Player Matchup

Anubis
Anubis
JamaJamaica
Anubis
Level 35
God Stats
6W - 6L
1,372 SR
Queue Stats
237W - 225L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
LauvikART
Kukulkan
Level 20
God Stats
69W - 66L
1,586 SR
Queue Stats
99W - 98L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
Mentalagility
Nu Wa
Level 21
God Stats
15W - 6L
1,716 SR
Queue Stats
97W - 64L
1,614 Elo+
Party 4
Sol
Sol
Zeroser
Sol
Level 26
God Stats
5W - 6L
1,444 SR
Queue Stats
23W - 28L
1,341 Elo+
Solo
Pele
Pele
icyjoker
Pele
Level 17
God Stats
18W - 7L
1,704 SR
Queue Stats
57W - 43L
1,590 Elo+
Party 4
Team Averages
Level 24
1,564 SR
1,525 Elo+

VS

Team Averages
Level 32
1,572 SR
1,543 Elo+
Pele
Pele
B00TYFLAKES
Pele
Level 18
God Stats
7W - 3L
1,733 SR
Queue Stats
29W - 17L
1,826 Elo+
Party 2
Loki
Loki
TheEpicPlays
Loki
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,232 Elo+
Party 1
Chiron
Chiron
Zycrim
Chiron
Level 53
God Stats
0W - 1L
1,510 SR
Queue Stats
118W - 91L
1,684 Elo+
Party 2
Thor
Thor
iizenon
Thor
Level 8
God Stats
13W - 3L
1,778 SR
Queue Stats
22W - 9L
1,778 Elo+
Party 2
Kukulkan
Kukulkan
milanggaa
Kukulkan
Level 4
God Stats
6W - 10L
1,339 SR
Queue Stats
9W - 16L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 2 / 16
13,216
1,101
15,461
9,541
4,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
LauvikART
Kukulkan
19
7 / 2 / 16
12,326
1,027
11,132
7,373
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 19
11,609
967
21,649
6,468
2,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
20
8 / 2 / 15
12,625
1,052
11,186
11,793
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
8 / 7 / 17
12,759
1,063
11,372
13,513
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 5
13,168
1,097
12,642
10,979
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 8 / 9
11,141
928
5,611
17,445
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Zycrim
Chiron
18
3 / 3 / 8
12,011
1,001
12,205
12,668
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
iizenon
Thor
17
3 / 9 / 8
11,459
955
7,753
18,482
6,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
milanggaa
Kukulkan
17
0 / 13 / 10
10,731
894
6,679
17,218
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
54
38
Kills
14
15
Deaths
38
83
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
Anubis
9
2
16
8.5
W
Kukulkan
LauvikART
Kukulkan
7
2
16
7.5
W
6
2
19
7.75
L
1
8
9
0.69
W
Sol
8
2
15
7.75
L
Chiron
Zycrim
Chiron
3
3
8
2.33
W
Pele
8
7
17
2.36
L
Thor
iizenon
Thor
3
9
8
0.78
L
Kukulkan
milanggaa
Kukulkan
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,800
Damage
44,890
48,688
Taken
76,792
19,995
Mitigated
24,940
6,754
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,642
2,253
0
446
10,979
3,544
0
6,584
4,395
0
31,811
W
Anubis
15,461
887
0
1,942
9,541
4,818
0
1,062
8,479
47,835
0
W
Kukulkan
LauvikART
Kukulkan
11,132
557
0
141
7,373
3,357
0
1,398
5,975
33,394
0
W
21,649
4,979
0
0
6,468
2,275
0
92
6,376
31,592
0
L
5,611
912
0
916
17,445
5,467
0
12,437
5,008
0
24,428
W
Sol
11,186
4,045
783
3,237
11,793
4,057
0
3,557
8,236
29,149
0
L
Chiron
Zycrim
Chiron
12,205
4,630
387
2,312
12,668
4,250
0
9,484
3,184
0
43,384
W
Pele
11,372
1,708
0
651
13,513
5,488
0
570
12,943
0
20,903
L
Thor
iizenon
Thor
7,753
813
0
250
18,482
6,774
0
15,450
3,032
0
14,852
L
Kukulkan
milanggaa
Kukulkan
6,679
256
0
5
17,218
4,905
0
15,473
1,745
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
58,510
224
Minions Killed
215
8
Camps Cleared
7
1,048,835
Distance Traveled
1,042,780
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,168
1,097
35
3
6
251,302
0
W
Anubis
13,216
1,101
82
7
5
198,720
1
W
Kukulkan
12,326
1,027
49
4
1
227,423
0
W
Nu Wa
11,609
967
21
2
0
200,374
0
L
Loki
11,141
928
36
3
1
237,845
0
W
Sol
12,625
1,052
51
4
1
219,834
1
L
Chiron
12,011
1,001
65
5
0
207,365
0
W
Pele
12,759
1,063
21
2
1
202,484
1
L
Thor
11,459
955
11
1
0
194,222
0
L
Kukulkan
10,731
894
68
6
0
152,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role