Player Matchup

Mercury
Mercury
Dannagui
Mercury
Level 148
God Stats
2W - 4L
1,471 SR
Queue Stats
41W - 36L
1,604 Elo+
Party 2
Neith
Neith
Gresse12
Neith
Level 6
God Stats
2W - 5L
1,497 SR
Queue Stats
21W - 14L
1,741 Elo+
Party 2
Anubis
Anubis
NotaSmuurff3566
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,704 Elo+
Party 2
Gilgamesh
Gilgamesh
Nottodays0n
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,709 Elo+
Party 2
Osiris
Osiris
SparEsmart
Osiris
Level 29
God Stats
4W - 1L
1,320 SR
Queue Stats
46W - 30L
1,622 Elo+
Solo
Team Averages
Level 43
1,457 SR
1,676 Elo+

VS

Team Averages
Level 59
1,651 SR
1,704 Elo+
Hercules
Hercules
Cheeseot
Hercules
Level 96
God Stats
5W - 1L
1,834 SR
Queue Stats
18W - 8L
1,812 Elo+
Party 1
Fenrir
Fenrir
FreeToPlayer292
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,710 Elo+
Party 3
Persephone
Persephone
Mani59
Persephone
Level 29
God Stats
23W - 11L
1,744 SR
Queue Stats
74W - 66L
1,620 Elo+
Solo
Skadi
Skadi
Shuzuk
Skadi
Level 11
God Stats
7W - 2L
1,493 SR
Queue Stats
11W - 5L
1,816 Elo+
Party 1
Jormungandr
Jormungandr
mrballer
Jormungandr
Level 147
God Stats
3W - 4L
1,684 SR
Queue Stats
219W - 225L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dannagui
Mercury
19
2 / 4 / 2
11,115
529
8,398
15,623
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Gresse12
Neith
16
2 / 4 / 1
9,895
471
5,978
12,349
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 1
10,122
482
12,238
13,118
6,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Nottodays0n
Gilgamesh
13
0 / 7 / 1
7,674
365
11,451
18,188
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
SparEsmart
Osiris
18
0 / 6 / 1
10,495
500
14,424
22,686
19,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cheeseot
Hercules
17
8 / 0 / 4
10,943
521
9,569
20,913
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 4
11,007
524
6,735
15,623
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Mani59
Persephone
18
5 / 2 / 4
12,257
584
18,190
13,671
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Shuzuk
Skadi
19
4 / 2 / 6
11,092
528
11,081
7,921
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
mrballer
Jormungandr
19
3 / 0 / 2
11,990
571
12,233
17,087
22,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
25
26
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cheeseot
Hercules
8
0
4
10
L
Mercury
Dannagui
Mercury
2
4
2
0.75
W
5
2
4
3.5
L
Neith
Gresse12
Neith
2
4
1
0.63
W
Persephone
Mani59
Persephone
5
2
4
3.5
L
2
5
1
0.5
L
Gilgamesh
Nottodays0n
Gilgamesh
0
7
1
0.07
W
Skadi
Shuzuk
Skadi
4
2
6
3.5
L
Osiris
SparEsmart
Osiris
0
6
1
0.08
W
Jormungandr
mrballer
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
57,808
81,964
Taken
75,215
52,024
Mitigated
60,523
18,428
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cheeseot
Hercules
9,569
5,020
0
8,206
20,913
21,983
153
5,498
15,025
0
25,851
L
Mercury
Dannagui
Mercury
8,398
3,001
0
528
15,623
6,208
773
2,672
12,951
0
104,103
W
6,735
1,647
0
3,420
15,623
8,116
0
1,167
14,336
0
82,631
L
Neith
Gresse12
Neith
5,978
1,819
0
3,970
12,349
4,701
0
5,918
6,431
0
64,585
W
Persephone
Mani59
Persephone
18,190
1,246
180
5,212
13,671
5,083
0
1,180
12,159
94,101
0
L
12,238
616
0
6,035
13,118
6,557
0
0
13,118
74,872
0
L
Gilgamesh
Nottodays0n
Gilgamesh
11,451
3,206
0
1,355
18,188
15,052
0
7,915
10,273
0
36,926
W
Skadi
Shuzuk
Skadi
11,081
5,189
0
1,237
7,921
2,510
1,904
4,794
3,127
0
66,551
L
Osiris
SparEsmart
Osiris
14,424
6,078
0
6,540
22,686
19,506
497
13,918
8,768
605
85,407
W
Jormungandr
mrballer
Jormungandr
12,233
4,136
0
5,762
17,087
22,831
914
0
17,087
88,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
57,289
636
Minions Killed
646
0
Camps Cleared
0
1,943,966
Distance Traveled
1,973,402
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,943
521
24
1
0
437,429
11
L
Mercury
11,115
529
167
8
0
452,578
6
W
Fenrir
11,007
524
133
6
0
406,551
7
L
Neith
9,895
471
127
6
0
376,102
7
W
Persephone
12,257
584
167
8
0
391,098
0
L
Anubis
10,122
482
135
6
0
342,427
6
L
Gilgamesh
7,674
365
50
2
0
401,406
3
W
Skadi
11,092
528
144
7
0
401,106
2
L
Osiris
10,495
500
157
7
0
371,453
3
W
Jormungandr
11,990
571
178
8
0
337,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role