Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DonMaflilla
Neith
Level 27
God Stats
3W - 0L
1,856 SR
Queue Stats
259W - 171L
1,665 Elo+
Solo
Odin
Odin
Gael-Mello
Odin
Level 29
God Stats
3W - 4L
1,395 SR
Queue Stats
109W - 98L
1,502 Elo+
Party 1
Nemesis
Nemesis
PitosKO
Nemesis
Level 25
God Stats
4W - 2L
1,507 SR
Queue Stats
64W - 54L
1,548 Elo+
Party 1
Athena
Athena
amandamunhoz_
Athena
Level 27
God Stats
54W - 40L
1,549 SR
Queue Stats
75W - 65L
1,474 Elo+
Party 1
Team Averages
Level 26
1,561 SR
1,538 Elo+

VS

Team Averages
Level 22
1,624 SR
1,638 Elo+
Yemoja
Yemoja
BRK_Rafa
Yemoja
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 31L
1,417 Elo+
Solo
Izanami
Izanami
Koddzuken
Izanami
Level 23
God Stats
36W - 21L
1,668 SR
Queue Stats
244W - 165L
1,709 Elo+
Party 2
Kukulkan
Kukulkan
MoonGon
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Thoth
Thoth
pibesibara
Thoth
Level 36
God Stats
4W - 2L
1,709 SR
Queue Stats
284W - 170L
1,716 Elo+
Party 2
Ares
Ares
Sibara
Ares
Level 28
God Stats
0W - 1L
1,742 SR
Queue Stats
175W - 71L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
12 / 0 / 1
12,790
711
16,751
9,055
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 1
9,716
540
8,569
9,694
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,781
432
949
7,993
5,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PitosKO
Nemesis
14
3 / 4 / 3
9,126
507
7,643
11,216
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
9,379
521
2,964
8,085
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRK_Rafa
Yemoja
10
0 / 6 / 0
6,684
371
348
10,471
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Koddzuken
Izanami
14
1 / 4 / 1
8,850
492
2,569
10,884
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MoonGon
Kukulkan
15
1 / 2 / 4
8,853
492
6,472
6,348
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
16
7 / 4 / 2
9,731
541
13,575
11,600
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 6
7,656
425
5,711
12,577
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
18
Kills
10
10
Deaths
19
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
0
1
12.5
L
Yemoja
BRK_Rafa
Yemoja
0
6
0
0
W
2
2
1
1.25
W
0
2
1
0.25
L
Izanami
Koddzuken
Izanami
1
4
1
0.38
L
Kukulkan
MoonGon
Kukulkan
1
2
4
1.5
W
Nemesis
PitosKO
Nemesis
3
4
3
1.13
W
1
2
3
1.25
L
Thoth
7
4
2
2
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
28,675
46,043
Taken
51,880
21,885
Mitigated
25,485
8,993
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,751
10,777
0
2,548
9,055
4,014
2,364
5,320
3,735
0
114,837
L
Yemoja
BRK_Rafa
Yemoja
348
69
0
0
10,471
5,296
0
0
10,471
17,332
0
W
8,569
4,405
0
1,898
9,694
3,347
1,010
4,766
4,928
0
84,786
W
949
0
0
1,230
7,993
5,940
390
5,374
2,619
0
31,842
L
Izanami
Koddzuken
Izanami
2,569
1,543
0
2,584
10,884
3,407
0
502
10,382
0
60,052
L
Kukulkan
MoonGon
Kukulkan
6,472
1,199
0
1,021
6,348
3,160
367
343
6,005
55,908
0
W
Nemesis
PitosKO
Nemesis
7,643
4,383
0
896
11,216
4,188
0
6,359
4,857
0
61,158
W
2,964
1,284
0
2,421
8,085
4,396
202
4,287
3,798
20,493
0
L
Thoth
13,575
748
0
4,337
11,600
3,873
0
543
11,057
69,864
0
L
5,711
643
0
2,828
12,577
9,749
0
1,576
10,941
20,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
41,774
558
Minions Killed
438
0
Camps Cleared
0
1,848,853
Distance Traveled
1,543,933
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,790
711
187
10
0
407,176
0
L
Yemoja
6,684
371
28
2
0
227,627
0
W
Neith
9,716
540
153
9
0
301,752
4
W
Odin
7,781
432
80
4
0
329,071
1
L
Izanami
8,850
492
138
8
0
304,038
6
L
Kukulkan
8,853
492
131
7
0
350,971
5
W
Nemesis
9,126
507
103
6
0
381,093
4
W
Athena
9,379
521
35
2
0
429,761
4
L
Thoth
9,731
541
114
6
0
343,363
8
L
Ares
7,656
425
27
2
0
317,934
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role