,157
8,184
28,139
0
L
Gilgamesh
Labierk
Gilgamesh
11,821
2,189
0
748
13,933
9,421
0
5,999
7,484
659
30,940
L
Hera
boingoo
Hera
15,389
4,844
0
530
9,555
3,148
0
2,294
6,989
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
28,570
147
Minions Killed
121
0
Camps Cleared
0
772,327
Distance Traveled
776,273
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,126
723
53
4
0
290,586
0
W
Hun Batz
11,409
815
63
5
0
265,346
3
W
Ymir
10,649
761
36
3
0
252,197
0
W
Chang'e
9,644
689
48
3
0
254,784
3
L
Gilgamesh
9,509
679
47
3
0
263,280
0
L
Hera
8,935
638
21
2
0
222,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role