Player Matchup

Izanami
Izanami
HalfSeraph
Izanami
Level 16
God Stats
33W - 23L
1,555 SR
Queue Stats
409W - 462L
1,426 Elo+
Party 1
Nemesis
Nemesis
JarethBlackstone
Nemesis
Level 18
God Stats
3W - 0L
1,773 SR
Queue Stats
24W - 37L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
MediumRareBread
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Neville6428
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,405 Elo+
Solo
Ganesha
Ganesha
ionofwill
Ganesha
Level 10
God Stats
6W - 6L
1,584 SR
Queue Stats
63W - 72L
1,330 Elo+
Party 1
Team Averages
Level 13
1,582 SR
1,385 Elo+

VS

Team Averages
Level 7
1,370 SR
1,190 Elo+
Serqet
Serqet
MyDad309
Serqet
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
1,257 Elo+
Solo
Hachiman
Hachiman
SMITEISSODUMB
Hachiman
Level 8
God Stats
0W - 5L
1,102 SR
Queue Stats
0W - 8L
1,064 Elo+
Party 2
Cthulhu
Cthulhu
Shaw84
Cthulhu
Level 4
God Stats
14W - 22L
1,248 SR
Queue Stats
46W - 64L
1,200 Elo+
Solo
Olorun
Olorun
Talkirus
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Jormungandr
Jormungandr
dwaynethemain
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HalfSeraph
Izanami
14
13 / 2 / 11
10,375
546
15,623
14,640
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 4 / 7
8,777
462
3,899
12,336
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MediumRareBread
Tsukuyomi
14
13 / 4 / 4
10,532
554
13,205
13,070
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
17
11 / 2 / 11
11,151
587
11,997
12,157
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
ionofwill
Ganesha
13
0 / 1 / 26
9,573
504
8,890
13,193
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MyDad309
Serqet
11
5 / 13 / 2
8,947
471
7,051
16,909
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
SMITEISSODUMB
Hachiman
11
1 / 4 / 2
7,229
380
5,267
10,287
4,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Shaw84
Cthulhu
11
1 / 5 / 1
7,365
388
2,344
15,273
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Talkirus
Olorun
12
2 / 10 / 4
8,197
431
10,081
16,319
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
dwaynethemain
Jormungandr
12
4 / 9 / 4
9,137
481
6,578
18,579
9,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
41
Kills
13
13
Deaths
41
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
HalfSeraph
Izanami
13
2
11
9.25
W
4
4
7
1.88
W
Tsukuyomi
MediumRareBread
Tsukuyomi
13
4
4
3.75
L
Serqet
MyDad309
Serqet
5
13
2
0.46
W
Olorun
11
2
11
8.25
L
Hachiman
SMITEISSODUMB
Hachiman
1
4
2
0.5
L
Cthulhu
Shaw84
Cthulhu
1
5
1
0.3
L
Olorun
Talkirus
Olorun
2
10
4
0.4
L
Jormungandr
dwaynethemain
Jormungandr
4
9
4
0.67
W
Ganesha
ionofwill
Ganesha
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,614
Damage
31,321
65,396
Taken
77,367
31,766
Mitigated
43,051
19,905
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HalfSeraph
Izanami
15,623
11,796
0
6,235
14,640
5,606
5,510
3,934
10,298
0
59,933
W
3,899
1,155
0
3,006
12,336
5,286
234
2,353
9,655
0
33,133
W
Tsukuyomi
MediumRareBread
Tsukuyomi
13,205
4,112
0
1,997
13,070
4,909
2,004
4,353
8,339
0
50,409
L
Serqet
MyDad309
Serqet
7,051
951
0
1,217
16,909
9,794
0
5,514
11,395
0
23,784
W
Olorun
11,997
4,161
985
3,692
12,157
5,976
3,060
3,155
8,972
60,323
0
L
Hachiman
SMITEISSODUMB
Hachiman
5,267
1,790
0
33
10,287
4,605
909
3,250
7,037
0
27,147
L
Cthulhu
Shaw84
Cthulhu
2,344
628
0
1,205
15,273
13,195
0
1,553
13,720
41,766
0
L
Olorun
Talkirus
Olorun
10,081
6,139
526
3,991
16,319
5,577
0
4,376
11,943
38,063
0
L
Jormungandr
dwaynethemain
Jormungandr
6,578
2,320
220
341
18,579
9,880
225
6,194
12,385
22,137
0
W
Ganesha
ionofwill
Ganesha
8,890
1,515
0
3,990
13,193
9,989
1,554
4,854
7,931
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
40,875
333
Minions Killed
208
0
Camps Cleared
0
1,757,953
Distance Traveled
1,517,518
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,375
546
108
6
0
313,096
4
W
Nemesis
8,777
462
63
3
0
330,542
0
W
Tsukuyomi
10,532
554
65
3
0
409,016
2
L
Serqet
8,947
471
35
2
0
320,808
2
W
Olorun
11,151
587
91
5
0
342,035
0
L
Hachiman
7,229
380
49
3
0
324,157
0
L
Cthulhu
7,365
388
62
3
0
282,943
0
L
Olorun
8,197
431
44
2
0
270,695
1
L
Jormungandr
9,137
481
18
1
0
318,915
1
W
Ganesha
9,573
504
6
0
0
363,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role