Player Matchup

Merlin
Merlin
Red_Wolf-003
Merlin
Level 69
God Stats
2W - 8L
1,302 SR
Queue Stats
110W - 101L
1,475 Elo+
Party 1
Ravana
Ravana
Rinuum
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 151L
1,281 Elo+
Party 3
Ares
Ares
ViBe_Tre01
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,369 Elo+
Party 3
Heimdallr
Heimdallr
aTachyons
Heimdallr
Level 119
God Stats
1W - 1L
1,236 SR
Queue Stats
46W - 35L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
kudalumping98
Danzaburou
Level 29
God Stats
26W - 13L
1,624 SR
Queue Stats
71W - 52L
1,492 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,433 Elo+

VS

Team Averages
Level 72
1,394 SR
1,408 Elo+
Mercury
Mercury
MilesHighest
Mercury
Level 121
God Stats
11W - 8L
1,500 SR
Queue Stats
240W - 212L
1,501 Elo+
Party 2
Arachne
Arachne
Patp7
Arachne
Level 84
God Stats
68W - 66L
1,505 SR
Queue Stats
250W - 278L
1,388 Elo+
Solo
Ra
Ra
SirChrispyy
Ra
Level 7
God Stats
0W - 3L
1,233 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 2
Bacchus
Bacchus
StinkyDab
Bacchus
Level 109
God Stats
24W - 23L
1,594 SR
Queue Stats
189W - 160L
1,555 Elo+
Party 2
Rama
Rama
nujakkc1ty
Rama
Level 37
God Stats
0W - 4L
1,138 SR
Queue Stats
2W - 9L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 4 / 9
12,371
619
20,438
18,207
8,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Rinuum
Ravana
15
4 / 4 / 8
10,318
516
8,180
13,588
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 9
10,102
505
7,953
15,553
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
aTachyons
Heimdallr
16
5 / 5 / 9
11,218
561
16,067
16,592
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
kudalumping98
Danzaburou
16
5 / 3 / 9
11,800
590
6,230
12,420
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MilesHighest
Mercury
15
8 / 6 / 4
9,894
495
11,381
22,034
14,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Patp7
Arachne
17
4 / 4 / 1
10,318
516
5,008
14,589
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 4
7,758
388
1,988
9,095
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
StinkyDab
Bacchus
13
5 / 2 / 9
9,540
477
13,755
22,479
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 5 / 10
9,482
474
12,036
11,818
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
26
Kills
23
23
Deaths
26
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
MilesHighest
Mercury
8
6
4
1.67
L
Arachne
Patp7
Arachne
4
4
1
1.13
W
Merlin
9
4
9
3.38
W
Ravana
Rinuum
Ravana
4
4
8
2
L
1
9
4
0.33
L
Bacchus
StinkyDab
Bacchus
5
2
9
4.75
W
3
7
9
1.07
W
Heimdallr
aTachyons
Heimdallr
5
5
9
1.9
W
Danzaburou
kudalumping98
Danzaburou
5
3
9
3.17
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,868
Damage
44,168
76,360
Taken
80,015
42,508
Mitigated
44,511
24,205
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
MilesHighest
Mercury
11,381
4,707
0
6,899
22,034
14,143
350
5,872
16,162
359
45,589
L
Arachne
Patp7
Arachne
5,008
3,820
0
5,114
14,589
5,621
516
601
13,988
0
74,966
W
Merlin
20,438
1,152
553
6,348
18,207
8,722
970
6,394
11,813
99,516
0
W
Ravana
Rinuum
Ravana
8,180
1,841
0
4,921
13,588
6,429
0
2,370
11,218
0
51,156
L
1,988
160
806
834
9,095
2,840
102
6,799
2,296
18,014
0
L
Bacchus
StinkyDab
Bacchus
13,755
1,372
1,317
8,772
22,479
17,889
84
9,816
12,663
35,563
0
W
7,953
494
0
2,269
15,553
15,760
255
3,206
12,347
24,184
0
W
Heimdallr
aTachyons
Heimdallr
16,067
7,731
0
5,469
16,592
6,939
1,672
1,886
14,706
0
79,221
W
Danzaburou
kudalumping98
Danzaburou
6,230
2,928
0
4,645
12,420
4,658
2,410
4,684
7,736
0
59,378
L
12,036
10,231
0
393
11,818
4,018
567
5,303
6,515
0
42,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
46,992
452
Minions Killed
362
0
Camps Cleared
0
1,867,477
Distance Traveled
1,895,332
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,894
495
99
5
0
485,060
1
L
Arachne
10,318
516
124
6
0
408,727
0
W
Merlin
12,371
619
151
8
0
352,363
1
W
Ravana
10,318
516
86
4
0
397,195
0
L
Ra
7,758
388
27
1
0
301,784
0
L
Bacchus
9,540
477
38
2
0
377,306
4
W
Ares
10,102
505
25
1
0
398,195
0
W
Heimdallr
11,218
561
101
5
0
362,541
0
W
Danzaburou
11,800
590
89
4
0
357,183
5
L
Rama
9,482
474
74
4
0
322,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role