Player Matchup

Apollo
Apollo
AntiLiteracy
Apollo
Level 118
God Stats
4W - 2L
1,730 SR
Queue Stats
88W - 66L
1,597 Elo+
Party 1
Sol
Sol
Evasioned
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
Terfrider
Aphrodite
Level 104
God Stats
3W - 2L
1,314 SR
Queue Stats
132W - 115L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Xxkevin03
Ne Zha
Level 155
God Stats
83W - 87L
1,602 SR
Queue Stats
634W - 635L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
xXTomePalPintoX
Sun Wukong
Level 103
God Stats
12W - 8L
1,674 SR
Queue Stats
266W - 277L
1,585 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,543 Elo+

VS

Team Averages
Level 50
1,562 SR
1,483 Elo+
Pele
Pele
Garfnarg
Pele
Level 47
God Stats
1W - 1L
1,675 SR
Queue Stats
83W - 112L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Inquisit0r123
Gilgamesh
Level 32
God Stats
19W - 24L
1,499 SR
Queue Stats
94W - 111L
1,478 Elo+
Party 3
Izanami
Izanami
Krawlerrr
Izanami
Level 107
God Stats
24W - 13L
1,632 SR
Queue Stats
276W - 273L
1,577 Elo+
Party 3
Raijin
Raijin
TomDog95
Raijin
Level 50
God Stats
12W - 14L
1,563 SR
Queue Stats
120W - 120L
1,565 Elo+
Party 3
Ares
Ares
dylancaba
Ares
Level 15
God Stats
8W - 12L
1,440 SR
Queue Stats
10W - 22L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 5 / 15
14,122
614
20,503
23,096
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 7 / 13
12,749
554
15,392
20,416
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Terfrider
Aphrodite
18
4 / 6 / 24
12,829
558
10,402
17,143
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Xxkevin03
Ne Zha
20
6 / 4 / 17
13,482
586
14,283
16,941
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
xXTomePalPintoX
Sun Wukong
20
15 / 0 / 13
14,521
631
20,052
29,057
30,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 12 / 3
10,502
457
9,411
22,524
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Inquisit0r123
Gilgamesh
14
0 / 8 / 6
8,723
379
7,311
17,958
12,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Krawlerrr
Izanami
19
12 / 9 / 6
13,161
572
28,639
22,103
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
TomDog95
Raijin
17
4 / 7 / 7
11,217
488
14,846
14,937
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
2 / 9 / 9
9,227
401
3,842
18,334
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
53
45
Kills
22
22
Deaths
45
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
14
5
15
4.3
W
6
7
13
1.79
L
Pele
4
12
3
0.46
L
Gilgamesh
Inquisit0r123
Gilgamesh
0
8
6
0.38
L
Izanami
Krawlerrr
Izanami
12
9
6
1.67
W
Aphrodite
Terfrider
Aphrodite
4
6
24
2.67
L
Raijin
TomDog95
Raijin
4
7
7
1.07
W
Ne Zha
Xxkevin03
Ne Zha
6
4
17
3.63
L
Ares
2
9
9
0.72
W
Sun Wukong
xXTomePalPintoX
Sun Wukong
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,632
Damage
64,049
106,653
Taken
95,856
67,105
Mitigated
52,694
55,589
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
20,503
12,291
0
8,481
23,096
10,204
4,947
3,440
19,656
0
103,244
W
15,392
6,940
0
9,562
20,416
6,204
2,394
3,047
17,369
91,970
0
L
Pele
9,411
2,540
0
1,524
22,524
7,624
0
5,713
16,811
0
54,152
L
Gilgamesh
Inquisit0r123
Gilgamesh
7,311
1,101
0
1,752
17,958
12,562
0
5,196
12,762
1,053
35,964
L
Izanami
Krawlerrr
Izanami
28,639
20,415
0
3,097
22,103
9,113
1,170
7,131
14,972
0
99,799
W
Aphrodite
Terfrider
Aphrodite
10,402
2,284
8,311
8,269
17,143
12,088
1,002
4,087
13,056
44,322
0
L
Raijin
TomDog95
Raijin
14,846
769
0
2,213
14,937
6,572
252
2,035
12,902
70,422
0
W
Ne Zha
Xxkevin03
Ne Zha
14,283
4,233
0
8,533
16,941
7,913
180
3,292
13,649
0
107,977
L
Ares
3,842
415
0
2,356
18,334
16,823
171
5,825
12,509
11,867
0
W
Sun Wukong
xXTomePalPintoX
Sun Wukong
20,052
4,089
0
12,433
29,057
30,696
1,190
5,378
23,679
106
95,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,703
Gold Earned
52,830
688
Minions Killed
449
0
Camps Cleared
0
2,157,039
Distance Traveled
1,908,415
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,122
614
151
7
0
407,686
3
W
Sol
12,749
554
134
6
0
391,484
2
L
Pele
10,502
457
74
3
0
394,484
1
L
Gilgamesh
8,723
379
73
3
0
367,813
8
L
Izanami
13,161
572
152
7
0
360,945
6
W
Aphrodite
12,829
558
77
3
0
425,506
5
L
Raijin
11,217
488
135
6
0
384,788
6
W
Ne Zha
13,482
586
161
7
0
452,872
1
L
Ares
9,227
401
15
1
0
400,385
6
W
Sun Wukong
14,521
631
165
7
0
479,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role